Once in a while when you're trying to solve a room escape puzzle, do you pause a moment and take in your surroundings and say to yourself, "Hey, why would I want to leave this place?" A room where the surroundings are so lush and comfy looking that in real life you'd be kicking back and enjoying living the good life. Tomatea is a designer that specializes in spaces like that, so inviting that you have to wonder why anyone would be trying to get out. Sienna Room, one of their earliest efforts, is yet another place that could make you look around and think, "I could get very used to it here, and not leave."
And Sienna Room has some pretty fun puzzles to distract us with during our stay. There's a lot here that is very familiar in Tomatea's designs, the lovely scenery, the "I have no idea how to solve this" lock on the puzzles, the handy inventory and easy navigation. The only thing lacking is a changing cursor, that lovely glowing cursor that would show up in later games. This does cause a bit of pixel hunting but doesn't ruin the usual zen calm of a Tomatea escape, even without the soothing music. For this mid-week break take a peek at the early days of one of the more popular escape designers out there. And take a few minutes to enjoy the scenery.
Note: If you're having issues getting the game to load in Firefox (we did), use Chrome instead.