Virtual Villagers 3: Walkthrough


Virtual Villagers 3 Walkthrough

pineappleWe have just finished a massive walkthrough guide for
Virtual Villagers 3: The Secret City. This Hint-through guide will provide gentle nudges in the right direction to help you get the most from your experience with the latest Virtual Villagers game. Be warned: This guide does contain some spoilers, so proceed with caution and as a last resort!

For those who require more than just hints and nudges, you will find a more complete walkthrough and strategy guide available in the comments section below.

Virtual Villagers 3 Walkthrough

General Play Tips

  • If You've Played VV2, a few things are the same as far as game functionality:

    • You can still zoom around the map by using your keypad.

    • If you pick up a villager while he or she is in the midst of something, they will drop what they are holding or forget what they are doing.

    • Only children can pick up collectibles and mushrooms. If a child can't pick it up, then maybe it isn't actually a collectible, hmm? </yoda voice>

    • Teenagers can still start working around age 14; adults still have to be 18 to make babies. I was able to get a mid-40's female to make a baby, but no older. Your Parenting May Vary.

    • You can still occasionally get an older child to start learning a skill earlier than 14, especially if he or she was born with an aptitude.

    • Fire still affects health, and to get it started and keep it going is very similar to VV2.

    • No totems this time.

    • Swimming works the same.

  • Food

    • In the Short Term

      There has to be something immediately available to feed your villagers, right?

      It's buzzing right in front of your face.

      There's honey in the beehive by the beach.

      You just have to find a way to get rid of the bees to get to it.

      Convenient how those torches are just lying there, isn't it?

      With a flaming torch, you could smoke the bees away.

      But a dead torch won't smoke, so you need to light it.

      To start a fire, you need a safe place to do it, some fuel and some kindling.

      The wood in the pile by the beach is always nice and dry.

      There is some "very dry grass" near the waterfall; sounds like a good firestarter.

      Warning: the hive runs out eventually, so you should be on the lookout for other sources of food.

    • In the Medium Term

      You'll need more than one little hive of honey. And those sharks ruin your fishing chances.

      That nice big loamy area seems to be suitable for planting.

      And there's rain in VV3, so you won't need to worry about irrigation.

      If only a seed would appear, so you could grow produce!

      (It will. Right on the topsoil.)

      Keep an eye out for other seeds in this spot. You can plant a couple more times.

      The good news is that later you will get a tool to help you harvest seeds for planting.

      The bad news is two-fold: it takes fruit trees a while to mature, and eventually, they will stop producing fruit, so you better be on the lookout for additional food sources.

    • In the Long Term

      This will require you to get further into the game; you need to have completed Puzzle #3, and also have Level 2 Faction. I suggest you wait to read hints till you have just about maxed out your orchard and are doing fairly well at alchemy and tech points.

      Solving your long-term food problem is also Puzzle #11, so go to Puzzle #11 hints.

  • Fire

    • Starting It

      To start a fire, you need a safe place to do it, some fuel and some kindling.

      The wood in the pile by the beach is always nice and dry.

      There is some "very dry grass" near the waterfall; sounds like a good firestarter.

    • General Fire Tips

      • Click on the fire and check the status bar to see how long it will burn.

      • You can't burn a villager, so don't worry about putting them on or near the fire.

      • The fire might signal to you for some interaction; keep an eye out.

      • After the first time, the torches don't behave like you would expect. You'll have to use the villagers and hope they remember how to use the torches.

      • A fire can be replenished with firewood, or restarted, at any time.

      • There are two ways you can get rid of a fire, should you need to do so: let it burn out, or put water on it.

  • Parenting

    • General Tips

      • Remember that a nursing mother won't do any other chore but care for the baby, for two years -- so choose your mothers wisely.

      • If you check the Parenting skill box for a male villager, you run the risk that he'll just go around breeding with all the villagers he encounters, which eliminates your control over who's tied up with childcare. Let the ladies make all the first moves!

      • If there is a particular couple that you are having trouble getting to "go indoors," some alchemy can help you if you've reached that stage (you'll need Puzzle #3 completed:

        There is a "feeling romantic" potion and a "feeling fertile" potion. Use wisely! The romance potion drinker will rush out and try to mate with the first adult he/she sees. The fertility potion seems to encourage immediate babies. Get the recipes from the Potion Recipe section.

  • Skills

    • General Worker Tips

      • Always toggle on the activity preference for any particular job you want a villager to keep working on, or else he/she will lose interest and wander off. (Well, they do that sometimes anyway... but they seem to get the hang of things more quickly when their preference is set.)

      • Giving your villagers multiple abilities will insure that you are covered for the puzzles where you need two or more of a particular type of skilled worker.

      • If a villager has mastered a skill, but refuses to work on a project with that skill, there's a reason. Usually, it's that you need to level up with tech points in some category.

    • Building

      • Builders seem to learn faster if you rotate them onto different projects occasionally.

      • Any restoration project will go faster if you put more builders on it, and faster again if they have higher skill levels.

    • Researching

      • Keep an eye on the health of your scientists. Testing too many potions can weaken them. You can always test potions on other villagers too. }:)

      • If you can't get an untrained villager to stick with the researching, try sending them for herbs for a while. It keeps them occupied and returning to the lab.

      • Master scientists always earn more tech points for the same work.

      • Use children to collect your herbs; they're lightning-fast at delivery!

  • Collectibles

    • General Tips

      • If you've spotted a collectible but don't have a child handy, the space bar (which pauses the game) is your friend.

      • Be aware of camouflaged items. Some collectibles are hard to spot in their natural environment.

      • If you find a collectible that a child can't pick up, try having an Adept or Master worker do it.

      • Duplicate collectibles still earn tech points.

      • The collectibles that are produced by nature will be found all over the place. But the collectibles that are man-made will only appear in one area, and won't start appearing immediately. So don't sweat those.


Virtual Villagers 3 Walkthrough

Hints for Specific Puzzles

  • These are numbered as they appear, left to right in the puzzle grid. You can open the puzzle spoiler and check what prerequisites are needed, before reading the whole hint.

  • Puzzle #1

    Prerequisites: None.

    Some of the Puzzle symbols in the grid are easy to identify, but this one doesn't match anything you can see.

    But it is something that your villagers can do right away, at the first of the game.

    In fact, it's best to just get it over with.

    The answer is already among them, and merely needs to be identified.

    The villagers need to figure out who their leader is.

    Johnnie Cochran might say, "If it doesn't fit, you must not be it."

    Check out the amphitheater.

    Have the villagers try on the robe till you find the chief.

    Click the mask to the left of the status bar to give you hints about the chief's abilities. Be sure to read the Leadership detail on the Tech page also.

  • Puzzle #2

    Prerequisites: A fire. If you've got any food in the bin, you've likely already solved this puzzle.

    If not, you better hurry, so the villagers don't starve. It's buzzing right in front of your face.

    There's honey in the beehive by the beach.

    You just have to find a way to get rid of the bees in order to collect it.

    Convenient how those torches are just lying there, isn't it?

    If you could light them, you could smoke the bees away.

    Warning: the hive runs out eventually, so you should be on the lookout for other sources of food.

  • Puzzle #3

    Prerequisites: An Adept Scientist

    If you've tried to pick up any of the flowers and herbs lying around, you've been refused, along with the message that the alchemy lab is in ruins!

    And have you tried to pick up those weird pots and other manmade items that are lying around? They aren't collectibles.

    You need an adept scientist to gather those things up and put the lab back together.

    There are five items total. You'll have to drop a villager on each one separately.

    They are: a plain brown pot, a yellow and white pot, a red and white pot, a gray bowl with spoons, and a multi-colored stick-shaped item. No help on location -- the items are in a different place in each game.

    Once you've found them all, watch your scientist put your lab back together.

    Now you can use those herbs!

  • Puzzle #4

    Prerequisites: None.

    It involves something in the grassy area to the far right of the village.

    And not the orchid.

    But there's only one other thing over there for a villager to see or notice.

    And there's only one thing you can do with it.

    Any villager can help clear leaves. The more you put on it, the faster it will go. It will take a while but you can watch the status in the bar.

    This is also a great way to add builder skills to your villagers. There's nothing for you to do when the job is complete. Easy milestone!

  • Puzzle #5

    (Warning: this one is slightly frustrating -- because without seeking hints, it's impossible to be aware of.) Prerequisites: Level 2 Leadership, at least 2 Adept Farmers, and a completed Puzzle #1. You can come back to this one if you want, as no other puzzles are dependent on it.

    What would you do if you were a primitive tribe and needed some rain?

    Pray to the gods, maybe, or show some sort of sacrifice. Your chief would probably lead you.

    Where would the chief do this kind of ceremony? Check all the places that a nature ritual might happen.

    Drop your chief on the fire. He'll start to do a dance.

    Of course he needs some villagers to help him.

  • Puzzle #6

    Prerequisites: Level 2 Restoration and 3 Adept Builders.

    It's time to fix that broken machine in the orchard.

    The better trained your builders are, the faster this will go. Also, if you bring your chief over to supervise, the builders won't get distracted.

    If they are having trouble getting started, drop a builder so he sees the broken machine or lift.

    They can repair the lift, but they can't operate it. It runs on nature's schedule.

    The lift runs on gravity... and there's no way for your villagers to fill the bucket with weight.

    When it starts to rain, you can put a villager on the lift's platform. When the bucket fills with rainwater, it will raise the villager to access the tree above.

  • Puzzle #7

    Prerequisites: Level 2 Restoration

    Have you noticed those loose stones to the right of the staircase, by the broken bath? (number 2 on your keypad)

    It's rubble that needs to be cleared. The better trained your builders are, and the more you use of them, the faster this will go. Also, if you bring your chief over to supervise, the builders won't get distracted.

    It takes a really long time. But something exciting happens in the interim:

    Collectible tablet pieces will start to appear.

    When you're done clearing the rubble, you should have a big hole in the ground. Send someone down to check it out.

    Don't worry if you forget part of the story: you can "replay" it by sending someone into the cave again.

  • Puzzle #8

    Prerequisites: Level 2 Restoration and a Master Builder

    By now you've seen the broken bath, a project "too difficult without plans."

