Knocking stuff down with other stuff; a time honoured tradition. The Atlanteans and 1950s sitcom children alike knew the simple pleasure of using physics for mischief and recreation. A while back we drew your attention to Blosics, a game about hurling balls at blocks to satisfy your primitive urge for destruction. (And points.) Now, here's Blosics 2, from Jacek Perzanowski's Igrek Productions, and it's an improvement in everything from its presentation to the gameplay itself.
The premise? Knock enough blocks off the platform in each level to meet the point requirement. This time around, you've got thirty levels to beat and it isn't as simple as it used to be. Now, instead of being able to grow your projectile to the size you want, you've got three different ones to choose from... and each one costs a certain amount of points that you'll have to make up for with your score. Click on the ball you want to use from the right side of the screen, then click and hold within the orange area to place it. Use your mouse to aim and release to fire, but remember; you only get points if the blocks are knocked off the platform. If you run out of blocks before you complete a level, just hit the big restart button at the bottom of the screen.
The farther you go, the more complex the levels get, and the more challenges the game throws at you. Knocking down red blocks, for instance, costs you points, and certain types of unlockable ammunition are more useful than others. Blosics 2 is a wonderful example of the evolution of an idea. The original concept is still there, but it's been expanded in new and interesting ways that drive more challenge into it's fun, easy to pick up gameplay. It still isn't particularly deep, lending itself more to coffee breaks and anytime you have an hour or so to kill than marathon sessions, but I find that applying a story to each little block really helps with your motivation and the overall drama.
Steve! He had so much to live for! He was going to propose to Mary! He'd just gotten his GED! NOOOOOOoooOOooOOoo!