Mateusz Skutnik's picturesque point-and-click escape is much like 10 Gnomes infused with vivid spring colors and sounds, and then crossed with an escape game. Use your mouse to scan for interactive areas, look for clues and intriguingly useful items. Solve the mystery of the garden door.
An short atmospheric escape that gives you the details straight: you're locked in a museum in Prague, and if you want out you'll have to bring to life the remains of the famous Golem of Prague that's on display somewhere within. To do so you'll have to solve some puzzles throughout the museum, gather some clues about the magic of kabbalah, and put everything together.
Help the charismatic and musically-talented Triton in his search for the legendary magic of the ancients in this surreal point-and-click adventure by Jacek Szleszyński. Very similar in concept to Samorost and Haluz, although more like Hapland in its artistic style, there's much here to explore, discover and delight in. Gazing at the fantastic art as enjoyable as the gameplay itself. Some will find Kveendolnitza their first time through, some may need to try again. Either way, the journey is the best part of the adventure!
From the bizarre and intriguing world of Detarou, this escape-the-room game manages to balance between offensively outlandish and laugh-out-loud wacky. Easier than most of Detarou's offerings, Gatiko's puzzles offer the perfect level of challenge. There's multiple endings, as well. If you have shied away from Detarou before, here's your chance to dip your toes into a cult favorite and find out what all the fuss is about.
Crime never sleeps, and Harry Quantum, the star of this point-and-click sleuthing adventure series, is back on the case! This time he's trying to clear the name of a pro-wrestler who was wrongfully implicated in a museum heist. With FBI agents, ancient artifacts, dinosaurs, and poo-mints aplenty, it's a quirky little title packed with puns and goofy humour.
TeraLumina, after showering us in rubies, sapphires and diamonds, indulges us once more with his best, and most challenging, escape game to date. All four walls of this lavishly decorated room are filled with clues, useful objects and all kinds of goodies to explore and delight every escaper's whim. You'll be hard-pressed to keep track of heaps of clues for the multiple puzzles, a number of which take on mini-game proportions. With its gorgeous graphics, thinky puzzles and cohesive gameplay, it's safe to say Emerald Den Escape shines amongst the best in the genre.
Another gem-tastic room escape from TeraLumina. Once again you're locked inside an upscale, decorously furnished apartment. Besides searching for clues to exit, you'll also be on the lookout for eighteen sapphires furtively lurking in every nook and cranny. The changing cursor and well-organized inventory helps with that as you put your deductive reasoning skills to the test. While perhaps not enough to make us forget our favorite room escape designers, Sapphire Room Escape still manages to sparkle with escaping fun.
When your world's about to end, is there any better goal than to become a god? Point and click your way out of whatever fate has in store for this place. It's your task to put together the missing pieces of the magical seal that'll transport you to your final destination where you can finally transcend a mortal's life and live in your dream. Buck up, young soul, godhood awaits!
Detarou delivers once again in this challenging yet surreal escape game that also holds a weird sort of logic if you know how to look at it. With five endings to uncover, a depressed man stuck in a wall, accusatory children, and an ineffective superhero, it's every bit as strange as you might expect, and a welcome bit of escaping for your brain.
A unique, stealth experimental game in which you must read a note from a secret admirer while dodging the taunts of your classmates. Originally a Ludum Dare entry, The Love Letter is a short bit of sweetness that will have you going "AWWW!" by the end.
Lovely? Check. Creepy? Check. Moody? Triple-check! More interactive-art than anything else, this short point-and-click adventure takes you on an otherworldly journey from deep underground to your ultimate destination, past obstacles at once strange, tricky, and frightening. It isn't particularly challenging, but The Old Tree is a beautiful bit of stylised adventure to indulge in.
Use your point-and-click puzzle skills to help a squishy green extraterrestrial outsmart a gangly crew of FBI agents, hitchhike his way through town and blast off into space in this funny interactive cartoon. You'll rely on trial-and-error as much as logic, and you'll need to keep your eyes open for the right time to grab collectible souvenirs. Alien's Quest is super cute, loads of fun and sure to make you the envy of your Area 51 conspiracy theorist peers.
A subtle sense of humor, a lot of great Claymation, and a salami-coveting tentacle await you in this short but sweet point-and-click puzzle. If you're looking for a lovely, simple yet surreal break of claymation in your day, then look no further.
