# Prose and Motion

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What happens when you combine the twisted word puzzles of Blocks With Letters On with the loopy physics and style of Hanna in a Choppa? The answer is Prose and Motion, a word physics game. That's right, word physics. Perhaps not surprisingly, this game is twice as fun as using dictionaries as dominoes. (And it's less likely to cause complaints from the people living in the apartment below you.)

The goal of each level is to spell out a word using all of the letters provided. Instead of typing or just sliding the letters, though, you get to drag them around the scene as if they were real world objects. The first letter of your word must lie somewhere within the shaded box, and the rest of the letters must be in a relatively straight line to register. Once you've got your word in place, release your mouse and if your word stays intact for about three seconds, you can move on to the next round.

With language puzzles such as these, there's always the possibility that more than one word may be right. Why spell "stop" when you can write "tops" instead? Prose and Motion streamlines this by giving every puzzle a word that is considered "perfect". You can guess the perfect word by looking at the level's theme or by checking out the written clue for the stage. Any valid word will let you advance, but it takes a bit more skill to get perfection.

To further complicate things, keep in mind that this is a word physics game, not a straight-and-dry spelling luau. Letters aren't always sitting right side up, meaning you can grab and twirl them in any direction you like. This transforms the letter E into M or W, H into I, etc. You might have to try several valid pseudo-anagrams before you hit on the right one.

Analysis: Even in such a hectic game that requires quick moves to get letters to stay in place, Prose and Motion still has a soothing atmosphere. Or at least, soothing in the way that Perfect Balance is soothing before you smash your keyboard through your monitor. (I wonder if this review is close to the record for cross-referenced games yet?) If you take your time and set everything up carefully rather than plowing through a level, you'll have a better shot at succeeding.

One tricky bit that you need to pay attention to is what registers as a "straight line" in this game. This is just speculation, but it appears that to register as "aligned", the top and bottom corners of letters need to be within a certain range of the previous letter's corners. If something isn't lining up properly, try rotating the offending letter just a smidge to see if you can get it within these margins. Luckily, there's a convenient display in the top-right corner that shows you what part of your string of letters is currently registering as a word, starting with the letter in the box.

With a little patience and possibly an anagram solver by your side, Prose and Motion is a challenging blend of word game and phuzzle to make for a nice coffee break diversion.

### Walkthrough Guide

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Prose and Motion Walkthrough:
(Perfect Word)

A

EASY

B

RULES

C

SUPER

D

UPBEAT

E

CARESS

F

ELATE

G

ASTUTE

H

SPAN

I

ASSUME

J

ACCEPT

K

IGNORE

L

SEDATE

M

SECURE

N

HABIT

O

SLOPE

P

VEXED

Q

BATTLE

R

INTENT

S

RUSE

T

WASTE

U

WATCH

V

TIGHT

W

BROKEN

X

DECIDE

Y

ESCAPE

Z

DEBRIS

Bonus 1

MOFUNZONE

Bonus 2

FELINE

Bonus 3

IDEAL

February 3, 2010 7:22 PM

Cool! New game!!

I just started playing, but I do love the concept of the game.

on the second level, the one where the letters are

PURSE

you can't place the

p

anywhere and have it still spell a word....

I don't understand how you are supposed to figure out the "perfect word." There don't seem to be any hints in the text, like poetry, rhyming, or famous quotes...

@sgtdroopy - There are hints in the verbage in the background of each level. They're not always clear to me either but I do like the game.

The physical challenge is an interesting twist on word games. Since I like physics games, it adds nicely to the play.

Nice idea, but the physics are frustrating enough to push this into "no fun" territory for me. When I know the word and know how to make it, I shouldn't have to spend ten minutes nudging pieces around and hoping they'll stay in place.

It's not as good as Blocks With Letters On, but then again, nothing is. It's nevertheless pretty neat; I made it through the whole thing without too much trouble, though I need to go back and get some of the "perfect words".

I wonder, though--is there a place to see the achievements you get?

This is a pretty neat little game. I've had a lot of fun with it. Pretty hard to get some of the letters to align right, though...

I'm obviously not understanding something about the 'perfect word' concept. For example, on Level E, where is the clue that the solution is

caress?

I like the concept, but the vagueness of the clues, combined with the two worst things about drag-and-drop physics in Flash (spinning pieces, and drag-outside-the-frame wonkiness) just ruin it for me.

More than one of the levels I played had only one solution, and since I couldn't get that based on the clue, it was basically anagrams-with-rotating-letters, followed by struggle to place the letters.

However, I won't vote negatively, since I'm personally not very good at anagrams. If you are, and you don't mind being patient placing pieces, I think you will enjoy this game.

Also, don't forget, there is a complete video walkthrough linked from within the game if you get really stuck. The hints seemed pretty much worthless if you are trying to get the "perfect" word.

jimbog: I only saw this possible connection after randomly guessing the word, but

perhaps the mention of "physical fun" or something similar in the text? *shrugs*

February 4, 2010 10:12 AM

Nice and original idea, but it's definitely not funny for me.
You have to put enormous care into handling letters, as they start spinning like crazy if you don't move very slowly.
And the music is soporific...

I normally LOVE games like this, and this one was really good, but it got boring after a few levels.

Not sure if it's cheating, but I used an anagram generator to find the perfect words for some levels

I loved this game. It confused me yet was interesting enough to keep me playing. I was just wondering if anyone know where to get the music? I find it kind of relaxing and was wondering who made it.

Managed to finish everything but the "correct" solution to L (although I've found two valid but wrong solutions to that one so far.) By far, X was the trickiest one, and probably took me just as long by itself as all the others did together. The correct word is pretty obvious, it's just the really tricky (bordering on hair-pulling) balancing act to get to it that's the problem.

Has anyone figured out how many bonus levels there are?

I've seen 1-3, but it seems like there might be room for a fourth.

February 6, 2010 4:17 AM

Not even the level hints make any sense. Sure they give you help in getting a word to get by, but not any help at all in the getting the perfect word.

The physics make this game a chore.

Prose and Motion Walkthrough:
(Perfect Word)

A

EASY

B

RULES

C

SUPER

D

UPBEAT

E

CARESS

F

ELATE

G

ASTUTE

H

SPAN

I

ASSUME

J

ACCEPT

K

IGNORE

L

SEDATE

M

SECURE

N

HABIT

O

SLOPE

P

VEXED

Q

BATTLE

R

INTENT

S

RUSE

T

WASTE

U

WATCH

V

TIGHT

W

BROKEN

X

DECIDE

Y

ESCAPE

Z

DEBRIS

Bonus 1

MOFUNZONE

Bonus 2

FELINE

Bonus 3

IDEAL

I liked this. When I finally figured out level E's perfect word, I kicked myself: it obviously fits the text much better than the more "obvious" word I'd solved it with first.

I ended up having to use an anagram generator for two levels - L and Z. For L I kinda kicked myself, whereas Z is the kind of anagram I always have problems with: it would have taken me days to come up with that! But again, like all the perfect words, it clearly fits the clue much better than the other word.

I'm a bit vexed with the names of the achievements: they give away some of the secret words for the bonus levels :-x

I've only got 3 bonus levels, and that looks like all I can find, but you're right, it does look like there's room for a fourth...

Very fun. I'm often take-it-or-leave-it with physics puzzles, but the clever balancing was just the right difficulty here; and the fascinating twist on anagrams (being able to rotate letters) was very satisfying too.

I can't find the bonus levels. Where are they?!

June 26, 2010 5:03 PM

I cannot get v/x. They are so tricky!! And where are those bonus levels?!

I'm stuck on "x". Anyone know how the set up is supposed to go?

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