Meet Pixle: a grey humanoid with white glowing eyes. He lives in a world where plants are green circles, rocks are brown circles, and water is blue lava going through a perpetual animation cycle. He's got an alphabetic hankering that can only be satisfied by collecting letter blocks, which conveniently open a metallic portal to another area containing more letter blocks ripe for the collecting. Such is the premise of the new Adventures of Lolo-inspired, tile based puzzler by Divine Games named after our little hero, Pixle.
Move around the grid with either the [arrow] keys or [WASD] and push objects by simply running into them. You can only push, not pull, so watch out for those pesky corners! After a few tutorial levels introducing you to the mechanics of the game, you are exposed to spike squares which can shoot at you in all four directions. In order to walk by, you must figure out how to move objects around to block the deadly spikes. As the game progresses, this becomes harder and requires more planning. You eventually earn the ability to shoot projectiles with [X] and [Z], which expand your abilities to move things around and can change your strategy. If you get stuck, use [R] to reset the level and try again.
The graphics may be simple, but what will really catch you is the gameplay. I was too sucked into the puzzle to care that the circle I was running into was meant to represent a tree. I just had to figure out that level so I could finish it and consider it 'defeated' by my ingenuity. I was pleasantly reminded of Chip's Challenge by Epyx, one of the best casual games of my childhood. If you're too young to know what that is or I just unknowingly referenced an obscure game, then by all means forget I said it. Just go play Pixle and let this game be a great memory for you!