Matt Sandorf: Journey to Endless Entertainment is not just an artistic point-and-click game. It is a *sniff* advergame — a promotion for the Sony empire from music to gadgets to games. It was created by Rabbit Tell (Rodrigo Roesler and Bruno Maestrini), creators of the very popular Trapped series of games, and this one follows similar construction.
Now, advergames aren't automatically evil — remember Honda's gorgeous little Grrr game a few years back? — and Journey to Endless Entertainment is particularly well-executed, with surprising breaks through the fourth wall that I've never seen in a game before. The artwork varies between cute Lego scenery for the gameplay and charcoal drawings for the cutscenes.
I have to confess, though — it's difficult. I wasn't able to get through it without some help. Thankfully, you can save your game and reload if things just aren't making sense. It is definitely possible for you to paint yourself into a corner, so do save your game often!
What compelled me to keep playing was the jokes — if you liked Ben There, Dan That! but thought that some of the humor was just unnecessary, MS: JTEE offers a more G-rated experience but with somewhat less logical puzzles. You'll keep playing just to work out what you're supposed to do with a naked hamster.
In the meantime, I've given the genius everything except the immortal frog. Won't you help a poor JIG reviewer out?