Rob Allen is back with another banner game for you to enjoy. This one we're titling "Jigland" and it's similar to the others we have featured. It includes a variety of puzzles and mini-games to complete all the letters of the Casual Gameplay logo. The game is located right within the banner at the top of every page of the site, just click on it to load the game and play.
Think you know Netshift? Think again. 2008's surprise hit puzzler is back featuring a new look, new surprises, and new official levels for you to test your mettle against. (Not to mention the ability to create your own.) Guide your ship to the exit in each level, unlocking doors, disarming traps, and dodging lasers along the way in some addictive, clever puzzle-solving action.
Have you been looking for a way to replay (or perhaps play for the first time) the banner game that Rob Allen created for us a couple years ago? When we updated the site layout moving to a larger, wider format, we temporarily lost the ability to swap stylesheets. But now it's back! Just click the image above to switch the stylesheet over to the one that includes the banner game. Click it again to switch it back.
The Hapland-meister strikes again with a wacky new puzzle game. Use your point-and-clicking skills to figure out what needs to be done (and when!) to reach a solution to this odd and very ...purple puzzle. I'm particularly loving the soundtrack.
Netshift is the Web-based successor to Blackshift, an action puzzle game download from Rob Allen, the man who brought us the Hapland series and many other excellent titles. Netshift, currently in beta, makes the original game more accessible, and it even includes a level editor with which to create and share levels with the Netshift community.
Rob Allen continues to impress with Day of the Bobteds, a game in which you must obliterate all of the Bobteds to save the Kingdom of Implements from their menace. What exactly are Bobteds? Ah, if only it were that simple. Bobteds can take the forms of a number of different Earth-objects: barbecue grills, stars, %s, even spinning LOLs!
A while ago we asked Rob Allen to come up with a banner game for us, something reminiscent of his amazing Hapland series, with which visitors of the site could interact and have fun with while here. We wanted a goal-oriented game that involved lighting all of the letters of the Casual Gameplay logo, and he took the proverbial ball and ran with it. The result is what you see now at the top of this page.
Designed for our recent "grow" themed competition, Rob Allen of Foon.co.uk sent word today that he has finally finished his entry, and we have been scrambling ever since receiving his note to come up with a prize to award him for the latest entry ever. Eye Defence is an action puzzle game with elements of both Grow and Hapland rolled into one.
Keys very nearly placed among the winners in our game design competition, and if we had but one additional prize, it would have. This mysterious and charming little puzzle game fit the theme perfectly by closely resembling a puzzle you might find in Click Drag Type. In fact, there weren't many other games that came this close to exactly what we were looking for.
The third and final chapter in the Hapland series and this one is arguably the best of the bunch. Not only is the game visually stunning, it is also just about the right size and difficulty to enjoy by oneself. A genre defining series from a very talented young artist. It doesn't get any better than this.
Escape from Rhetundo Island is a little bit point-and-click, a little bit Lemmings, and a little bit Hapland all rolled into one. It strings together a sequence of individual screens, or vignettes, through which you must safely navigate the stick-figure protagonist, Johnny Tag. Another amazing game from Rob Allen.
Voted Best of 2005 by the visitors of Jayisgames, Hapland 2 is less a continuation of the original as it is the same game with all-new puzzles: The objective is once again to open the stone portal and unleash the power within. And while that doesn't exactly give any clue as to what to do, it does at least provide a goal to work towards. Thanks to its popularity, there is now a Hapland 3!
Deep from within the bowels of the seriously twisted mind of Robin Allen comes this Flash game simply titled: Hapland. The author claims that it is "more an interactive world of bizarity" than a game, yet there is indeed a 'win' condition and it has something to do with lighting both torches to open the stone portal and thus unleashing the power within. And now with sequels: Hapland 2 and Hapland 3!