A sad little diving helmet-faced robot charmed many fans back in 2007 in his game Automaton, but things didn't pan out as the developer expected for making sequels. This new point-and-click adventure doesn't provide plot closure and it's on the short side, but it does provide fans with a last round of puzzle solving and lovely animated cutscenes.
Similar in concept to the Total Perspective Vortex, from Hitchhiker's Guide to the Galaxy, The Scale of the Universe 2 isn't really a game, but it'll still blow your mind. You start at human scale and can scroll all the way down to theoretical concepts like strings or all the way up to the potential size of the universe. That's pretty big, and you have to scroll for a long, long, long time time to get back to human scale from there. It's kind of terrifying, honestly. Try not to think about it too much.
Is it a lucid dream by someone highly feverish? Is it a new escape game from Detarou? Well, why the heck can't it be both? It's JanJan Escape, and, as is standard for the genre, there are puzzles to solve and a room you must get out of. Not standard for the genre, of course, is the bed full of spaghetti, the leering koala man, the salaryman-swatting plant creature, and the pot-headed duo in the wrestling onesies. Of course, they're pretty standard for Detarou, as all the hair-pulling but logical puzzles.
Imitation is the sincerest form of flattery and, in this spoof of one of the most popular escape-the-room designers to ever grace JIG's pages, No. 1 Game is very good at copying the trademark features that we love so much—photo-realistic graphics, fun-to-solve logical puzzles and even a happy coin ending! Of course, they throw in their own trademark: ten green escape men which you must find before exiting. It's not only a lot of fun to be part of the parody, you'll be left with an increased appreciation for the original's artistry and a temptation to replay the classics which inspired the clone.
Understandably, helicopters are hard to come by in the insect world, so it's up to one intrepid little caterpillar to create its own and your help is required in this puzzler. Point and click your way through each screen to help the caterpillar find parts, avoid predatory foes and achieve its ultimate goal of becoming a beautiful butterfly.
What's a kid gotta do to prove her worth these days? Well, when your father's a Viking, it's a lot more complicated than just doing your homework and remembering to brush your hair. This point-and-click puzzle adventure has a few issues that holds it back from superstardom, but the stellar presentation and simple, charming adventure makes it the perfect, simple adventure for anyone in your family.
This lovely musical game mingles elements of tetris, sudoku and hidden object scenes into a point-and-click puzzle that's both unique and very entertaining. First seek and find the pieces of a musical outline, then use audio, geometric and symbolic clues to place the puzzle pieces in their correct order to reconstruct a classic song. With its melodious instrumentals, gorgeous graphics and challenging puzzles, Musaic Box is as pleasing to the eyes and ears as it is fun to play.
Kanoti's short point-and-click puzzle might be aimed primarily at young kids, but that doesn't mean anyone can't enjoy it! Play as an assistant to the official Hot Chocolate Dude (yes, that's now his official name) attempting to deliver the royal frothing spoon before the King gets his daily cup. Short but definitely sweet, this is one game that's exceptionally easy but also packs in a lot of charm and silliness.
When some despicable and toothy crooks burst into your village and make off with your people's most prized possession: a powerful wok which fell from the heavens one day in a cloud of smoke and fire, and it's up to you to get it back in this whimsical point-and-click puzzler. Click around on each scene to interact with various objects and figure out how to successfully navigate past hungry monsters, deadly traps, and lava-filled caverns in your quest to recover your stolen mystical cookware.
Whodunnit? Well, if the clues are anything to go by, it looks like YOU'RE the murderer this time. But is all as it seems? Play in reverse in this creepy little point-and-click puzzler to find out how things got so bloody, and whether you're really a cold hearted, evil little creature... or just someone who was in the wrong place at the wrong time.
Green spandex? Human beetles? Questionable silhouettes? It's gotta be a Detarou escape game. Mixing puzzles with strange environments and stranger characters, it has all the surreal oddities you've come to expect, plus three endings to discover.
Home. It's the only thing E.T. wanted. And to reunite with his robot family is all this adorable mechanical youngster wants in this whimsical point-and-click story from BeGamer. Help him get back to Earth by clicking the right places and in the proper order. Odd-yet-entertaining, although not as strange as Minoto, there's as much fun in watching each scene unfold as in figuring out how to get there.
