Advertisement

League of Evil


  • Currently 3.8/5
  • 1
  • 2
  • 3
  • 4
  • 5
Rating: 3.8/5 (96 votes)
| Comments (13) | Views (27)

leagueofevil.gifJohnBA bunch of evil scientists have joined forces and are building a weapon of mass destruction. Fortunately for the world, you're one of the good guys, and you're going to stop them! In League of Evil, you play a tough little soldier dude who can run, punch, and wall jump with surprising agility. Work your way through 40 stages as you avoid touching anything pointy or dangerous and die more than once per second!

League of Evil is all about speed, precision, and attempting to marry the two. Each stage is filled with spikes, electric zappy things, enemies, and moving platforms, all arranged to give you one narrow path to get through alive. You can jump, double jump, and wall jump to stay out of trouble, and the game gives you a lot of control over where you move while in the air. Attacks are simple dashing punches (or are they kicks?!) that obliterate NPC enemies with ease. Their bullets, on the other hand, should be avoided. Bullets + fist = dead hero.

You're given a star ranking at the end of each level based on how long it took you to reach the end. There's no timer and no penalty for dying, but it's usually best just to head out from the beginning, start jumping, and see what happens. Most levels last between 15 and 30 seconds, depending on if you decide to seek out the hidden briefcase or not.

League of Evil does its visual and audio presentation retro style. From the chunky pixel visuals to the chip music soundtrack, it's a little slice of 8-bit heaven. The difficulty is more trial-and-error-based, another pseudo-throwback to the classic gaming era, and you'll replay levels numerous times before you figure out the right timing to squeeze past the traps. Not so much frustrating, but less thinking and more button hitting.

A quick little diversion that looks great, sounds awesome, and plays like Forrest Gump in a football game: just keep running and hope everything works out for the best!

Play League of Evil

206 Views
0 Comments
Bottle Rockets> Tricky Bottle Rockets is a sci-fi platform game by James Earl Cox III set to the song "Alberto Balsam" by Aphex Twin. A short artistic work about mothers, daughters, and space, it integrates a glitchy aesthetic quite well into the plot and gameplay, and will generally succeed in making those who play it feel all the feels.  ...
Skip Around the World: Finland> Dora Skip's landed in Finland in this point-and-click adventure from Carmel Games, and he's desperate to meet the famous "sauna guru"... but first he'll have to perform a few weird tasks as you travel around to actual locations and maybe learn a little in the process.  ...
4,545 Views
34 Comments
Gridland> Dora From the creators of A Dark Room comes a match-3 puzzle game with a twist. Combine and collect resources to build, but what happens when the sun goes down is another matter.  ...
626 Views
12 Comments
Sweep Miner> Dora You know kids. Always wandering off and getting trapped in mines full of explosives and teleporting ladders and whatnot. In this cute, simple puzzle game made in just a week, you'll have to memorize where danger lies if you want to get the kids out safely.  ...

13 Comments

32 levels down, fingers cramping....

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

OK, fun game, but two big complaints jump out right away:

1) Switching between keyboard (gameplay) and mouse (menus, including after you die) is really annoying.
2) X and C are not next to each other on every keyboard!

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

Ah, I see, "Z" selects items in the menu. Again, I refer you to the keyboard issue. I feel like I'm becoming a broken record on that issue, but it seems really prevalent lately. :(

Score: 0 (0 votes) Vote up Vote down Report this comment Reply
Anonymous August 17, 2010 12:35 PM

Fun little total platform game.
My patience broke at level 29.
As for the "Z" key issue, I think they should have allowed "X" or "C" instead. It's strange.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply
noopynick Author Profile Page August 17, 2010 12:58 PM

ARGH!
I just need to vent about this game!
Why is it so hard!?
Those stupid security guards can wait and turn unlike any other sensible game!

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

Got to level 29 and got bored. (Just so you know, if you are trying to get 3 stars and the briefcase on every level, get the briefcase first, as your fast time will get cancelled out if you go slower again on the same level...)

