I'm not entirely sure about the plot behind Gotmail's escape game Gifted, which is apparently about a genius young autistic girl who has never spoken a word, and yet one day boots up her computer to display a projection of a person trapped in a strange room somewhere. And that person, apparently, is you. So... you're being held captive by some burgeoning megalomaniac? I guess? Well, regardless of how or why it happened, you're stuck unless you can combine all the cryptic clues scattered around to solve the puzzles locking you in. Just click to interact and explore, and double-click objects in your inventory to zoom in on them to interact up close, whether to search for more clues and uses, or just combine them.
The combination of item useage and clue interpretation is balanced nicely, and the surreal sci-fi design makes for some wonderfully out-there puzzles that use both elements. You'll actually do a fair amount of taking things apart and putting them back together in your inventory, and this is actually where the game stumbles a bit since some of those combinations might be technically logical, but not necessarily that intuitive. Similarly, Gotmail's lack of a changing cursor and clearly defined area transitions can make missing a new perspective or angle easy. Fortunately, the space's tight design means exploring and finding everything you need is a simple matter of being methodical.
The ending is just as confusing as the opening, especially since it seems to leave itself open for a sequel, and I'm not entirely sure we needed another story about a developmentally impaired person turning into a villain. Taken purely in terms of its gameplay, however, Gifted is a satisfying escape experience that'll give you a brisk mental workout without leaving you ragged at the end.