    So have a builder draw up some plans.

    There's only one good place to really draw up plans:

    the chalkboard in the lab.

    Drop a Master Builder on the chalkboard.

    Once he draws up plans for the bath, you can put your builders onto this project.

  • Puzzle #9

    Prerequisites: Level 3 Restoration, Level 3 Leadership, completed Puzzle #8, a Chief, lots of trained builders

    You need a Master Builder to draw up some new plans.

    And you'll need the Chief or a Master Builder to do some site preparation.

    What happens when you fly a Chief or Master Builder over the top of the path?

    They will "see a good place to anchor the statue." Drop a Master Builder on that spot.

    He or she will build the scaffolding.

    Then, you can start bringing builders onto the statue. They need to be supervised, though.

    Make sure your chief is there to direct the work. It takes a really long time to execute this.

  • Puzzle #10

    Prerequisites: Completed Puzzle #6

    If you have a tree growing in the dark soil already, you've begun this puzzle.

    If you've had a villager plant the other two seeds that fell after using the lift two times, you've done all you can on this puzzle.

    Now you're growing an orchard. When the trees mature and bear fruit, you've completed it.

    You can keep sending villagers up on the lift if you want, but they won't plant the seeds that fall; they'll just put them in the food storage.

    Sadly, the lift can't be used for anything else.

  • Puzzle #11

    Prerequisites: Completed Puzzle #3, and Level 2 Faction (Nature or Magic)

    It's time to tap the ocean for some sustainable food source.

    You can deal with the sharks via alchemy.

    Specifically, with a potion.

    And one of the ingredients is the magic 6th herb that was revealed to you after you leveled up in your faction.

    The potion recipe is Orchid + Orchid + 6th herb (for Nature Faction), or Rose + Rose + 6th herb (for Magic Faction).

    Have a scientist make the potion, then use it.

  • Puzzle #12

    Prerequisites: Level 3 Medicine, a completed Puzzle #8, and a Master Doctor

    It's time to use those odd receptacles around the top of the bath.

    Put a Master Doctor near or in the bath, and let him/her work.

    Ah! Pretty lotus blossoms near the bath!

    Only, you didn't get a "completed puzzle" pop-up, so clearly there's more to do.

    Turn the flowers into incense.

    By burning them.

    Yes, it would seem to make sense to take your doctor back to the torches by the beehive. But those don't work anymore.

    But how can your villager get fire to the bath?

    Apparently, the good doctor is carrying a torch in his pocket (ahem). So, just drop him on the fire.

  • Puzzle #13

    Prerequisites: Time. There's nothing else you can to do to bring this one on.

    Have you noticed that your fire appears to be sparkling?

    If not, you're not ready for this one. You can't go looking for this; it can only be found by accident.

    One way or the other, your fire needs to go out.

    You could let it die out, or you could put it out somehow.

    If your fire is sparkling and you don't want to wait for it to go out, or if you just want to see if your fire is ready for this puzzle,

    drop a villager onto the waterfall. If they just get a drink of water, you're not ready.

  • Puzzle #14

    Prerequisites: Completed Puzzle #3

    So if you had something up high that you needed a villager to reach...

    And you couldn't use that primitive ol' lift...

    How could you get them up there? They won't stack up on each others' shoulders.

    But maybe a really bouncy villager could jump.

    There is a potion that makes a villager better at jumping.

    It's Rose + Cactus + Lotus.

    Have a scientist make the potion, then have a villager use it.

    Once he or she feels "light and springy," drop him right under the pink gem on the cliff by the orchard.

  • Puzzle #15

    Prerequisites: A Chief, a Master Builder, a Master Scientist, and a completed Puzzle #9.

    Once the statue was completed, did you find anything of interest?

    It looks like a collectible. Only, a child couldn't pick it up.

    Under the statue is an "irregular pearl" that needs to be shaped.

    A skilled builder could do it... possibly with the help of some water.

    Have a Master Builder take the pearl to the waterfall until it's smooth.

    Now you've got a nice round light blue pearl.

    But it isn't very shiny. Could you have someone polish it?

    Someone with the appropriate chemicals and tools to clean it up?

    Have a Master Scientist pick up the smoothed pearl to polish it.

    Now what? There is a round hole remaining in the green door at the top of the path. Is this pearl the third key?

    Doesn't seem like it... but could it possibly be a *decoy* for the third key?

    That giant clam has a pearl too... but it's kind of a mean clam.

    Maybe a leader could talk it into swapping.

    Have your chief take the new blue pearl out to the clam on the reef.

  • Puzzle #16

    Prerequisites: Completed Puzzles #13, 14, 15

    [I am very sorry to report that I played a test version of VV3, which had a bug that prevented one from reaching the final puzzle. I can't help you with hints here; all I have is a walkthrough tip... which might spoil your experience by revealing the ending. I am currently trying to re-play to the end in order to correct this. But, proceed at your own risk from here! ~ pineapple]

    Once you have the three keys in the door, a special room will appear.

    Put a villager on the farthest left position of the sun dial.


Virtual Villagers 3 Walkthrough

Important Potion Recipes

  • These are the potions that will be helpful to your villagers, or necessary in order to solve puzzles in the game. These are not hints; it's an explicit recipe list along with effects. If you want to experiment and find the important potions yourself, I recommend using an Excel spreadsheet to track your work, as there are 56 possible combinations of herbs.

  • The Shark Solution

    Orchid + Orchid + Pitcher Plant (for Nature Faction), or Rose + Rose + Berry (for Magic Faction)

  • "Light and Springy"

    Rose + Cactus + Lotus

  • "Much Healthier"

    Cactus + Cactus + Lotus

  • "Feels Romantic"

    Rose x 3

  • "Feels Fertile"

    Rose + Rose + Cactus, also Rose + Lotus + Lotus

  • "Much Healthier"

    Cactus + Cactus + Lotus

  • HUGE List of Potions (major spoilers!)


Virtual Villagers 3 Walkthrough

"Argh! What's the deal with..."

  • (You might be able to get a "quick fix" here without scrolling through the whole chronological hint guide)

  • those light blue flowers with green leaves, sprinkled all around the village?

    Nothing. Sometimes a pretty flower is just a pretty flower.

  • those white flowers with yellow centers, sprinkled all around the village?

    Nothing. Sometimes a pretty flower is just a pretty flower.

  • the mountain?

    Nothing. Just a mountain.

  • rainy season?

    Nothing, really. This is a notice that doesn't always appear, but when it does it simply signals lots of rain. It's a good time to collect seeds from the lift, but otherwise, is of little consequence.

  • the fifth item for Puzzle 3?

    The colored stick can be very hard to spot. It's mostly gray, and it's long and thin. It won't be under anything, but it might blend in to the background.

  • Puzzle 4?

    Don't feel like you missed something (I got all the way to Puzzle #15 before I finally solved 4) -- there's no real way to spot this one. You need to get the chief and some farmers over to the fire, so they can lead a rain dance.

  • Making Potions?

    While the Awards list in the game says you should make over 50 (you can actually make 56 total, I believe), only a handful are really necessary to advance. Check the potions recipe list for the critical ones. But, making potions is a good way to train your villagers while adding tech points, so keep at it if they've got nothing else to do. Besides, a couple of them are funny: try Rose / Rose / Tiger Lily.Also, if you need to make a new potion but an old one is still in the pot, just collect the new herbs, and then drop your scientist onto an herb-filled table. He or she will empty the pot.

  • that weird stone area with the face statue and three piles of hay?

    Piles of hay like... bedding? And with bowls nearby? Could it be...

    an area for people to rest? Maybe heal?

    It's a clinic. It won't look like much till you get some doctors in training, and buy higher Medicine Tech.

  • those bowls on the bath?

    They're not nothing. It's a puzzle for you to solve.

    But you'll need to have accomplished some stuff first.

    Those bowls are part of Puzzle #12.

  • 'Too hot to touch'?

    There are two ways to cool off the diamond you found in the fire: wait long enough, or have the villagers pour water on it. Drop a villager on the waterfall and she will bring a bowl of water over and pour it on. This has to happen a few times (probably at least 10). I just left the game overnight and when I came back the diamond was cool.


Virtual Villagers 3 Walkthrough

Thoughts on the Order to Buy Technology

  • This is merely from my observations; proceed at your own risk!

I would go in the following order for spending those precious tech points.

  1. Level 2 Alchemy. Yes, Level 1 Faction is cheaper, but it doesn't provide all that much benefit, plus your scientists will accrue more tech points faster if they can successfully experiment with potions. (Disclaimer: I never waited to earn 7,000 before buying tech... but I can see also where Level 2 Restoration would be good to buy first as well.)

  2. Level 2 Restoration. Not much room for debate here. You really can't start to repair anything until you have this. This has to be your first or second purchase.

  3. Level 1 Faction

  4. Level 2 Faction. Trust me, you really need that special herb.

Then at this point, I'd say it's a toss-up and you should pick based on your villagers' needs and what your play schedule will be:

  • Buying Level 2 Science or not doesn't affect play too much, but it does help your scientists accrue more tech points while you are away from game.

  • Buying Level 2 Medicine is good if you have sickly villagers - but that's also probably a symptom of a problem like not enough fire, food, or shelter. You can train doctors faster with higher Medicine. You can have a scientist whip up a health potion if you need to squeak by for a while on Medicine.

  • Level 2 Leadership comes in handy for when you want to get through Puzzles #7-9 quickly, as the Chief can supervise the building work; it's kind of a waste as far as educating children, though.

  • Level 3 Leadership and Level 3 Restoration are both necessary to complete the game, so be prepared to let your villagers accrue points.

  • Level 3 Faction lets you play a long time with multiple generations of villagers, but doesn't directly affect your completion of the puzzles.


