Injected with adrenaline, heavy metal, and buckets of (tiny, pixelated) gore, Juggerdome is a gritty top down arena shooter from Con Artist, creator of Crush the Castle. You are the lucky prisoner chosen to pilot the Juggernaut, a killing machine outfitted with upgradeable weaponry. During each round in the arena you must not only survive onslaughts of machines and armed prisoners, you have to entertain the crowd, too.
Use the [WASD] keys to move the Juggernaut around the arena and the mouse to aim your shots. Two weapons can be equipped simultaneously, controlled with the [spacebar] and mouse buttons, but you have to keep an eye on their respective heat bars, otherwise they won't fire. A non-firing gun is about as useful as a spoon in the arena.
Levels are divided into weekly shows, as if this were a serialized bout in the good ole Flavian Amphitheatre. Each show has a challenge you must complete in order to move on to the next. Seeing as how your alternative is, well, a gory death, staying alive sounds pretty darn good. Sometimes you have to kill a certain number of enemies or stay alive a given amount of time, while other goals are more creative and task you with sitting on control points for a certain amount of time.
After each show, take the cash you earned and upgrade your Jugger as you see fit. New weapons are always nice, as are helpful pieces of gear that make your machine tougher, faster, and more resilient to various kinds of attacks. Depending on your playing style, spend your cash however you like. Just make sure you get the Burninator. That thing rocks.
The chief drawback in Juggerdome is its control scheme. Two weapon slots means two separate keys for firing. One is comfortably tied to the mouse, easy since you're already aiming with it, but the other one is bound to the [spacebar]. It's pretty cumbersome getting used to the awkward controls, as most of the time you'll be moving in one direction, firing in another, and trying to use the [spacebar] to access that secondary weapon for more firepower. Once you play a few matches and can upgrade your weapons, secondary fire becomes much less of an issue, as it's a simple matter to equip a "use sparingly" weapon here and save the big guns for the mouse button.
Despite its awkward control scheme, Juggerdome delivers a solid arena shooting experience. Hope you don't have anything against squishing innocent pixelated humans.