Sometimes receiving a message can be so exciting that the letters seem to jump off the page. Then those letters form into a giraffe, which will dart across the landscape pursued by snakes, sharks and Godzilla. Okay, that just might be the interactive music video for Japanese rock group Andop's song "Bell". With an amazing combination of typographic and charcoal art, the game so visually interesting that it makes up for the CPU-hogging and somewhat loose gameplay. There are probably easier ways to post a missive, but this is definitely one of the most fun.
Looking for a little Halloween every day? Then point-and-click through the latest Zeebarf/Steve Castro gore-fest, The Visitor Returns, another installment of the saga of the disturbing pink grub and his appetite for bloody, cartoonish mayhem.
3 Doors is a standard point-and-click escape game that involves a basic room with three mysterious doors and a lot of fun and tricky puzzles, mostly visual. You're faced with the usual dilemma, getting out of a locked room, and the standard "pick up everything that's not nailed down" in order to get out scenario. This is definitely an escape skewed towards those who take careful note of their surroundings and can spot the hidden patterns.
Remember that hapless adventuring party you had to help out in Detarou's last escape game, Nani-Quest? They're in a jam again. In NaniKono-Quest, they (and you) are locked in some sort of complex with an Aztec or Mayan or Egyptian theme... it's hard to tell. Still, who can say no to a Detarou escape to help push them through one more work day before the weekend?
There's a bomb in your keyboard, and only you and your trusty-dusty screwdriver can point-and-click through the puzzles that hide it to safely defuse it! This latest installment in the popular Dismantlement series might give you a serious case of deja vu, but if you're a fan of explosive everyday objects you'll probably still relish another opportunity to save the day.
Check out this early effort from the great room escape designers at Kotorinosu. While Color is a pretty basic, bare-bones escape it is definitely worth the effort, especially to see the genesis of what would come later. Even in this early design there are hints of the clever puzzles and solutions which would eventually make it one of the most popular room escape developers we've ever featured. Time to learn some color theory!
The hero or villain of Goblin may look like a garden gnome but he's packing outsized malevolence in that tiny frame, because he's swallowed the colors of the sun and the moon. Point and click your way around his cottage to complete this slightly twisted fairytale and get the colors back.
If you have a keen eye, a love of solving puzzles and a high tolerance for pixel hunts, After Golden Bells has quite a few charms. The key to escape is found via eight golden bells hidden amongst the modest surroundings; as you investigate every angle of the room, looking for answers to the puzzles that guard the bells, gustoso guitar music keeps pace with your efforts. After golden bells, then what? Just the simple satisfaction of a puzzle solved.
In this room escape game by Nanchette, find a box of crayons and put them to use around the room building shelves and drawers, keys to unlock doors and other assorted useful objects. Scrawlings on the wall and floor transform into the beautiful creations you always knew you had in you, but Mom just couldn't see (Sheesh! You'd think she'd appreciate your amazingly affordable home redecorating.) Graffiti 2 is oodles of chromatic fun for the puzzle-solving interior designer in all of us.
Ever wondered what happens when diminutive grey puffs stuffed with only personality and chutzpah have a hankering for a lip-smacking, tummy-rubbing breakfast to start the day? In this point-and-click adventure, your goal is to guide them safely through their first expedition to the fruit and vegetable planet where they will gather the perfect ingredients for their favorite meal.
Ninjas have all the cool gadgets and powers. They have a seemingly limitless array of grapple hooks, shuriken, and the physical strength to use them. They even have an inner strength that rivals that of their outer strength, with some able to control the Qi that surrounds all things. Such is the life of the little Ninja in the point-and-click puzzle game, Ninja Delivery.
Nani-Quest, one of many not-so-typical escape games that Detarou is so famous for, dumps you into the middle of what looks like a dungeon raid gone awry. Detarou has a knack for combining surreal elements with surprisingly logical puzzles, and such is the case in Nani-Quest as well—albeit this one is a little easier on the surreal than, say, Dayori or Office.
An escape-the-room game that contains some winks at science-fiction cult favorites giving Metropolis Amnesia its heart. The design is well-planned and easy to navigate, quickly completed in or near the 15 minute mark. In that span of time spent exploring this mod- designed apartment, you will need to be observant, jot down a few notes, do a little deductive reasoning, and make sense of a jumbled picture—yet it's easy—not so much as to insult your intelligence, but easy enough to make it an engaging moment of repose.