Virtual Villagers 3 Walkthrough

Stuff You Can Do Before You Absolutely Have to Buy Technology

All of the following can be done before you've spent any tech points (although certain skill levels might be required, or elapse of time):

  • Solve Puzzles 1, 2, 3, 4, 13, 14

  • Create heat and light

    (i.e. build the fire)

  • Build shelter

  • Procreate

  • First food

    (the honey)

  • Second food

    (the first fruit tree)

Walkthrough Guide

Virtual Villagers 3 Strategy Guide and Walkthroughs

Getting Started

  1. Fire

    Drop a villager on the dry wood in the pile by the beach (FYI, this wood is always "dry" even if it's raining). He will carry it to the fire pit automatically. Drop a villager on the pile of dry grass near the waterfall. When grass and wood are in place, drop a villager on the fire pit again. To replenish the fire, occasionally drop a villager on the wood pile again and he will just add dry wood. You can monitor how much fire time remains by clicking on the fire pit.

  2. Get Honey (Puzzle #2):

    Drop a villager in front of the beehive, on the torches, until the status bar reads "Trying an Idea". To harvest the honey, you will have to drop a villager in front of the hive repeatedly; it helps if it's a farmer. Monitor the honey's output by clicking on the hive.

  3. Identify the Chief (Puzzle #1):

    Drag villagers one by one to the red and yellow robe that is hanging at the amphitheater. Have each one try it on till the chief is identified. If you've tried all your villagers and none are the chief, it's probably the baby of a nursing mom. Wait and try it again. Later in the game, you'll need to repeat this process if your chief dies. At Level 1 of Leadership, your chief can grant magic food: drop her on the food bin in case of emergency. The Chief can only do this once every 24 hours, so use it wisely.

  4. Plant the Seed:

    Something fruit-shaped will appear on the ground in the soil area (keypad section 6). Drop a villager on it. He will plant it and it will become a fruit tree.

  5. Get a Scientist, a Farmer and a Builder Going:

    You need a villager to continually harvest honey. Then, you need one to begin researching, at the table in the messy lab (keypad section 4). At this point, if you have a third free adult villager, start him or her clearing the leaves (in keypad section 3).

  6. Rebuild the Lab (Puzzle #3):

    When you have an Adept Scientist, drop him or her on the items that are strewn around the village in random places. There are five items total. You'll have to drop a villager on each one separately; he won't go back and forth. The items are: a plain brown pot, a yellow and white pot, a red and white pot, a gray bowl with spoons, and a multi-colored stick-shaped item. The items are in a different place in each game.

  7. Collect Herbs:

    Any villager can collect the herbs that are located around the village. The five herbs available to you at this time are (starting at top of map and working counter-clockwise):

    • Tiger Lily: Orange flower at the top of the path (keypad section 8)

    • Rose: red and pink bush at the base of the rock wall in the orchard (keypad section 6)

    • Black Orchid: dark purple flower in the grassy area under the orchard (keypad section 3)

    • Lotus: small pink flower just to the right of the bath (keypad section 1)

    • Cactus: a prickly-pear plant just to the right of the lab, on the dirt path (keypad section 4)

    • 6th herb:

      Another herb will become available to you when you buy Level 2 Faction with tech points. It is a pitcher plant or a berry bush. It will appear to the left of the lab, near the community toilet area. (Nice!)

    A villager will bring an herb to the lab and put it on the table. Only three herbs can be collected and stored at any time.

  8. Make Potions:

    A potion requires three herbs, in any combination of the five or six available. See the Potion Recipes section for specific potion walkthroughs. When the lab table is holding three herbs, drop an Adept or Master Scientist onto the table and he or she will begin preparing the potion. You can have the scientist or any other villager test a potion—but if it is harmful, the villager's health will be compromised.

  9. Any time you have free people that aren't researching or nursing or collecting food, keep them working on Clearing Leaves:

    Sending lots of untrained villagers to clear leaves at the grassy area to the far right of the village will help you complete Puzzle #4, and is also an easy build project that will give builders experience. People tend to wander off from this project so use the chief to help direct work. You might consider setting your villagers to this before you turn the game off for the night, and coming back to the completed results in the morning (a burial area).

Once Your Village is Running

  1. Buy Some Technology:

    At this point, if you are going to keep playing for a while and want the instant gratification, purchase Level 2 Alchemy so that your scientist can make more potions without blowing himself up. But, if you can take a break and let the clock run for awhile to accrue more tech points, wait to buy... then when you return, buy Level 2 Restoration first. Save for Level 2 Alchemy when your points are back up.

    So, if you buy Level 2 Alchemy at this point, I would keep your scientist on potions, your farmer harvesting honey and fruit (when the tree is mature), and your builder on clearing leaves.

  2. When you buy Level 2 Restoration, Rebuild the Lift (Puzzle #6):

    You'll need a couple of Adept Builders for this; the Chief will be of assistance too.

    Drop at least two builders on the broken machine in the orchard. When they have repaired it, it can be used to harvest seeds from the tree above the orchard. Two more seeds can be planted in total.

    The lift only works in the rain, so you'll have to either wait for rain to come, or create rain by performing a weather dance (Puzzle #5). When it starts to rain, drop a villager on the platform of the lift while it is still on the ground (a villager cannot board the lift once the platform has begun to raise). The rain will fill the bucket which will raise the villager up to get a seed. Plant the seed right away. After the third tree has sprouted, the seeds that drop from the tree will go into the food bin. Once all three trees are mature and producing fruit, you will have completed Puzzle #10 (The Orchard).

  3. If you can support them with food, don't forget to make babies if you haven't already... and don't forget that nursing moms are out of commission for two game years (or, approximately 240 minutes on "normal" speed). Try to always have a baby in the village, as long as your population will support it.

  4. If you have a Master Builder at this point, then A:

    Draw the Bath Plans. Drop the Master Builder onto the blank drawing board in the alchemy lab. He will make plans for repairing the bath (Puzzle #8), and you can start putting builders on this. This project takes a long time; a Chief directing work will help.

    If you don't have a Master Builder at this point, then B:

    either leave your villagers clearing leaves—or if that's finished, drop them onto another project: rebuilding the hut nearest the food bin, or clearing the rubble to the right of the bath.

At this point, the game can go many different directions, based on your play variables. Here are the specific solutions for the remaining Puzzles:

  • Puzzle #5

    The Weather Dance:

    Prerequisites: Level 2 Leadership, at least 2 Adept Farmers, and a completed Puzzle #1. Drop your chief on the fire and he will start to do a rain dance. Drop at least two other farmers on the fire as well, and rain will happen. If you did not get a "puzzle completed" pop-up window, you might need to add another farmer, so repeat the process of dropping the Chief and then three farmers onto the fire.

  • Puzzle #9

    Repairing the Statue:

    Prerequisites: Level 3 Restoration, Level 3 Leadership, completed Puzzle #8, a Chief, lots of trained builders.

    Make sure the bath is totally completed, at which point the plans will disappear from the lab chalkboard. Drop a Master Builder on the chalkboard again to draw plan for repairing the statue.

    Then, fly a Master Builder over the stone path to the key door. At some point, the builder will "see a good place to anchor the statue." Drop him on that spot and he or she will build the scaffolding. Then, drop your chief onto the statue to direct work. Put as many builders as you have free onto this project, which takes a really long time. They will slooooooowly inch the statue up the hill and back into position.

  • Puzzle #11

    Getting Rid of the Sharks.
    Prerequisites: Level 2 Faction, a working alchemy lab and Adept Scientist.

    Once you have the sixth herb from leveling up in your faction, you can get rid of the sharks with a potion. The potion recipe is Orchid + Orchid + 6th herb (for Nature Faction), or Rose + Rose + 6th herb (for Magic Faction).

    Have a scientist make the potion, then use it. She will then fill a vial with the potion, carry it to the ocean and dump it in. The sharks will disappear and your villagers can fish in peace. From here on out, you don't have to worry about food any longer.

  • Puzzle #12

    Aromatherapy

    Prerequisites: Level 3 Medicine, a completed Puzzle #8, and a Master Doctor.

    Put a Master Doctor near or in the bath; he will begin collecting lotus flowers and placing them in the bath bowls. Once all six bowls are filled, drop the doctor on the fire. He will light a torch and then light the flower bowls to create aromatherapy.

  • Puzzle #13

    The White Gem Key

    Prerequisites:(None, but you have to wait for the fire to burn a certain amount of time. You will know it's ready when it is giving off sparkles. If you can't see sparkles but think it might have been long enough, you can check by dropping a villager on the waterfall on the right. If he or she collects water in a bowl and dumps it on the fire pit, you can solve this puzzle. If she just gets a drink, you'll have to wait longer.)

    So, you can either have the villagers put the fire out (with water in bowls), or you can just wait for the fire to burn out. When the fire is out, you will see a white diamond gem on the fire pit. Immediately afterward, it will be too hot for your villagers to pick up—but again, you can either have them pour bowls of water on it, or just wait for time to pass. When the gem is cool, drop a villager on it and he will take it to the door.

  • Puzzle #14

    The Pink Gem Key

    Prerequisites: completed Puzzle #3 (alchemy).

    To reach the pink gem key on the cliff over the rose bush, a villager will need to jump up and grab it. Have a scientist make a "light and springy potion" (Rose + Cactus + Lotus). Drop a villager on the potion, wait till he drinks it, then drop him on the ground right under the gem. He will jump up and collect it, then take it to the door. Do not pick him up during the trip to the door, or he will drop the key and you will have to start again.

  • Puzzle #15

    The Round Pearl Key

    Prerequisites: A Chief, a Master Builder, a Master Scientist and a completed Puzzle #9.

    After the statue is complete, a Master Builder can collect an odd-looking item from the base, near the amphitheater. It looks like a dark blue seashell. It will need to be rounded off in the waterfall, but only by a Master Builder. Then it will need to be polished, but only by a Master Scientist. Once the pearl is completed, the Scientist will leave it in the lab. Drop the Chief on the pearl, who will then take it over to the giant clam on the coral reef, and swap the light blue pearl for the dark one. This is the third key to the door at the top of the path.

  • Puzzle #16

    Prerequisites: Completed Puzzles #13, 14, 15

    [I am sorry to report that I played a test version of VV3, which had a bug that prevented one from reaching the final puzzle.

    I got this puzzle tip from someone else but haven't played this piece myself. I am currently trying to re-play to the end in order to correct this. But, proceed at your own risk from here!
    ~ pineapple]

    Once you have the three keys in the door, a special room will appear.

    Put a villager on the farthest left position of the sun dial.

    Wait for the sun.

    Have a villager interact with the people that appear.

