Tealy & Orangey
Let me tell a parable
(I swear I won't babble)
Of heroes named Tealy & Orangey;
Their courage profound
Will surely have players roarin' "Gee!"
A platformer, yes,
Was the difficult test
For protagonists orange and blue,
But there was one catch:
Their moves had to match;
When one moved, the other did too!
...What? Okay, fine, I'll just tell you about the game without the rhyming verse. Spoilsport. Maybe I'll post the whole thing in a spoiler tag in the comments later.
As I've said, Tealy & Orangey is a retro platformer with a twist. You use the arrow keys to navigate the two colored protagonists from start to finish in each of twenty hazard-filled levels. The thing is, you can't control just one or the other; you always control both characters, whether you like it or not. If you want just one to move, you'll have to stop the other against a wall.
It won't be a cakewalk, so don't rush right in. You'll see all manner of arrangements of spikes and guns out to kill our two protagonists. They won't even always stay on their own color-coded sides of the game world (which is good, since they're immune to hazards of each other's color).
Analysis: As you may have figured out already, T&O is not an easy game. Exceedingly difficult platformers seem to be all the rage nowadays, but this one adds a new double-dip flavor to it. To be honest, the reason I was asked to review it was because I was the only person on the JIG staff that could beat it.
The presentation is nothing special, with minimal sounds, no music whatsoever, and low-bit graphics. That's because the game's author, Anthony Gowland, wanted the main focus to be on the gameplay.
It's difficult to design puzzles around the two-character gameplay, but Gowland did it. You'll see all manner of ingenious setups designed to scratch heads, which is good when said heads have gone rough from all that banging against the wall at difficult jumps.
I won't keep you longer;
You won't get much stronger,
So go guide our two colored balls;
Use the arrows to move,
Get into the groove,
And make clever use of the walls!