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Fae


  • Currently 3.3/5
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Rating: 3.3/5 (43 votes)
Comments (4) | Views (2,634)

Fae

DoraWhen I was a little girl, my great grandmother used to tell me stories about the fae-folk back home in Scotland, but apparently she missed the one where they liked to hurl themselves around city rooftops while constantly exploding. Podbot's Fae is a challenging breakneck platformer where your goal is simply to get to the glowing portal in each stage without touching any red, which will instantly vaporize you and send you back to the start. Use the [arrow] keys or [WASD] and [spacebar] to move and jump, and keep moving since standing still is a very bad idea. Of course, considering how fast your sprightly in-game avatar moves, it's easy to find yourself hurtling past the platform you wanted to land on, or sprinting right into a laser with no time to react. Hey, at least you've got instant respawn, and the levels are as small as they are vicious. As a result, Fae is a very simple, stylish little game that will appeal to a certain crowd of players... probably the sort who went around with a mad gleam in their eyes and bandaids all over their knees as kids.

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4 Comments

it kind of feels like an attempt at meatboy, except not quite as fluid or tight. I still played until the first "chase" level, then I couldn't take the touchy controls anymore without either breaking expensive things or seeking therapy.

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diegocavalier February 5, 2013 12:40 PM

I generally enjoy these games, but the screen movement is too erratic to make the necessary precise jumps.

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The SMB comparisons are obvious and it feels like a tribute to the game. The controls for me were about as good as you can expect from a flash game. My keyboard started hating me around level 18, might have to try to finish another day.

On a different subject I thought the length of Dora's review was about right, we don't need a novel about every game.

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inheritance.fan February 6, 2013 11:13 PM

The second frog level is impossible if your computer lags at all. I was on the second-last stone and it decided to go slow-mo.

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