Virtual Villagers 3 – FAQ

We see a lot of the same questions on this game, so here is a FAQ from JIG. Please read through these questions and answers before posting your question on the thread.

Question #1 – I’ve bought level 2 Faction, but I can’t find the sixth herb. Where is it?

Nature Faction will give you the Pitcher Plant and Magic Faction will give you the Berry Bush. Both are located to the left of the Alchemy Lab. Here are screenshots to help you.

Pitcher Plant:
http://jayisgames.com/images/hs_pam_virtualvillagers3_pitcherplant.jpg

Berry Bush:
http://jayisgames.com/images/hs_pam_virtualvillagers3_berrybush.jpg

Question #2 – My villagers are starving. How can I get more food?

  1. Plant all three fruit trees. You’ll need level 2 Restoration to repair the lift. It will take three Adept Builders at the same time. After repairing the lift, put a villager on it when it starts to rain. The villager will be lifted up to the tree and a seed will fall. Do this twice to plant the fruit trees. You can support 12 to 15 villagers with the fruit from these trees.

  2. Make it a priority to get level 2 Faction so that you can get the sixth herb. You must have this herb to make the potion to get rid of the sharks. Check the list of potions in the walkthrough to find the one you need.

  3. In the meantime, your chief can create magic food every 24 hours and have your children collect mushrooms to help with food points. You can use a trick to double your food points when a child picks up a mushroom. Pause the game by tapping the spacebar, drop the first child on the mushroom, unpause and re-pause quickly by tapping the spacebar twice quickly, drop the second child. Unpause and both children will pick up the mushroom if you are quick enough. You can try to get three children if you’re really quick.

Question #3 – I put two Adept Builders on the lift, but they won’t fix it. What am I doing wrong?

You need three Adept Builders to fix the lift. Put them on it at the same time.

Question #4 – How can I get more tech points?

One thing that will help is duplicate collectibles. After you already have an item, the duplicates of it will earn tech points for you. Common items earn 100 points, uncommon items earn 250 points, and rare items earn 1,500 points. You can also double that amount by dropping two children on the item: pause by tapping the space bar, drop the first child, unpause and re-pause by tapping the space bar twice quickly, drop the second child, unpause one last time. If you do it quick enough, both children will pick up the item (or mushroom) for double the points.

Question #5 – My statue is stuck at the top of the path. My chief won’t direct work. What do I do?

This is probably a bug that has been fixed in Version 1.00.04. Check the lower left corner of your details screen for your version. If you have the older version, go back to the site where you originally purchased the game and download it again. Save it on top of your existing game and you shouldn’t lose your progress.

Question #6 – My chief died and I can’t find a new one. What do I do?

One of your villagers is definitely your chief. You can use the details screen to make sure you test every villager or you can pause the game and drop everyone on the robe at the same time. Keep in mind that nursing mothers cannot try on the robe. If none of your villagers is the chief, have the mothers and babies try on the robe when she’s through nursing.

Question #7 - How do I get my villagers to have babies? How do they have twins and triplets?

It's somewhat difficult to have babies at the beginning of the game. It gets easier as you buy Medicine technology and villagers gain parenting experience. However, until then, you need to be persistent. Also, you don't have to wait for them to actually go indoors. When you hear the kissing sound after dropping them, that's when it happens. You can immediately pick the villager up and drop him/her again. Do it over and over until you see the population counter go up or the female is carrying a baby. Don't give up and it will happen eventually, even if you have to drop them 15 times in a row!

Twins and triplets occur randomly. They come late in the game after you've purchased medical technology and your villagers are in overall good health. Fertility potions don't help with twins and triplets..

Question #8 - I don't have any more building projects. How can I train more builders?

Your villagers can still gain building experience after all the projects are finished. Drop a villager onto a completed hut for repairs. There is also an energy potion that will sometimes (not every time) increase building skill. The potion is:

Cactus+Tiger Lily+Black Orchid

Question #9 - How I get a villager over the age of 90?

There’s not really anything specific to get a villager over the age of 90. It will come late in the game when you have most, if not all, of the puzzles solved. They help with the overall health of villagers. Also, maintain good conditions for the villagers. Keep the fire burning. Train lots of doctors. And keep in mind that the aromatherapy puzzle, for example, may not immediately produce longer life for the existing adults. However, children born after the aromatherapy puzzle will be healthier and will live longer. Also, having Nature Faction increases longevity. You’ll get 90+ villagers eventually. I have a few who lived past 100.

Question #10 - How do I train doctors?

Once you purchase level 2 Medicine, you can train doctors at the hospital to the right of the science lab. It works just like training scientists. Drop a villager on the table area where the beds are and he/she will gain experience as a doctor.

Question #11 - Where are all of the herbs?

Here is a list of all the herbs, plus screenshots of each.
All the herbs:

Tiger lily - At the top of the path.
http://jayisgames.com/images/hs_pam_virtualvillagers3_tigerlily.jpg

Rose - At the base of the cliff, where the children play in the dirt.
http://jayisgames.com/images/hs_pam_virtualvillagers3_rose.jpg

Cactus - To the right of the science lab.
http://jayisgames.com/images/hs_pam_virtualvillagers3_cactus.jpg

Lotus Plant - To the right of the bath.
http://jayisgames.com/images/hs_pam_virtualvillagers3_lotusplant.jpg

Black Orchid - Below where the children play in the dirt, against the wall.
http://jayisgames.com/images/hs_pam_virtualvillagers3_blackorchid.jpg

Pitcher Plant (Nature Faction 6th herb) - To the left of the alchemy lab.
http://jayisgames.com/images/hs_pam_virtualvillagers3_pitcherplant.jpg

Berry Bush (Magic Faction 6th herb) - To the left of the alchemy lab.
http://jayisgames.com/images/hs_pam_virtualvillagers3_berrybush.jpg

Question #12 - Will I be able to collect all of the tablet pieces after the rubble is cleared?

Yes. The tablet pieces will continue to appear in the same area even after the rubble is cleared.

Quesion #13 - I've finished the bath, but the plans won't clear from the chalkboard so I can draw the ones for the statue. What should I do?

This is a known bug in the game. According to the game's developers, you can still write the plans for the statue on top of the bath plans by dropping a Master Builder on the chalkboard once the bath is completed. It will look messy with both drawings on top of each other, but you will still be able to do the statue puzzle.

2181 Comments [leave a comment]

Nice hint-through, Pineapple!

Very helpfull. One thing though, I found I could start building the bath in puzzle 8 without having restoration 2.

Thanks, Donut!

Zaiman: I noticed that earlier today also. Here's a question for you: what setting are you playing on? I was also able to start the bath without buying Restoration Tech, but I assumed it was because that particular tribe was set to Easy. I was sure that on "normal", I did have to buy it... but now I'm wondering.

loving the game. hints very useful. but can't find berries for shark potion

Potion to make everyone work faster
-cactus, Black Orchid, Lotus
Potion to increase skill
- Rose, Lotus, cactus

That might be it,pineapple. My furthest tribe is also on easy.

Where are the berries I need to make the shark potion? The spoiler says I can make the potion before buying tech but I can't find the berries. I have level 1 nature faction.

Tina, you do need Level 2 Faction to complete Puzzle #11 (ie sharks). The shark potion requires the 6th herb.

how do you find these 'berrys' and the 'locust?

Where in the world do I find the lotus herb? I have drug a villager everywhere. please help. THX

The lotus is

near the bath. Look just to the right of the bath staircase.

The pitcher plant or the berry bush

will only appear after you've purchased Level 2 in Nature or Magic.

It is located to the left of the alchemy lab, behind the spot where everyone goes when Nature Calls!

Once a day you [supposedly] can put chief on cliff's edge next to door and chief will point to a rare collectible.

Instead of pointing, my chief just turns in a circle, gets a rainbow overhead.

Please, how does this tell me where the rare collectible is?

Thx!!!

Where can i find the cactus? I've tried just about every single plant out there and still nothing?

The cactus is right next to the labratory.

To find the cactus:

It is to the right of the amphitheater

I was watching one of the kids and he went to examine it.

where is the locus plant located?

I tried that potion to increase skills and it is the same as the light and springy potion, It does nothing for skills

Help!! My fruit tree and honey are almost out. I bought level 2 nature thinking it'll help, but nothing changed.

My fire went out and I can't get the villagers to pick up a torch to re-light it. I have dry grass in place. What am I doing wrong?

Anyone know what any other potions do? I tried making the health one, but it blew up and said I needed a higher level of alchemy.

I Started the game twice already and my people are going to die again. I planted one banana tree but I can't find another and it is going to run out soon. Please help me.

I have no food left from my fruit tree and no more honey from the bee hive, but dont have enough tech points to buy level 2 restoration or fraction....please let me know what to do before my tribe starves

I have exhausted the honey, and am running out of food. Where is my next source of food?

Ok, this is starting to get on my nerves, lol. Why won't my villagers praying to the gods work? I have tried a million times with adept builders and master builders. neither work, they do the weather dance but no rain will come. UGH!!! what am i doing wrong?

Hey Guys, I've got one question: What's about this shell at the reef with the pearl inside? Everytime I drop a villager above it, it's closing and I don't know what to do with it... Please help me!

To get more food (it still takes a while):

Fix the machine
When it starts to rain, put a villager on the platform
the water will gather in the bucket and raise the platform
The Villager will knock down some fruit that will either be put in the food bin or be planted

What I do for food when I'm out of honey and the fruit tree is use the Chief on the food hut. He/she will creat magic food. They can only do it once every 24 hours so if you need more food go to the menu under options and pause the game until tomorrow when your chief can do more magic food.

Hi There,
I have read the recipe list for light and springy, and have repeatedly made it. However all I get is a yellow puff of smoke. I am on the easy setting. Any ideas? Many thanx in advance.

Can anyone tell me where I should start looking to find pieces of the tablet for the collectibles? I haven't seemed to find any of them and I have been playing this for 4 days. I thought some should have popped up by now. Do I need to have a certain level of something? I'm on easy mode. Thanks for any help!

No Worries
To make the springy potion you need a expert scientist.

@Toxshock: Potions won't always work properly until you've purchased Level 2 Alchemy. If your scientists are having trouble making potions work, it's probably that you need to level up.

