In Alex Asvegren's retro platforming Metroidvania-flavoured adventure Wilt: Last Blossom, the world has ended and the only thing that inspires you to slog through each day is finding food for your daughter, Lily. Right up until she's abducted by a mysterious figure in a hazmat suit, which is rarely good, and considering you're alone and unarmed in your search for her through a mutant-strewn wasteland it's even worse. Use the [arrow] keys to move, [A] to jump, and the [spacebar] to interact with things. Hit the S button in the bottom-right corner to save whenever you like. Initially, you can't do much beyond jump and climb, but as you play, you'll discover and unlock new abilities... everything from the trusty double-jump, to energy blasts, and more. Rare pills found scattered around will permanently increase your health (displayed in the top-left corner), but be sure to use health stations whenever you find them, since the last one you passed will be the one you respawn or reload at. Keep in mind that enemies like the mutants only damage you if they actually hit you, so as long as you're out of the way before they can attack, you can run by them freely. Also, because your character is apparently part Wile E. Coyote, it's useful to know that if you walk off the edge of something, you can actually jump in mid-air.
Wilt: Last Blossom is one of those rare retro games that plays as well as it looks and doesn't seem to be sneaking by on coquettish looks alone. Which is good, since the game is definitely a looker from its faithful classic visuals to the fantastic moody soundtrack by Calamaistr. You can feel the love from the groundwork up, and the mechanics feel tight and responsive. The downside is that a lot of the areas feel sort of... empty... which is understandable for a post-apocalyptic setting, but also means that it winds up feeling a little repetitive at times, especially early on before you gain a few powers and encounter your first boss. Even after it might have been nice to see some more variation or even just, say, find some scattered lore about the world in all those empty buildings. Stick with it, however, and you'll find an incredibly faithful recreation of the classic era of gaming that retro action/adventure fans will love. What's interesting (and always good to see) is that Wilt: Last Blossom has been largely shaped by player feedback to its original "demo", and the result is really something special. A map might not have gone unappreciated, and some of the jumps can demand perfect timing, but Wilt: Last Blossom is still well worth your time