28x3 stars + 28 briefcases was hard enough, but level 29's briefcase is taking the biscuit. (I can get to it, but getting down again isn't insanely easy... and then getting to the exit is beyond insane.)

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

Went from intrigued to irritated (jumping maneuvers) real fast.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply
Spazzbite August 17, 2010 3:35 PM

Just finished it with 3 stars on every level and every briefcase. Surprisingly easy up until 28 or 29, then it started getting difficult. I am a little disappointed that I don't get anything added to the game after getting all the achievements though...

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

The graphics are nice and the controls are tight, but it becomes needlessly repetitive after a while.

The briefcases were just a matter of navigating some extra corridor in addition to the main level, which results in irritation rather than depth. I'd have preferred a target time to hit, or some kind of secret puzzle to solve to find them to create some variety.

The levels didn't seem very varied. I liked after level 10 when the backdrop shifted, but since the other enemies and obstacles stayed the same it wasn't a big deal. I'd have liked to see unique enemy designs for each of the four zones and different musical themes.

Some joking one-liners at the start and end of each level would have gone a long way towards motivating me to beat each stage just to see the next joke. Better yet would have been to decorate the stages to feel more like I'm progressing - maybe make it look like I'm climbing into a building from the outside, then in another level I'm leaping over a pit of alligators in a moat. That would reduce the repetitive nature of the game.

Overall a solid game of average quality. It's good enough to provide a short burst of entertainment but not great enough to merit collecting all the achievements or playing a second time for fun.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply
Anonymous August 18, 2010 6:33 PM

Did anyone else notice that by standing next to a wall and repeatedly tapping "x", you can wall jump up one wall...makes the game slightly easier in a lot of levels.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply
chrishorse Author Profile Page August 18, 2010 9:29 PM

does the page reload every once in a while for anyone else?
the game doesn't restart or anything, but it pauses for a second and then i fall on spikes. frustrating.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

Has anyone noticed that if you replay a level and earn fewer stars, it keeps your most recent score?
Whereas if you earn a briefcase (stars don't matter) and THEN replay, you keep the briefcase marker but the stars are reset.

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

I gave up on level 4 XD

Score: 0 (0 votes) Vote up Vote down Report this comment Reply

^ Scroll Up | Homepage >

Leave a comment [top of page]

    Please consider creating a Casual Gameplay account if you're a regular visitor here, as it will allow us to create an even better experience for you. Sign-up here!
  • PLEASE UNDERSTAND SITE POLICIES BEFORE POSTING COMMENTS
  • You may use limited HTML tags for style:
    (a href, b, br/, strong, em, ul, ol, li, code, spoiler)
    HTML tags begin with a less-than sign: < and end with a greater-than sign: >. Always. No exceptions.
  • To post spoilers, please use spoiler tags: <spoiler> example </spoiler>
    If you need help understanding spoiler tags, read the spoiler help.
  • Please Preview your comment before posting, especially when using spoilers!
  • No link dropping, no domains as names; do not spam, and do not advertise! (rel="nofollow" in use)

Recent Comments

 

Display 5 more comments
Limit to the last 5 comments

Casual game of the week

PuppetShow: Lightning Strikes

Browser game of the week

Quantum of Light

Mobile game of the week

The Ensign

Your Favorite Games edit

add
Save links to your favorite games here. Use the Favorites editor.

Popular on JiG


The Room

Virtual Villagers: Origins

Submachine 9: The Temple

Surgeon Simulator 2013

The House 2

Papa's pastaria

Fireboy and Watergirl 4: The Crystal Temple

Fireboy and Watergirl 3: The Ice Temple

Moonchild

The Royal Trap

Loren the Amazon Princess

1931: Scheherazade at the Library of Pergamum

Magical Diary

Heileen Series

Visit our great partner: maxcdn!

Monthly Archives

Legal notice

All games mentioned or hosted and images appearing on JayIsGames are Copyright their respective owner(s).

All other content is Copyright ©2003-2014 JayIsGames.com. All Rights Reserved.