@Steffi: That giant clam is protecting a pearl. It doesn't want you to take it away. This is a puzzle you'll need to solve later.

@Kate: Those won't start to appear until you begin working on Puzzle #7, which requires Level 2 Restoration.

@george avgeris: You have to have Level 3 Leadership for your chief to point out a rare collectible.

@Liz: to keep the fire going:

You need to get firewood from the pile by the beach, and then dry grass by the waterfall. Once both are on the fire pit, drop an adult villager on the pit and he or she will start the fire.

@Anonymous: WRT the weather dance...

You need to be using farmers, not builders. And, you need Level 2 Leadership.

@Anonymous, mdnitesky, Gladys: WRT getting more food:

Once you're out of honey, that's it. You'll need to have a fruit tree going. And of course the first one runs out of fruit pretty quickly.

The next food source will be additional fruit from 2nd and 3rd fruit trees. You need to buy Level 2 Restoration in order to fix the machine, which is Puzzle #6. Once your villagers can use the machine (a lift), they can knock down two more seeds to plant in the orchard area.

hi all
i have completed all my tech and have done all the puzzles except the statue the pearl and the last one. i have a chief i have master builders but for some reason my builders have pushed the statue to the bend near the door but won't do anything more with it and so i can't get it to complete. please if anyone can help what am i doing wrong.
thanks marie

Also, there is a direct walk-through with explicit instructions on the way! :)

Would say a bit more on the lift. I have it restored and have level 2 restoration, and I have waited for the rain, for the bucket to fill up. I am having problems getting any of my villages to stand on the lift, please could you give me a hint as I'm really starting to need food. Many Thanx Again

i found a minor health potion here it is:

Cactus x 3

umm. i am totally out of food and i don't know what to do! i had over 300 food but then i ran out of honey and i dont have enough Restoration to fix the machine and my villagers are gonna starve! help me please!

To anyone needing food:

Mushrooms are food...and thats why the kids are there. (lol)
I've had 0 food and mushrooms keep appearing..send the kids to pick them up..mushrooms appear more often during and just after rain storms.
Also your adult workers do more work with less food (under 300)when the food gets to 300 or more the adults do more walking around and less work...if the adults can be kept busy your tech points also build faster (don't let them "worry about food"...put them to work.
(just call me slave driver)

Hope this helps

Ok, I did the waether dance with my cheif and 2 master farmers and 2 adept farmers and it started raining but it didn't give me the puzzle. Is there something else your suppose to do?

Ok, i used my cheif, 2 adept farmers, and 2 master farmers on the weather dance. it started raining but didn't complete the puzzle, i am lost. Please help

@Toxshock: This part is tricky.

A villager can't climb on the lift, so you can't drop them on it after it's already been raised. You have to drop them on the platform right when the rain starts, before the bucket fills. It might help to pause the game when the rain starts.

@kyrider: I don't know what to tell you. Did you buy Level 2 Leadership?

Virtual Villagers 3 Strategy Guide and Walkthroughs

Getting Started

  1. Fire

    Drop a villager on the dry wood in the pile by the beach (FYI, this wood is always "dry" even if it's raining). He will carry it to the fire pit automatically. Drop a villager on the pile of dry grass near the waterfall. When grass and wood are in place, drop a villager on the fire pit again. To replenish the fire, occasionally drop a villager on the wood pile again and he will just add dry wood. You can monitor how much fire time remains by clicking on the fire pit.

  2. Get Honey (Puzzle #2):

    Drop a villager in front of the beehive, on the torches, until the status bar reads "Trying an Idea". To harvest the honey, you will have to drop a villager in front of the hive repeatedly; it helps if it's a farmer. Monitor the honey's output by clicking on the hive.

  3. Identify the Chief (Puzzle #1):

    Drag villagers one by one to the red and yellow robe that is hanging at the amphitheater. Have each one try it on till the chief is identified. If you've tried all your villagers and none are the chief, it's probably the baby of a nursing mom. Wait and try it again. Later in the game, you'll need to repeat this process if your chief dies. At Level 1 of Leadership, your chief can grant magic food: drop her on the food bin in case of emergency. The Chief can only do this once every 24 hours, so use it wisely.

  4. Plant the Seed:

    Something fruit-shaped will appear on the ground in the soil area (keypad section 6). Drop a villager on it. He will plant it and it will become a fruit tree.

  5. Get a Scientist, a Farmer and a Builder Going:

    You need a villager to continually harvest honey. Then, you need one to begin researching, at the table in the messy lab (keypad section 4). At this point, if you have a third free adult villager, start him or her clearing the leaves (in keypad section 3).

  6. Rebuild the Lab (Puzzle #3):

    When you have an Adept Scientist, drop him or her on the items that are strewn around the village in random places. There are five items total. You'll have to drop a villager on each one separately; he won't go back and forth. The items are: a plain brown pot, a yellow and white pot, a red and white pot, a gray bowl with spoons, and a multi-colored stick-shaped item. The items are in a different place in each game.

  7. Collect Herbs:

    Any villager can collect the herbs that are located around the village. The five herbs available to you at this time are (starting at top of map and working counter-clockwise):

    • Tiger Lily: Orange flower at the top of the path (keypad section 8)

    • Rose: red and pink bush at the base of the rock wall in the orchard (keypad section 6)

    • Black Orchid: dark purple flower in the grassy area under the orchard (keypad section 3)

    • Lotus: small pink flower just to the right of the bath (keypad section 1)

    • Cactus: a prickly-pear plant just to the right of the lab, on the dirt path (keypad section 4)

    • 6th herb:

      Another herb will become available to you when you buy Level 2 Faction with tech points. It is a pitcher plant or a berry bush. It will appear to the left of the lab, near the community toilet area. (Nice!)

    A villager will bring an herb to the lab and put it on the table. Only three herbs can be collected and stored at any time.

  8. Make Potions:

    A potion requires three herbs, in any combination of the five or six available. See the Potion Recipes section for specific potion walkthroughs. When the lab table is holding three herbs, drop an Adept or Master Scientist onto the table and he or she will begin preparing the potion. You can have the scientist or any other villager test a potion—but if it is harmful, the villager's health will be compromised.

  9. Any time you have free people that aren't researching or nursing or collecting food, keep them working on Clearing Leaves:

    Sending lots of untrained villagers to clear leaves at the grassy area to the far right of the village will help you complete Puzzle #4, and is also an easy build project that will give builders experience. People tend to wander off from this project so use the chief to help direct work. You might consider setting your villagers to this before you turn the game off for the night, and coming back to the completed results in the morning (a burial area).

Once Your Village is Running

  1. Buy Some Technology:

    At this point, if you are going to keep playing for a while and want the instant gratification, purchase Level 2 Alchemy so that your scientist can make more potions without blowing himself up. But, if you can take a break and let the clock run for awhile to accrue more tech points, wait to buy... then when you return, buy Level 2 Restoration first. Save for Level 2 Alchemy when your points are back up.

    So, if you buy Level 2 Alchemy at this point, I would keep your scientist on potions, your farmer harvesting honey and fruit (when the tree is mature), and your builder on clearing leaves.

  2. When you buy Level 2 Restoration, Rebuild the Lift (Puzzle #6):

    You'll need a couple of Adept Builders for this; the Chief will be of assistance too.

    Drop at least two builders on the broken machine in the orchard. When they have repaired it, it can be used to harvest seeds from the tree above the orchard. Two more seeds can be planted in total.

    The lift only works in the rain, so you'll have to either wait for rain to come, or create rain by performing a weather dance (Puzzle #5). When it starts to rain, drop a villager on the platform of the lift while it is still on the ground (a villager cannot board the lift once the platform has begun to raise). The rain will fill the bucket which will raise the villager up to get a seed. Plant the seed right away. After the third tree has sprouted, the seeds that drop from the tree will go into the food bin. Once all three trees are mature and producing fruit, you will have completed Puzzle #10 (The Orchard).

  3. If you can support them with food, don't forget to make babies if you haven't already... and don't forget that nursing moms are out of commission for two game years (or, approximately 240 minutes on "normal" speed). Try to always have a baby in the village, as long as your population will support it.

  4. If you have a Master Builder at this point, then A:

    Draw the Bath Plans. Drop the Master Builder onto the blank drawing board in the alchemy lab. He will make plans for repairing the bath (Puzzle #8), and you can start putting builders on this. This project takes a long time; a Chief directing work will help.

    If you don't have a Master Builder at this point, then B:

    either leave your villagers clearing leaves—or if that's finished, drop them onto another project: rebuilding the hut nearest the food bin, or clearing the rubble to the right of the bath.

At this point, the game can go many different directions, based on your play variables. Here are the specific solutions for the remaining Puzzles:

  • Puzzle #5

    The Weather Dance:

    Prerequisites: Level 2 Leadership, at least 2 Adept Farmers, and a completed Puzzle #1. Drop your chief on the fire and he will start to do a rain dance. Drop at least two other farmers on the fire as well, and rain will happen. If you did not get a "puzzle completed" pop-up window, you might need to add another farmer, so repeat the process of dropping the Chief and then three farmers onto the fire.

  • Puzzle #9

    Repairing the Statue:

    Prerequisites: Level 3 Restoration, Level 3 Leadership, completed Puzzle #8, a Chief, lots of trained builders.

    Make sure the bath is totally completed, at which point the plans will disappear from the lab chalkboard. Drop a Master Builder on the chalkboard again to draw plan for repairing the statue.

    Then, fly a Master Builder over the stone path to the key door. At some point, the builder will "see a good place to anchor the statue." Drop him on that spot and he or she will build the scaffolding. Then, drop your chief onto the statue to direct work. Put as many builders as you have free onto this project, which takes a really long time. They will slooooooowly inch the statue up the hill and back into position.

  • Puzzle #11

    Getting Rid of the Sharks.
    Prerequisites: Level 2 Faction, a working alchemy lab and Adept Scientist.

    Once you have the sixth herb from leveling up in your faction, you can get rid of the sharks with a potion. The potion recipe is Orchid + Orchid + 6th herb (for Nature Faction), or Rose + Rose + 6th herb (for Magic Faction).