In this short scape game, your ransom is a small but diverse smattering of puzzles such as kakuro, code-breaking and a jigsaw puzzle. You'll enjoy finding all the pieces so you can assemble his visage at the end. On the flip side, your abductor probably takes delight in tormenting you by surreptitiously concealing essential tools from your view. You can almost hear his hollow laughter as you scrutinize every secret recess and puzzle over the gathered clues. When you get right down to it, being held captive in a locked room, forced to decipher arcane clues lest you be stuck there forever, is quite akin to kidnapping, ain't it?
A point-and-click adventure disguised as an escape, Spooky Night Escape evokes the look and feel of the Halloween season with its nighttime setting, pale moon, and eerie trees. You have run out of gas somewhere on a dark, deserted road and must search the area, find some clues, solve some puzzles, and get the heck away before the inhabitants of the ominous nearby shack return.
Set out for adventure, cold noses, and big floppy ears in this point-and-click puzzle. Click the correct items in the correct order in each scene to help a dog with curious talents recover his enormous bone, carried off by an equally enormous condor. At least this dog is being proactive about his problems; all a cat would do is take it out on your sofa and clean laundry.
Take another trip into the bizarre world of Detarou's escape games. Whether it's from the strangeness or not, it's your mission in Dayori to find a way out of this curious house. Fans of Detarou's work may find this offering somewhat mild compared to the others. That's not to say you won't see their regular cast of characters that we've all grown to love. If you haven't had your hand at a wacky Detarou escape game, this is a great introduction. You may just find yourself giving all their games a try!
The adorable baby returns in Bamba Snack Quest 3, an interstellar advergame quest to rescue his squirrel friend and his beloved crunchy snacks. From Gal Mamalya, maker of Mitoza, it's sure to satisfy not only point-and-click groupies, but anyone who enjoys zany, surreal art and top-notch animation.
If you've always wanted to be a secret agent, then dust off your velvet jacket, because you're about to infiltrate a facility and check out some aliens, baby, yeah! Your task, should you accept it, is to sneak into this facility and find your way to the bottom, where Extra Terrestrial secrets lie, guarded by a series of puzzles and locked doors. This point-and-click puzzle adventure is simple and straight-forward, but also well made. Don't worry, as soon as you prove you can handle this and successfully disarm an ill-tempered sea bass with a head-mounted laser, we'll give you a more difficult mission.
This little point-and-click puzzler gets high marks for style, but gets a point deducted for being about a legendary hero who isn't Thor or the man who wrote Don't Stop Believin'. Solve a series of single-screen puzzles to proceed through ancient Greece and eventually become the very best (like no one ever was (I'll stop referencing it when you give in and sing along)) hero the land has ever seen. It has its share of typos, but the sleek art style and simple adventure makes this a great choice for anyone who needs to feel like they've accomplished something legendary before noon.
Made in just 48 hours for a recent Ludum Dare competition, this quirky little avoidance, escape game centers on one of those hapless souls who has what we hear is called a "real job". He needs to sneak out to attend his son's baseball game, but to do so you'll need to guide him past his chatterbox coworkers who want nothing more than to pile more work on. It's super short and super easy, but it's also super quirky, and the smile it can put on your face means its worth the short investment.
TeraLumina has created a short, but fantastic escape game with one of the best fake-out endings we've seen. You won't see puzzles with the complexity of, say, Neutral, but what is there is fun and involving and perfect for a quick escape. It's time to go treasure hunting!
It's another chilly day in the frigid mountainous north-lands. As seems to happen so often, an errant gust of wind has blown your family away from the safety of your cavern. With all the clanking machinery, dangerous lava pits, and mysterious ruins lying about, they could be just about anywhere. Yet... a chilly wind is blowing and the fire is never as warm when you sit by it alone. And so you tighten the hood of your parka and set out for adventure. After all, that's what a Brother is supposed to do. This quirky new point and click puzzle game from Luke Thompson may have an arctic aesthetic, but it certainly has quite the warm heart.
