joye's journal, April 5, 2010. Fruit in the alley this morning, spikeys on its rotten skin. This player's pack is afraid of me. I've seen its true face—the acid one, not the sweet facade. The background is a sewer and the sewer is filled with an evil green glow. The spikeys will rain down from the evil laughing cloud in the sky and all the apples and oranges will look up and shout "Save us!"... and I'll whisper "Okay, but just one more level."
Aside from an optional "acid" reskin, Cover Orange: Players Pack keeps the same mechanics as its predecessors. That's because this game contains the winners of a level design contest. There were $4000 in prizes, including a $1000 prize for the top level, which is something pretty cool to think about when you're playing it. "This single level cost $1000. Wow. I had better have a really good time."
And you will, because the variety and creativity of the levels has something to challenge and delight every style of player. Using the mouse, you click to drop various objects onto the field, manipulating the things already on the field so as to place the fruit in a position where the spiky balls of death from above can't hurt it, keeping in mind that falling off the screen or being too near to a bomb when it goes off will also kill the fruit. There are levels which are about finding that perfect place to set off a chain reaction. Other levels require rapid clicking the moment the level loads. Still others require patience and timing.
With eighty levels total, there's plenty of game time here as well. That just leaves one question: who covers the coverer?
And the answer to that is, my blanket. *snuggles*