    Have a scientist make the potion, then use it. She will then fill a vial with the potion, carry it to the ocean and dump it in. The sharks will disappear and your villagers can fish in peace. From here on out, you don't have to worry about food any longer.

  • Puzzle #12

    Aromatherapy

    Prerequisites: Level 3 Medicine, a completed Puzzle #8, and a Master Doctor.

    Put a Master Doctor near or in the bath; he will begin collecting lotus flowers and placing them in the bath bowls. Once all six bowls are filled, drop the doctor on the fire. He will light a torch and then light the flower bowls to create aromatherapy.

  • Puzzle #13

    The White Gem Key

    Prerequisites:(None, but you have to wait for the fire to burn a certain amount of time. You will know it's ready when it is giving off sparkles. If you can't see sparkles but think it might have been long enough, you can check by dropping a villager on the waterfall on the right. If he or she collects water in a bowl and dumps it on the fire pit, you can solve this puzzle. If she just gets a drink, you'll have to wait longer.)

    So, you can either have the villagers put the fire out (with water in bowls), or you can just wait for the fire to burn out. When the fire is out, you will see a white diamond gem on the fire pit. Immediately afterward, it will be too hot for your villagers to pick up—but again, you can either have them pour bowls of water on it, or just wait for time to pass. When the gem is cool, drop a villager on it and he will take it to the door.

  • Puzzle #14

    The Pink Gem Key

    Prerequisites: completed Puzzle #3 (alchemy).

    To reach the pink gem key on the cliff over the rose bush, a villager will need to jump up and grab it. Have a scientist make a "light and springy potion" (Rose + Cactus + Lotus). Drop a villager on the potion, wait till he drinks it, then drop him on the ground right under the gem. He will jump up and collect it, then take it to the door. Do not pick him up during the trip to the door, or he will drop the key and you will have to start again.

  • Puzzle #15

    The Round Pearl Key

    Prerequisites: A Chief, a Master Builder, a Master Scientist and a completed Puzzle #9.

    After the statue is complete, a Master Builder can collect an odd-looking item from the base, near the amphitheater. It looks like a dark blue seashell. It will need to be rounded off in the waterfall, but only by a Master Builder. Then it will need to be polished, but only by a Master Scientist. Once the pearl is completed, the Scientist will leave it in the lab. Drop the Chief on the pearl, who will then take it over to the giant clam on the coral reef, and swap the light blue pearl for the dark one. This is the third key to the door at the top of the path.

  • Puzzle #16

    Prerequisites: Completed Puzzles #13, 14, 15

    [I am sorry to report that I played a test version of VV3, which had a bug that prevented one from reaching the final puzzle.

    I got this puzzle tip from someone else but haven't played this piece myself. I am currently trying to re-play to the end in order to correct this. But, proceed at your own risk from here!
    ~ pineapple]

    Once you have the three keys in the door, a special room will appear.

    Put a villager on the farthest left position of the sun dial.

    Wait for the sun.

    Have a villager interact with the people that appear.

I have emergency question..

For get a key,it writes u need to mix up rose+lotus+cactus.

When I mix up all this , potion explode.What to do??

What does it mean when my villagers are "worried about food," aside from the obvious? It seems like they interrupt other tasks to go worry, but don't end up doing anything useful.

I have come to the point i need a master Dr. How in the world do I train someone to become it. I know in the earlier games they could study the plants.....does not work in this one

Hey haz any1 tried this potion? Rose+cactus+tiger lily it haz crazy results! :-p

where is the 6th herb?
i tried looking where u told me to
but nothings there
and...i do have level 2 nature faction

Yes, i bought leadership 2 I have lvl 2 of everything.

i have a question. me and my mom have a tribe that we are working on together and we cant figure out how to get a lot of tech points. can anyone help? thanks

I don't know if anyone noticed this or not, but he CHIEF if it is a woman, she can be pregnant and be Chief at the same time.

ALSO.......up above it says something about the kids can gather herbs they can also do several other things as well besides herb gathering and collection stuff gathering. I will put it in spoiler tags in case you don't want to know it.
1.

they can help pour water onto the fire when you are trying to get the gem out of the fire cooled off

2.

they can also heal others who are sick.

@Kaja: If your potions are blowing up, it is because you need higher Alchemy Tech or better-trained scientists. You can keep trying to remake the potion -- just because it blows up once doesn't mean it will blow up each time.

@Daniel: It just means that the villagers are aware that you are low on food. Slowly, their health will weaken if you leave them in this condition without addressing your food situation. You can put them on other tasks, but they will often wander back to the food bin to worry.

@NikkiG: Drop a villager in the medical area (with the three piles of hay). He will start researching there and gain healing skill. If you buy Medicine Tech, the medical area improves and the doctors get skilled faster. Also, look for villagers that you can heal.

@Brad: the 6th herb only appears in one place. If you have looked there, and are still missing it, then you either don't have Level 2 in your Faction or are just not seeing the plant. Try flying a villager over that area and look for the status bar to read "Villager sees [herb]".

@Kymber: You can quickly accrue tech points in the following ways:

- Put lots of villagers in the lab to work on research. Then, the better trained they are, the more they earn, so keep your Adept and Master scientists in the lab.
- Have the children pick up lots of collectibles
- Make more potions

pineapple, does it matter what potions that we make?

PS on my post about the CHIEF WOMAN being pregnant. She can be pregnant, but she won't "oversee work" and stuff so I guess she won't "act" as chief until the baby is through nursing. bummer.

What is the diamond thing that everyone is talking bout? We cant find it in the fire. whats up???????

how can i get nature lvl 2 realy fast and i have troble with puzzles will any1 help me

Kymber, I don't really think it matters what potions you make as far as earning tech points. Still, I recommend that you keep making different ones anyway, just for the fun of seeing what happens.

The diamond in the fire:

The only thing that makes the diamond appear is time. You have to let the fire burn for a couple of days. For a couple of my tribes, the diamond just appeared one morning when I started the game up, after the fire had burned out. But the first time I played it, I had dropped a villager on the waterfall and suddenly, instead of "getting a drink", he got a bowl of water and carried it to the fire pit.
This is a long way of saying, I don't think there's anything you can do to bring on the diamond in the fire. If I'm wrong though, someone do post here and tell us!

what happens at the end and what's the point?


[Edit: Virtual Villagers is an open ended game in which you can keep playing for as long as you like. Although there are goals and objectives along the way, as well as puzzles to solve, the point of the game is to have fun playing while taking care of your villagers as you watch them grow and prosper on the island. -Jay]

I found that I needed 3 adept builders for the lift and not 2. Also, I can't figure out how to train a healer, I've tried placing someone in the clinic and it just doesn't work. Please help.

*Kaja: To get the Cliff Door key-

Make the potion of rose, cactus, lotus. Have your person drink then drag him to the bottom of the cliff where you see the pink door key. They will get high enough to reach it. You must have a Master Scientist make the potion.

*Steffi: For your pearl question-

Focus on rebuilding your statue, that will lead to the solution puzzle.

Sorry about the comment above. I tried to mark it with Spoiler tags but I guess I misunderstood. :(


[Edit: I've fixed them for you. Make sure your <spoiler> tags are all lowercase. :) -Jay]

hey i am just having a moment here, and can't figure out how to gather food from the fruit tree or seeds whichever...

any ideas?

how do u earn more tech points to get things you need

Quick question: I have level 2 leadership, but how does the chief educate the children?

JAMIE - you accumulate tech points by researching, which takes time. Drag an adult to the large table in the alchemy lab (the building with the bamboo walls). Keep trying until it says the villager improved at researching.

You can also earn tech points by having children find collectibles.

Upgrading the Science technology (with tech points) allows you to earn tech points faster.

Hi;
I could not solve puzzle 16. Pineapple hint from other person did not work:( Please help.
Cheers

Hi, my chief has died of old age, but I have a few puzzles unsolved that I realise I needed him for, what happens? I have tried to re create another chief but it says the robes dont fit anyone else, any ideas?.....

Need food? Drag your chief to the food bin. The chief will grant you food!

I need help- I have all 3 trees in the orchard but they are empty. No time given when they might have fruit again- not sure if they ever will. How do I get more food?
thanks

I have level 2 of everything and still no berry bush for sharks...what now?

Ria: To educate the children,

you drag the chief to one of the children. Remember, you can only do this once a day.

A hint to those who don't like waiting,

you can change the time on your computer. For example, the game's hours are related to the hours passed on the computer. So, if it's 5:00pm and you change it to 6:00pm, one hour has passed in the game. Warning: you should not be advancing the time too much because your villagers may die of starvation or disease. I suggest you advance the time an hour and check on your villagers.

JAMIE: To accumulate tech points, Jay is right, pick up collectibles, the first time you get one you don't get any tech points, but the second time you can get the following amount of tech points:
Common collectible: 100 tech points
Uncommon collectible: 250 tech points
Rare collectible: 1500 tech points
To get the tablets,

you have to start clearing the rubble, at 2% they begin to come out.

Moreover, to train a healer,

drag a villager to the table in the clinic, it should say "Studying medicine".

To get the weather dance,

make sure the chief and the three other adept farmers are "dancing the weather dance", not "dancing poorly".

I hope I helped.

Emma: anyone can be a chief,

if you have any pregnant women, wait til they have their child and then drag the child to the robes. There is always going to be a chief.

mw: you can get food from the mushrooms,

perform the weather dance so they mushrooms would be abundant and you can get food by putting a villager (not a nursing mom) on the lift, however, the fruit the falls only gives 4 food.

tina cifaldo: you can only get the berry bush if you have level two on the magic faction.

it's located on the left of the lab.

To solve puzzle sixteen,

you will need to have solved Puzzles 13, 14, and 15. Once all three keys are in the door, the sun dial room will be revealed. Drop a villager on the sun dial until it reaches the position at the furthest left (there are three locations for the sun dial). When a beam of sunlight hits the sun dial, ghostly figures will appear in the room. Drop a villager on those ghosts and the mystery of the secret city will be revealed!

When I tried to do the weather dance it did not work. I put my chief, a master farmer and an adept farmer on the fire. They danced for a while then went of woring about food. I tried in five times and still no rain. Any ideas? They would really help.