This TomaTea escape has smooth, intuitive navigation and cohesive puzzles that rely in equal parts on your power of observation, your ability to make logical connections, and your ingenuity. The balmy August evening atmosphere is alluring and, as you search for clues in this three-room scene, cricket songs serenade you. Not so long or involved that it becomes more work than play, Summer Night Escape gives its players a bit of a challenge, a lot of fun, and a moment to gaze at a starry sky.
Quick! You're trapped in an office with a violent little girl, a giant wall-mounted face, a despondent-looking mechanical spider dude and something weird in a box. What do you do? Well, if you ever want to find your way out of Detarou's latest surreal and silly escape game you'll need to think outside the box and pay attention to your surroundings... or YOU might be the next one to be planted in the floor!
General Zoi brings us an easy to use webtoy based on the show you love to watch when you think nopony is looking. Choose from a huge array of options to create and share your inner pony. Not included; premade denial and excuse in case any of your coworkers catch your designing your own custom cutiemark.
Shape is logical, fun, challenging room escaping awesomeness that depends mostly on spatial perception and the ability to observe and deduce using various shapes found around the room. Despite the paucity of furnishings or other decor there is a lot of puzzle-solving to be had in this amusing little room escape.
There's no place like home, but in this beautifully atmospheric little point-and-click escape, it's hard to say if the dingy little apartment you find yourself stuck in could be called home by anyone. A lack of changing cursor makes this game harder than it might normally be, but a cleverly handled narrative and twist on a familiar story make this one moody little gem fans of the genre will want to check out.
If you're into surreal escape games then there's a good chance Detarou already holds the key to your heart. With strange men standing silently in closets, clues hidden everywhere, and bunnymen doing dramatic reveals on the balcony, this is another fine installment in What The Heck Did I Just Play? Kind of makes you wonder what would happen if Minoto and Detarou combined forces. (Answer: The universe couldn't handle it.)
Bubble, bubble, toil and Sleepwalker's Troubles: Brunhilda's Hut room escape on the double! Wizened sorcerers and wide-eyed Muggles alike can enjoy this crafty point-and-click room escape game by Ficus Frenzy. Playing the role of an unfortunate hero who is cursed with the habit of sleepwalking, you awake to find yourself in an unfamiliar witch's hut. Since witches aren't exactly known for their hospitality, you're tasked with escaping the building before she returns, using only your wit and maybe a few handy magical resources.
Doors, doors, everywhere, and not a key to be found! Or so it seems in this tricky, sneaky point-and-click puzzle escape. Each room may look the same, but finding out how to open the doors to proceed is easier said than done. Pay attention to your surroundings and your inventory and you just might succeed at this rapid-fire escape game.
Tanooky Tracks is more or less a point-and-click adventure game with a pinch of hidden object seasoning and a surreal twist. Pick up or manipulate objects by clicking on them; a changing cursor alerts you of when you can do so. Click the top and bottom edges of the screen to explore all four levels of the slightly unusual house in search of useful items and clues. Solve the riddles in the hint book to find out what to use where; find and lure out all twelve tanookys and the game's won!
In a world of colourless characters and corporate secrets, there are no moral absolutes; only many shades of grey. An abstract puzzle game composed of lush ambient sound, macro photography and minimalist animations. Solve puzzles and interact with scenery using the mouse. Headphones or stereo speakers are recommended.
Kids get the weirdest toys. Dinosaurs with wheels. Monster trucks that roar and eat cavemen. Toy robot bears with color-coded buttons that correspond to wallpaper trim with arms that can be positioned to write encoded messages to other playmates. You know, the usual stuff. Playroom, a brand new room escape game from Imagia creator Kayzerfish, takes place in just such a location, and in order to escape from this abode, you'll need to do some serious code breaking, map drawing, and item hunting in this colorful and challenging game.
Cairn, the new point and click puzzle adventure by Aaron Price, takes place in a land that is cursed. For centuries, countless have tried to explore it. To discover its secrets. None have returned. Some claim it's coincidence. Others say something keeps them from leaving, but you've never been one to take them at their word... The intro goes on like this for a while, but let's speed ahead to the point: You're in a meadow. It's eerie. There are puzzles. Get to it, dude.
I've partied pretty hard in my time (this one night I drank four gingerales all by myself!), but I've never woken up in a dirty castle cell with only a manky old skeleton for company. You escape game fiends are probably used to it, but the rest of us have places to go, things to see, people to avoid! We don't have time to assemble a key out of four soda cans, an ancient mystical orb, and a rat tail! Come on... isn't there an app for that yet?
