Robots Can't Think


  • Currently 4.1/5
  • 1
  • 2
  • 3
  • 4
  • 5
Rating: 4.1/5 (47 votes)
Comments (7) | Views (645)

Kyhkyh_robotscantthink_screen.pngHello, and welcome to the RCNT new technology demonstration. We've recently developed robots which exhibit some pretty impressive human abilities... or should I say, superhuman abilities. Now, if you'll all step up to the viewing windows, we've got quite an exciting presentation for you. Our engineer here will be controlling the robot unit as it makes its way through a set of challenges. Please, everyone, take a seat. You won't want to miss a minute of this.

Robots Can't Think, Z3lf's newest puzzle platformer, puts you in the shoes of an aforementioned engineer controlling an aforementioned robot through the aforementioned set of challenges. Use the [arrow] keys to move your mechanical friend around, pick up/drop/throw an object using [up] and [down], and [X] and [C] are for using the coveted space- and time-warping abilities, respectively. But that's not all, the robot can climb along walls and ceilings too!

While this may at first seem like a plain old platformer, what's special about it is the unique abilities you have, not to mention that when you die, the system will attempt to 'rewind' to a previous safe position (similar in nature to what you can do in Braid, just not under your control). Also, in a game that requires careful planning to finish each level, it's great that you can scan around you by clicking and holding the left mouse button.

Robots Can't Think isn't just a series of challenges, it's a challenge. So don't be surprised if you find yourself dying quite a bit... I mean, if you find yourself creating a pile of scrap metal.

Play Robots Can't Think

7 Comments

Enjoyable game. I would have preferred more levels, which is a good sign for the rest of the game.

Reply

Was the ending and all the text (news messages and even the title) implying that it was, in reality, human test subjects being used?

This game reminds me of Portal.

Reply

The time-rewind mechanic was almost never useful. Most of the time, I made the level unwinnable by doing something wrong with my abilities, rather than dying. And when I messed up a jump (something you'd expect the undo to be useful for), most of the time I survived but activated a spike or laser which blocked my path, so rewind didn't help me there. And in the few cases where I messed up a jump and died and the rewind brought me to the correct spot, there was a good chance that I'd just mess up the jump twice and have to restart anyway. So there's no point to the rewinding mechanic. Maybe if the player had more control over how far they rewound time?

Reply

I found the rewind to be a useful mechanic. There were even times when I messed up what I needed to do, so I jumped on some spikes and rewinded out of it.

Reply

This is a pretty fun entry, some good take on the whole special manipulation/traversal in 2D platformers. The best thing about it, though, is that it made me remember "Fault Line" :D

Reply
Mr. Anonymous December 11, 2011 2:03 PM

Can someone please explain the story to me?

Reply

@Aegeus
Even though I can count on my hands the number of times where that mechanic is useful, it's still better to have it than not have it. It would be a lot more useful if we can set our own checkpoints/it rewinds more.

As for your complaint, you may have noticed a "safe mode on" text above the timer. After you get injured, the text goes away. If you wait a little, then it comes back.

It helps a lot to take breaks at safe locations to meticulously plan your following 30 seconds.

Reply

^ Scroll Up | Homepage >

Leave a comment [top of page]

    Please consider creating a Casual Gameplay account if you're a regular visitor here, as it will allow us to create an even better experience for you. Sign-up here!
  • PLEASE UNDERSTAND SITE POLICIES BEFORE POSTING COMMENTS
  • You may use limited HTML tags for style:
    (a href, b, br/, strong, em, ul, ol, li, code, spoiler)
    HTML tags begin with a less-than sign: < and end with a greater-than sign: >. Always. No exceptions.
  • To post spoilers, please use spoiler tags: <spoiler> example </spoiler>
    If you need help understanding spoiler tags, read the spoiler help.
  • Please Preview your comment before posting, especially when using spoilers!
  • No link dropping, no domains as names; do not spam, and do not advertise! (rel="nofollow" in use)
3,932 Views
1 Comment
Monkey GO Happy Turkeys> Dora It's Thanksgiving day! But how can you celebrate without a feast! Help the monkeys look all over town in this point-and-click puzzle game from Pencil Kids to find everything they need, including a whole lot of apples, and the bird of honor!  ...
4,503 Views
9 Comments
Hoverboard> Dora Webcomic xkcd has been around for over a decade, and to celebrate the release of his new book, creator Randall Munroe has created a very simple piece of platforming interactive art. But venture beyond the small playing field, and you'll find a much bigger world than you thought that's full of surprises.  ...
5,471 Views
0 Comments
Rock 'n' Roll Escape> Dora Pine Studio serves up a short but rock-worthy escape in your browser or free on iOS and Android as you try to find your way out of a cozy, abandoned little concert venue. But with a soundtrack this catchy, will you be able to resist air-guitaring long enough to escape?  ...
3,413 Views
14 Comments
Weekday Escape N°103> Dora This week on Weekday Escape! no1game gets inside your computer and asks if you WANT TO PLAY A GAME? (Maybe you should call Matthew Broderick?) MayMay isn't letting you go anywhere until you get these snails out of the yard. And Vitamin Hana turns you right 'round baby, right 'round.  ...

Support Us

Jayisgames is on Patreon

Recent Comments

 

Display 5 more comments
Limit to the last 5 comments

Casual game of the week

Mystery Trackers: Paxton Creek Avenger

Your Favorite Games edit

add
Save links to your favorite games here. Use the Favorites editor.

Monthly Archives

Legal notice

All games mentioned or hosted and images appearing on JayIsGames are Copyright their respective owner(s).

All other content is Copyright ©2003-2016 JayIsGames.com. All Rights Reserved.


Visit our great partner: maxcdn!