I keep getting: No potion ready!
I have all of the alchemy and and 2nd level magic..
What's going on?!?!

oh...figures I would buy the wrong thing...thank you

how many people can you have per hut? i have 17 people and one hut and it says that i cant have anymore people for lack of space. why?

I finally finished the puzzles myself, so here's an updated clue for Puzzle 16. You do need to have completed Puzzles 13, 14, 15.

HINT For Puzzle 16

This has everything to do with the history of the Secret City. Do you remember the story from the cave?

Have your villagers explore the mountain room. Who are those two people on the wall?

There's only one thing a villager can interact with, and that thing has to interact with nature.

The green disk on the floor in the center of the room is a sun dial. Can you position it to receive some sun?

Have your villager move the sun dial to the left side of the circle. Then wait for a sunbeam.

When the villager ghosts appear, have your villager talk to them. Now you know the secret of the Secret City!

EXPLICIT For Puzzle 16

Once the last key is put into the door, the door will automatically open and the room inside the mountain will be revealed.

The weird round space on the floor of the mountain room has a faucet-looking thing + green disk which together form a sun dial. Drop a villager on the green disk until it moves to the left of the circle (at "9:00" position if it were a clock). Wait until a beam of sunlight shines down on the dial.

Two ghosts of the Secret City will appear. Drop a villager on the ghosts and they will tell you a story. You've solved the final Puzzle!

@tina cifaldo: Don't worry -- level 2 works the same on both Factions. You just need to use the

Pitcher Plant in potions instead of the Berry Bush.

@kymber: I don't know how many people are the max for one hut, but it's been around 15-18 for me. At least you've got plenty of people to put on restoring a new one! But -- you need to have leveled up to Restoration 2 to begin work on a second hut.

@ emma: My chief died and I went through the rest of the tribe one by one to see who could wear the robe next ... and it was a 5-year-old child! FYI: a child chief can still pick up mushrooms and collectibles.

@ Isolagirl: you need the chief and three adept (or master) farmers for the rain dance.

I just wanted to let everyone know if they dont already know that children can collect herbs!! You don't have to pull anyone off their work to collect herbs because the children can do it!

Just thought I would share this potion:

Cactus, Cactus , Lotus = big health potion.

if anyone would like to know to solve the child prodigy award:

make the potion combanation of orchid, rose, and lotus. it will make anyone who drinks it sick, then you can just place a child to heal the adults. keep repeating and you will have a master doctor. when villagers are as children they are reffered to as apprentise. this also gets you the doctor is in award since it takes more than 30 people to become a master

thanks. we finally finished the 2nd hut. now we have 21 people. is it possible for someone over 50 to get pregnant????

HELP!
Where do I find pieces of the Tablet?
I thought I saw pieces of them when my villagers were clearing the rubble... I tried to get a child to pick up the piece but they don't.

Where do I find the pieces of the tablet?

I thought I saw some while my villagers were clearing away the rubble but I can't get anyone to pick them up

Help!

we finished clearing the rubble but we don't have all of the tablet pieces. what do we do??

I appear to be almost done fixing the statue, it is up on the ramp, but noone will work on it anymore, I have a cheif, I have masters in everything, I'm completely upgraded. I've tried many, many times, but everyone just walks away, and does something else.
Any help hints, spoilers would be apreciated.
Thank you.

Hello everyone i am kind of new here. so i wanted to say hello before i asked my question.
Ok so i have heard that the tribal chief can make food...
So my question is how do i "use" the tribal chief to make the food? any help on this would be great.

Are there any sources of food other than the 3 trees and mushrooms? I lost an entire village of 24 because the trees were empty and there weren't enough mushrooms. There has to be another food source of some kind. I have my game set to easy.

I don't know if you already know this but there's another potion you can try that is not listed above.

use the orchid+cactus+lotus and it will make your villagers work faster

just found out that the only downside of this potion is that it won't work on ederly villagers

noel
just drop your chief by the food bin then he/she will make the food

noel2conner - once per day (every 24 hours) you may drop the chief on top of the food storage hut. The chief will make food by magic.

thank you for your help on that issue.
i am still waiting for the diamond to show up in the fire pit.
I have had one fire and let it burn completely out and it has been two days since then and i can't get the diamond to show up at all so i want to ask if i should start another fire and wait till it burns out then hope it shows up after the second fire or should i still wait.
Thanks for any help.

noel
always keep a fire going it helps your villagers survive, also the diamond can show up when the fire is burning too when the fire sparkles then the diamond is under it. another way to tell is drag a villager to where they would get a drink and if it says putting out fire then the diamond is there

i didnt know if anyone knew this weird glitch but...

if you havent finished the shark puzzle, drag a child to the furthest top right corner of the screen. he will stand on water, and when he/she moves, they will fall in, and can't move! also, if you do this with an adult, they wont scream "sharks! eek!" they will swim back to land normally.

interseting, huh?

if anybosy wants to see your villagers do something funny put together this potion

tiger lily + cactus + rose

I have reviewed other walk-through sites and as this one is most informative, I have a question.

I have completed all puzzles except for 9, 13, 15 and 16. To proceed further I need mega tech points. It has been some time since I've needed builders so most of them are getting older and I'm afraid may die before I gain enough tech points to build something else. There is one more hut to build and my guess is I need level 3 restoration to build it, which I do not have. So I basically have nothing to build to train builders. Is there anything I'm missing that my villagers can work on?

To Minnie:

I've you've got the most current version that fixes the bug, the best I can suggest is that you look very carefully for the spot where your chief can start directing work again. Sometimes it's along the path and sometimes it's near the base of the statue.

To Anonymous:

A virtual year is 2 hours on 2x speed.

To Nora:

Yes, the rubble has a purpose more than gaining building skill. :)

I recently came across your blog and have been reading along. I thought I would leave my first comment. I don't know what to say except that I have enjoyed reading. Nice blog. I will keep visiting this blog very often.

Deborah

[Edit: Thanks for your nice words, but please do not provide links to your website inside the post. Thanks, Kayleigh]

I had my villagers start removing the rubble/rocks in the bottom near the bath and after the first percentage was removed, I started getting tablets, quickly.
I'm not sure if this is a problem or not, but after I cleared out all the rubble/rocks and found the hole, the Tablet pieces seem to have stopped showing up.

Any help?

I don't know if this questioned was answered or if this should be 'spoiler' viewed, sorry if it is though. (Please tell me if it is though and where.)

IceWhisper -

The tablet pieces will continue to show up, but at a much slower rate. You just need to check frequently. Once I got my rubble cleared it took me several days to complete the collection.

Hi, i've just started with this game yesterday and don't seem to be doing very well. My villagers just starve as the honey runs out very quickly. You say something about planting a seed, but it's stopped appearing on my new tribes...?

JIGuest -

When you start a new game a seed should always be sitting over in the orchard area, near the shoreline. You can plant that one seed for extra food. Other than the tree and the honey, you need to work quickly to get level 2 building technology (and 3 adept builders) to repair the lift over in the orchard area. Once the lift is repaired you can use it to harvest more seeds to plant more trees.

For some reason, my builders stopped gaining more experience.
Right now most of them are stuck at 'Adept Builder', I have nothing more to build except the statue, but I require a Master Builder for that.
I've tried having them 'fix' the already-built huts, even though it says they gained more experience, the bar never moves or their name.
Will I have to restart the entire game to fix this or is there something else I can try?

[Edit: It takes a very long time, but they do eventually gain building experience by repairing huts. -Pam]

Sigh. I got bored after beating VV2 in an afternoon and left the game for a week and I only have 14 people alive out of 100. A ton of food, and a ton of Tech Points.
If this game was a online game, I would so sell.

I spend my days dressing my villagers in all black and making them... do whatever they want. They should have allowed you to travel the island to explore more. At least return to the old village from VV2 and say "Hey guys we are prosperous and bountiful. Come live over here!"
Good game, should of had more.
BTW finding a chief out of 100 people... takes forever.

Here is a hint to help:

The trick to allow 2 kids is relatively used in this as well. PAUSE! Drag your villagers to the general area then unpause. All the villagers no matter the amount will all try on the robe in unison. Looks like a big mess really. But in the end, they all will start to celebrate then out of the crowd, you will see a chief eventually. REMEMBER. CHILDREN CAN BE CHIEFS AS WELL. Mothering women can also be a chief, but you have to wait until the baby is running around by itself.

If you drag your chief onto the food bin he will 'create magic food' which means more food will come.

how will i get the berry bush

Ammar -

To get the berry bush you need to buy the level 2 faction of magic. If you have already started going down the path of the nature faction, level 2 will get you a pitcher plant.

I fast forwarded time for a day. And I just started playing virtual villager 3. So I haven't completed the lift and the puzzles after it. And now I'm left with two villagers. The cheif who right now is useless since he can't grant food. And his daughter who is 10. And were out of food. I'm afraid there both gonna die. I keep trying to find mushrooms. How much food should i have to make sure they both won't die. Untill the daughter turns old enough to work. And btw how old does the daughter have to be to work? Also can the daughter have a baby with the dad. Its the only way that i can think of to rebuild the tribe. I really don't want to start over.

[Edit: We strongly advise against changing your computer clock to advance the time in the game. Not only will it ruin your game, but it will also mess up other functions on your computer that rely on the clock. -Pam]

I keep getting female babies, only every eighth or so is male, what am I doing wrong?

To Nathan:

You aren't doing anything wrong. The gender of the babies is random and sometimes you only get one or the other. Just make sure you make as many babies as you can so that the tribe will continue to thrive.

To Melissa:

The daughter can collect mushrooms to help feed them. She'll be able to work at age 14. The chief can grant magic food every 24 hours, unless the game was completely fouled from changing your computer clock. And yes, they will be able to have babies. Family relationships are not recognized in the game once adulthood is reached.

The events that appear in the game (that orange screen with a story and junk), they only appear in easy mode? Because I'm in hard mode, had over 300+ people born and die since I started the game, I have tons of food and tech points, all puzzles done, most awards and collections, but I didn't get one event since I started. Did something go wrong?

My tribe is alive and prospers :-)

But I wonder about the debris in the lab. Does it clear up when I upgrade my tech level or do I have to make somebody do it? I tried a master builder but it didn´t help...