Whales are terrifying; they're massive, you don't matter to them, and they could swallow you and not even realise it until they started burping up tacky resort-themed swim trunks a week later. Still, it's hard not to emphasize with the star of this point-and-click puzzle game, so maybe it's okay to give the lonely guy a hand (fin... whatever) in his quest to find out the meaning behind life, the universe, and everything. Solve the puzzles in each screen in order to progress, and try not to let any untimely fates befall you. Ocean be all hazardous and whatnot.
In this escape-the-room game you are whisked away to an enchanting little café in Paris, France. Each brain-teaser in Golden Heart is just complex enough to require thought without being overly perplexing. Although, one puzzle will be much easier to those who know how to read and play music, our review provides all the necessary information to elucidate even the tone deaf.
Totally Odd packs together a great bundle of clever thinking and creative presentation. Don't let those three little words "trial-and-error" dissuade you from the thoroughly enjoyable gameplay. With a bit of persistence and patience, that "Ah-ha!" moment when you finally solve a tricky puzzle becomes all the more gratifying. If you're hungry for mental stimulation in a cute little wrapper with an unusual dash of spice, Totally Odd is the perfect brainfood.
A point-and-click escape-the-room game with a nice variety and difficulty of puzzles, Mirror is fun, challenging, logical, and a joy for new or experienced room escapers looking for something fresh and new. Just remember, when gazing into mirrors it is sometimes wise not to look too closely lest you get lost inside with no hope of escape.
Described by the developer as a "five-minutes room escape game," Pearl Room Escape is not short on pleasing visuals, intuitively logical puzzles or enjoyment. While not all players will make their way out within the abbreviated time frame as advertised, the game is leisurely enough for anyone to dive into, providing a vacation from the ordinary milieu. Pearl Room Escape may seem too short or lacking in features to garner much attention, yet this mini-escape is a true pearl of delight.
I've never been on a subway train, because if Fear Net and Chiller have taught me anything it's that they are the exclusive domain of creative murderers and sociopaths (thanks a lot, Clive Barker, Franka Potente), but apparently the truth is much ickier. In this short, silly point-and-click puzzler, it's your job to get the girl crammed in with other travelers a bit of much-needed breathing room by figuring out the correct order to click on things to get people to leave. If only real life were true to fiction, I would have found traveling by Greyhound much more palatable.
For years, I hated pickles. Then last year I had what might have been Zeus's own Cuban sandwich at a festival and my feelings changed. Then yesterday I played this odd little point-and-click puzzle game with a withered little protagonist that looks suspiciously like a creepy, mobile pickle... and I think I've been put off them again. But that's not to say you shouldn't enjoy the sketchy, appealing art style as you guide out hero through this short little game to solve the mystery of a blocked tunnel.
Sakudatu is definitely an entertaining room escape. The puzzles are fun if a tad too easy and the madness going on all around merely enhances the escaping experience. If the bizarro world of Detarou is to your liking then you are in for one tasty treat.
Emotions are funny things, and not just because they live in freakish storybook town in houses specifically tailored to be monuments to their own egos... oh, wait, actually that is mostly why. In this strangely captivating little point-and-click adventure you play the titular heroine who stumbles across some nefarious goings-on in the town where all the emotions dwell. Despite some awkward dialogue and pacing, it's a lot of fun to just explore and take in the unique designs for all the emotions and their themed homes.
Oh no. Oh no. I am so bad at escape games, and now here's one with drawing in it too! It's like I have my own personal nemesis out there creating traps for me. But I'm sure you'll have no issues. In this very red little game, you're trapped in a room with no doors, windows, or furniture... just line drawings representing all those things, and some puzzles to solve.
This beautiful but phenomenally depressing and unsettling bit of platforming gameplay meets interactive art was made for Ludum Dare 20 by Sebastien Bernard. You play an adorable robot in a colourful world, who wakes up on a ledge with no memories and sets out to explore and remember... or maybe not. I love art games as much as the next person, but sometimes I think all of these developers need more hugs on a daily basis because dang. The gameplay is potentially a little frustrating, and as one of my fetching coworkers points out it may be possible to actually wind up missing enough of the terrain past a certain point that you can't finish the game without reloading. Still, it's worth playing for how short it is and how effectively and shockingly it rips the rug out from under you. Just make sure you have some Spongebob Squarepants on hand or something afterwards.
