Forget flesh-eating zombies, knife-wielding clowns or Kiera Knightley as Elizabeth Bennet (shudder). All of your nightmares pales in comparison to space leviathans who eat whole planets! But, of course, this is what you're forced to face as the protagonist in 8Bit Skull's action adventure title, Zos. It's been thousands of years, and the great monster, X'o'chthu, who was previously fended off by seven great heroes, is back for another round of celestial chomping. The heroes long gone, it is up to you to gather the lost essences of those heroes and use those powers to fight it off once again. Because why couldn't a single man do what it took seven before?
Move your character around with the [arrow] keys, using [down] for actions marked with the exclamation point. [Spacebar] uses whatever potion you have equipped. Oh? You don't have any potions? Well, make some! Potions are made from the ingredients you collect off the ground on the seven planets you'll be exploring. Through helpful hints from the native people you encounter as well as info-spewing computers, you'll learn the recipes necessary for various potions from the fiery Fire Potion with infinite uses to the jumptastic Fortify Jump (for a limited time only!).
Travel from planet to planet with Master Movo as he guides you to each of the essences. How to get them exactly is all up to you. Each new surrounding presents a different challenge and puzzle to overcome as you learn to use all of your acquired skills toward each new goal. When you've collected all the heroes' essences, only X'o'chthu will stand in your way, and you'd better be ready for a battle that'll make your breath quicken and heart beat faster.
Analysis: Zos has a great 8-bit quality about it from the pixel graphics to wandschrank's chiptune music that'll stick with you when you're not playing the game. The difficulty is well balanced with areas that require precision platforming, bosses that are tactically different from each other and puzzles needing only keen observation. With well-placed save points and not all monsters regenerating (nothing like dying as you defeat a boss), you feel more rewarded for your actions and less punished for your mistakes.
While Zos may have you sipping a glass from your finest bottle of Nostalgia®, it can also cause frustration over the attack methods left to you. While infinite ammo is nice, having your bottles always fly in an arch is annoying. You'd better believe if an enemy were running toward me that I'd throw a Molotov cocktail straight into their faces. In addition, the absence of a melee weapon leaves you wishing for a pipe to swing. Other than these battle-specific issues, there is little left to be desired in this well put together game. Oh, except more, more more! This title will surely be one you'll remember and 8Bit Skull a developer you'll be excited about.