Legend tells us the story of King Midas, granted a gift by Pan so that all he touched would turn to gold. Sadly, like with many gifts from the Gods, irony soon reared it's ugly head. Bread in his mouth would turn to glittering stone. Water would become a molten poison. And worst of all, he would find that his loved ones were not immune to its effects... The tale is the inspiration for Midas, a puzzle platform game by Wanderlands, and overall winner of the Ludum Dare 22 72-hour Game Jam. In it, you must guide the king to his love, but not before you reach the river that will wash him of his "gift". Every block you touch while "gifted" will turn to gold, making them heavier. Most importantly, this means floating blocks will start to fall, just the thing for making paths to an objective... or for crushing an unwary king.
The theme for the competition was "Alone", a word that's perfectly captured by this short, challenging, and even poignant, game. Even with (or perhaps because of) its minimalist aesthetic, Midas has an affecting sense of melancholy that's difficult to express in words. It may take only a little while to play, but it's worth its weight in... well, let's say "silver".