Fragger is back! And this time, those nefarious, googly-eyed masked baddies aren't content to just stand still on a serene and windy cartoon landscape. Now they're stoic guardians presiding over a hell-swept, post-apocylptical world filled with rusted girders, smashed apartments, and broken warehouses.
New locations aside, Fragger Lost City is still the same Fragger people keep coming back to. This latest chapter features a new set of 30 grenade-tossing, physics-based levels with different backgrounds, layouts, and puzzles. The object hasn't changed: you still use your mouse to aim your soldier-guy's grenade throws in order to destroy all the enemies on the screen. Once again there are solid and destructible obstacles, time-delayed directional-based explosives, and boxes of TNT to help or hinder your efforts. Three levels of difficulty (Normal, Hard, and Elite) add some unlockable replayability, with later levels granting the ability to throw multiple grenades at a time.
Thankfully there's more meat here than Harold Brenes' last Fragger offering (Bonus Blast), and the variety of levels have interesting arrangements that take advantage of the background and theme. There's even a fun Plinko-type level that fans should really enjoy. The new levels are entertaining and a little tricky, but not overly difficult. Like before, you can easily restart a level until you get the proper angle and strength of your throws. This makes getting through the game a matter of trial and error, but a satisfying one at that.
While it would have been nice to see new elements added to the core gameplay this third time around (cluster grenades or new enemies, perhaps?), Fragger Lost City is a fun expansion pack that will keep you more than occupied during your next coffee break.