Life. Don't talk to me about life. This little interactive art piece blends platforming with don't-stop-now arcade gameplay to chronicle one person's journey from cradle to grave in a series of simple pixel pictures. The goal is to stay ahead of the bottom of the screen and keep climbing upwards as your life unfolds before you. The controls are a little awkward at times, and I wouldn't call it uplifting, but, hey! Ladders! Who doesn't like ladders, amirite?
Not long nor a very difficult escape game, Blossom Spring Escape is a perfect mid-week break and a nice celebration of the season wrapped up into one. Amusing, easy on the eyes, logical, and just plain fun to enjoy the escaping madness. So take a few minutes out of your day and celebrate spring with a lot of pretty flowers and colors and logic puzzles. You know, just the way Grandma used to do.
I don't know how to pronounce it, or even what it means but I love the game! Detarou's latest release is completely Detarou; in other words, it's a wonderfully weird, surreal, delightfully presented and maybe even a little unsettling point-and-click game with three endings to discover. The game itself defies any sense of reality, but it's funny, quirky, surprising and a real pleasure to play. And each ending only adds to the enjoyment of play with startling humour.
The riddle of the sphinx is invoked at the beginning of Convergence, the flixel-based platformer/life simulator/interactive art piece that serves as the first release from Streetlight Studios: "What walks on four legs in the morning, two legs in the afternoon, and three legs in the evening?"... No, the answer isn't "William the Performing Dog". It's that miserable pile of secrets itself: man. And you'll be be spending an interesting three days in a life herein. Wake up, fall out of bed, drag a comb across your head and check it out.
It's the Era of Automation! We automate everything from manufacturing, to financial transactions, to blog updates. So why not automate creativity as well? Okay, that sounds horrible, but there is something fascinating about pre-configured, automatic processes that produce beautiful and seemingly random results. Depending on how you start your composition, you can either create regular repeating patterns, or patterns that subtly shift in interesting ways. It can be difficult to predict how a given setup will act, but that is part of the joy of Otomata.
The passing of a season always makes me nostalgic for it. Lord knows that I'm never too thrilled with skidding my Honda on the icy roads of winter, but now that the May-Flowers-bringing showers of April are upon us (in the Northern Hemisphere, at least), I find myself wishing for one last walk in a swirling frozen cloud of flurries. While Chione is quite unlikely to heed my prayers, I can take solace in January, an interactive art webtoy release from Rich Vreeland. It's an impressive debut release that manages to truly capture the beauty and melancholy of a walk of a blustery winter's evening.
Shadow is a quiet yet solid escape game by Kotorinosu, which stands apart from the crowd of point-and-click puzzle games with its simplicity, appealing graphics, and honest escape game fare. If you have an appetite for honest-to-goodness escape games, then loosen your belt a knotch and enjoy a hearty helping.
Whether your are attempting to break in due to having lost your keys or due to having lost your job and are in need of some disposable income, Apartment House Escape is an amusing "reverse" escape, where you are trying to break in rather than out.
The 2nd game in the Sarcastic Creatures series from Tucker Bowen.
The first Diamond Penthouse escape game from Teralumina. Mysteriously you awake to find yourself in this penthouse suite. Use the mouse to find objects that will help you escape. As an alternate quest, find all the diamonds.
With its cute animation, wacky yet suspenseful music, amusing sound effects, and its bizarre characters, Chubby Hamster is a fantastic adventure all on its own. Help the poor hapless hamster escape before he meets unspeakable doom. Unspeakable, I say!
The first episode in Tucker Bowen's Sarcastic Creatures series.
Cats are awesome. Of course mine are the best, but they're all pretty great. That's why I know you'll want to do all you can to help the kitten in this cute, simple little point-and-click puzzle adventure game. He's all out of milk, you see, and it's up to you to guide him through a series of surreal obstacles on his way to the "Milk Treasure". Being that he's a cat, he'll probably reward you with a pile of vomit in the middle of the night that you won't discover until it's all cold and congealed the next morning and you're walking around barefoot. But, hey. That's Cat for "I love, or at least tolerate you."
