In Bullet Audyssey by Cellar Door Games, the Milky Way has been has been invaded by celestial soundsters, ones who send out their bullets to the structure of a thumping galactic rhythm. It's up to your tiny ship to weave your way through their forces, absorbing energy for your interstellar counterattack. Will world rave about your shooter skills, or will the alien force just leave you in a trance?
Each level consists of one large enemy at the top of the screen to destroy. Move your ship using the [arrow keys] to dodge enemy fire. However, try to make it close: bullets that graze your "aura" give your ship energy. You use this energy to fire back with the [z],. Also, holding [X], [.] or [shift] enters bullet-time mode, though this uses up energy as well. Beating each level upgrades part of your ship. Beating them all though... well, you might need to be Moby to do that.
Bullet hells and techno go together like chocolate and peanut butter. And while the world would hail the release of the first country-music-based shoot-em-up, you can't blame developers for sticking with a sound design that works. Bullet Audyssey is a considerably polished visual and audial treat, even if the difficulty gets insane (...even "Touhou-level") pretty fast. You'll need to start using every trick you've got round about level 6. Just remember that your hitbox is basically the pixel at the center of your ship, enemies follow the beat, and bullet time is very helpful. While definitely directed to the more hardcore demographic of the shooter audience, players of all skill levels should appreciate Bullet Audyssey's attempts at genre fusion, and techno lovers will definitely appreciate the introduction to some new artists.