I have a terrible secret. I think there's a disconnect in my brain whenever I'm expected to handle non-linear puzzle solving... being forced to think "outside the box" just frustrates me. While this is only sort of an escape game, it's about as abstract a puzzle game as you can get, with a minimalistic approach and no instructions. Dearest reader Blue sent this one in and suggested it would make an excellent Link Dump Friday entry (it does!) and also suggested some kind soul might make a walkthrough for it (they might!). What say you, brave readers?! Will you answer the call? The call for... directions and spoiler tags?!
Gold Door Escape is a rollicking good escape the room game. Most of the fun is had in anticipating the bizarre, hilarious, or surreal scenes that await the player as they make their way through the strangest building in existence. Fun, slightly scandalous, and surprisingly logical, Gold Door is the perfect mid-week escape, especially for anyone who appreciates the outlandishness to be found within.
Seeds can do a lot of things in casual gaming land. Yep, when you plant a seed, it seems that anything can happen. Never has that idea been better expressed then in Mitoza, a surreal point-and-click webtoy by Baboon. Once you start making choices for your little embryonic pod, there's no telling what the result will be.
An escape game with fun object finding, some challenging puzzles, and the use of combined objects that you expect from a decent room escape. Add in the atmosphere and the visuals and you have one fun ride, destination Istanbul (or a place more enigmatic).
If you're looking for a game that will leave you wondering, "What was THAT all about?" then try this quirky Japanese escape game from Detaru. The slick graphics and smooth gameplay make this a title worth checking out, and fans of strange silliness will definitely love it.
Jake Elliot's surreal interactive art adventure is a slow, thoughtful game where you play as four different women who attempt to comfort a small boy who can't sleep. The stories they tell take you back into their memories to solve some rather unusual problems with rather unusual methods. Part dreamlike narrative, part abstract puzzle solving, it's a charming bit of storytelling that's just the thing to unwind with.
Flyguy is a delightfully interactive Flash piece that is full of surprises. Use the arrow keys to navigate the flyguy around the environment and uncover the entertaining vignettes that await you. Created by TVM at Trevorvanmeter.com. Not a game, but fun just the same.
Colour My Fate does indeed have a message, but a rather lighthearted one. The world is still bleak, but perhaps love has mellowed our little hero a bit. There is still fun to be had in this strange little world, and the visuals and music will still haunt the player long after the game is done. And, perhaps, we will find the true meaning of Christmas within.
OneMrBean's first place award winning entry into the 9th Casual Gameplay Design Competition is a piece of interactive narrative about remembering the things that really matter in your life, and the people who gave them to you. You play as an initially morose fellow who takes you on a personal journey through his life and his memories, and offers up a simple but touching and surprisingly heartfelt experience that is wrapped up in a beautiful package.
Who's up for a taste of the Orient? No, not a Yum-Cha banquet as much as I'd like to be able to take us all out for. Rather, a nice little point and click entree from Abroy> games, a delightfully seasoned escape game without the MSG. Golden Dragon Mystery is a pleasurable break from routine, as sweet as ordering Chinese take-out on the weekend.
Join Emma for a day of fun as she explores the Zoo with her Dad. Emma's day at the zoo is a difference spotting adventure. Eight colorfully illustrated levels will delight children and parents alike as you and your family make up a story for each page.
There's a strange little town you might not have heard of, but once you find your way there, you just might not be able to tear yourself away. Pastel Games offers up a chilling, atmospheric point-and-click adventure set in the wild west. There are legends about a woman who appears to be linked to a series of bizarre events, and you probably don't want to be around when she finally shows up... even though she's dying to meet you...
Serendipity in 2D is an arty game, maybe even an experimental one. You view a hospital from the side, the walls cut away. With your far-reaching cursor you have to orchestrate chains of events that will ultimately lead to three things: someone being saved, someone finding love and someone dying.
An escape game that, naturally, begins with you trapped in a rather comfy lounge-like room. Modern Mystery is a journey worth taking. So get in there and get out of there!
Who needs context? All you need to know is you're an adorable piggy detective, hot on the heels of some shadowy guy because... well, because shadowy guys are rarely good guys, I guess. It's a point-and-click puzzle game in which you need to figure out what has to be done in each room in order to proceed. The obstacles tend to be a bit more abstract than you might expect, but come on; are you seriously complaining about logic in a game where you play a tiny, crime-solving pig?