Any hints?

Has anyone else noticed that there is often a chiming noise that seems to be connected with the appearance of collectibles? Or am I just imagining things?

I'm up to moving the statue to the top of the hill. I only have 1 master builder and he is old. What happens if there are no more builders left?

Also I have completed most of the puzzles (except the statue, making the third key, and the last puzzle).

To Nightchild:

The debris in the alchemy lab will disappear when you purchase level 3 Science.

To Sugarbear1976:

The chimes have been a point of debate for a long time. Some say it's related to the collectibles and others say it's not. Personally, I tend to find collectibles when I hear the chimes. :D

To Benny:

If you run out of builders before the statue is completed, you'll have to train some more by repairing huts. It takes a long time, but they do gain building experience on it. They only have to be Trainee Builders to be able to work on the statue, so you won't have to train them all the way to Master status.

Hey guys!
What do I have to do to get a second chief? First one died and I can't get another one!

[Edit: You can find help for this in the Walkthrough Guide located at the top of this page. -Pam]

How do you get the seeds for the 3 fruit plants?

To Jonathan Fung:

Please check question #2 in the FAQ section of the walkthrough guide located at the top of this page.

Hi, I have no problems with the game. However, I want to know if your tribal chief can gain parenting skill.

Umm... I don't know what are they talking about the "lift". Where is that?

My villagers starved while I tried to get points for faction. All the men died. Will the game give me a random guest so I can make some more babies? I ask because I remember in the last game sometimes people would wash up on shore...

To Mia:

The chief can be a parent, but I don't think any of the skill bars actually increase once he/she becomes chief.

To Jonathan Fung:

The lift looks sort of like a seesaw. It's under the tree on the right side of your screen.

To Danny:

This game is like the others in that regard. You can get new villagers and barrels of babies as random island events.

OH!! ohhhhh Guess What? I had a guy randomly apear on the beach -chuckles darkly- let's just say he want from Adept Builder to Adept Parent in less than an hour and had 3 kids with people who are age 18 and 19. He was 29. LOL

This site has really been a great help! Thanks to all.
Something that might help when you get low on food...you can drop 2 or 3 or maybe more children on mushrooms and collections (if you are fast enough) and each child will grab a mushroom or collection. If you are low on food this really helps, especially the orange mushrooms. Also, the double collections adds lots of tech points. Hope this helps.
Can you have a population of over 105??
I just can't seem to find the rare collection when the chief points it out. Any suggestions??

Hey, I just found out that if you have a chief who is under age 14, the chief can do alchemy. Much faster.

where are the things like the two bowls and the spoons

JIGuest -

Are you talking about the equipment to rebuild the alchemy lab? It shows up in random places each time you start a new game.

all but 4 people died in my tribe,1 girl 3 boys.your like well you have a girl but my girl is 61!!! help please!!

kenzietg -

Unfortunately, you need a female under the age of 50 to keep the village going. Unless a miracle happens and you get the random event that involves a barrel of babies or villagers from the other side of the island arriving on a raft, then your village is doomed.

my apprentise scientist is a child of 12...what do I do till she is 14? The other one became chief...Also how many trees can you plant and if no one picks the fruit off does it go bad until someone does pick it off? Thanks...Love the game...

Half of my villagers were swept away by a big wave while picking up fish! Can I get them back?? Will they find there way back?? :(

Help! Half of my villagers were swept away by a wave while gathering fish. Do they come back? Can I get them back? I only have 2 adults!!

Gail -

If the child is listed as an apprentice scientist, that just means she already has a head start on scientific knowledge. She still will not work until she's 14. When she turns 14, however, she should head right to the science lab and start working.

As for the orchard, you can have up to 3 trees. The fruit does not go bad if not picked.

Shimmifairy -

If they were swept away, they are dead and are not coming back. This is a random event that sometimes happens. Do you have both male and female villagers left? All you can do is wait for the kids to grow up for more adults, unless you get the random event where an adult shows up from the other side of the island.

I just can't get anyone to get the pink jeweled key! I bought alchemy tech, had them drink the potion and all they do is hop under it while never reaching it! Am I missing something??

Shimmifairy -

You may be placing them in the wrong spot. Have you tried placing them in different places underneath the pink gem?

Can you stand another question :)
I have an adept parent that is 51 but I can't get her to have anymore babies... I still get the "kissy" sound, but the population number never goes up.... The other adult female is 43 and still has babies just fine.. Do they get too old to have babies? When?

Shimmifairy -

As in real life, they do indeed get too old to have babies. Around the age of 50, women will no longer be able to conceive. There are a few reports from people who have seen babies as late as 53, but in general the cut-off is 50.

I have 7 million points and 1 million food and everything EXCEPT the one piece of coral. I have done this in two villages and it feels like the game is not complete unless I have all the collections as well!

I found another way to get food...I don't think this is a spoiler because you use the lift to do it after the orchard is built....

If you put someone on the lift when it rains, they will still go up to the tree and a "seed" will fall down...But when it gets picked up, instead of planting it the villager takes it to the food bin...You get between 50 & 100 food points....

This is nifty because when the trees are bare and the honey is empty - but you can't fish yet - and there just aren't any mushrooms popping up, you can have the village do the rain dance and at least get something :)

Need help! Cannot find all the pots for the alchemy lab! Any suggestions?

Love the game...Getting better at it...I just wondered where you find puzzle 8 spoiler??

Gail -

You will find the puzzle 8 spoiler in the walkthrough under the section "Once Your Village is Running."

I've got my statue up to the top of the path, and now I can't get my tribal chief to get it building again. So I decided to redownload the new version but I can't find one for my computer (mac) and on a website it said that macs don't have that problem... but I do. What do I do?

Oh and I make my chief 'point out rare collectable' but nothing seems to happen. What is meant to happen?

Quick question.

I have science, medication, leadership and faction at lvl 1 and alchemy and restoration at lvl 2.

I have a master scientist and when I try to make potions I can't seem to get the desired potions despite following the list of potions. There was a spoiler that mentioned the color of the alchemy smoke and every potion made comes up as bad. Any suggestions?

Smilie -

Have you tried dropping the chief at the bottom of the path? That sometimes works. As for the chief pointing out collectibles, what happens is when he/she does that, a rare collectible appears, you just have to find it quickly.

Rob -

Are you sure you are identifying the plants correctly? Is the smoke coming up green?

Thanks grinnyp!

Grinnyp,
The smoke is coming up green. I am pretty sure I am identifying the plants correctly but I will double check.

Rob -

Green smoke indicates that you are creating a potion that will make someone sick. What potion are you trying to create?

I have a Master builder and I have Restoration Level 2. I build the bath, and the chalkboard is clear. But my master builders refuse to drawn a plan for the statue
What do i do now??

Inger -

To draw the plans for the statue, you need Restoration Level 3. When you get it, you can draw the plans and also put in the anchor point, both using your master builder.

Wow! I didn't know you could...

Build a clothes shed!

I put it in a spoiler just in case. Anyway, my question is, since my builders are always building 'small huts' I was wondering if it was possible to build a big hut?

I have done all of the puzzles and met those ghosts. Is there anything else to do that isn't shown?

Joe, I was wondering the same thing!

I have spent a half a day trying to get someone to work on the statue to no avail. Help please...

JIGuest - See the hint-through solution for Puzzle #9 above.

Is there anyway to actually finish the game aside from solving all 16 puzzle, collecting rare stuffs and get all the award?

hi,i have put three farmers, but there are no rain why???

I just started a new game and had the kids try on the tribal chief's robe. Now I have a 3 year old chief! LOL

i need help i dont have any kids and all my people are elders what should i do

ernie - having kids
Please have look at the walkthrough on top of the comments to find the needed help. If you have any further questions, please let us know and we will be glad to help you

Greetings, Kayleigh

To reconstruct the alchemy lab, do I have to collect the "jars" in a certain order? I have re-started my game three times now and after collecting all of the jars, only the table is fixed not the whole lab. Needless to say I am getting very frustrated. Can anyone help me with this?

how do you use the lift? ive already repaired it

Steph -

To reconstruct the alchemy lab you are looking for 3 jars, a mortar and pestle, and a stick with feathers on it. The stick is the hardest to see and find, that may be what the problem is. Five objects in all.

JIGuest -

To use the lift you need to wait for rain. Once it begins to rain grab the nearest adult and stand them on the platform side of the lift. As it rains the bucket will fill and the person will be lifted up towards the tree branches. Eventually, a seed will fall down. You can then pick up your person off of the lift and drop them on the seed.

Love boy -

For the rain dance to work you need a chief, three farmers with advanced skills, and level 2 leadership. It won't work without level 2 leadership.

can someone please help me on how to get never ending honey? if anyone knows please reply to me or call me at 714 561-2076 please i need that!!!

I by accident dragged a master builder to the plans board, and they drew the plans for the bath again. But I already completed the bath puzzle and now the plans won't go away. What do I do?

Now i can't fix the statute. The builder refuses to draw the plans for it.

I have tried the potion to make them light and springy but it doesn't work and I need to get the pink gem and yes I am dragging the right plants! Please tell me if I am doing something wrong.

i love how there are a chain of games all related to isola

I know of a way to get a decent amount of food without touching the honey.... but it takes at least a few days, and if this was said already sorry

If you pause the game for a day you can come back the next day and the chief will create magic food, then when he/she is done pause the game and wait another 24 hours and drop the chief on the food bin again. it works but takes forever.

like i said a few days

my villagers built a clothing hut, and it said I can buy them outfits with tech points. How do I do this?

Hi Joy:

In a previous game, I had a Chief who was 2 years old! Beat you by 1 year!

They look very funny waddling around in their gown.

I'm having a hard-time solving puzzle 13. I waited for my fire to go out at least twice and when I tried taking a villager to the waterfall and they just take a drink. Is there any certain tips on how I can solve it and is there a certain time I need to wait for to let my villagers dump water into the fire? Thx a bunch and pls reply :)

can you rebuild the part of the lab were the scientists work

I am at the point where I am trying to fix the statue. My master builder has put the plans on the chalkboard and started to build the scaffolding. However, Im not sure that he finished the scaffolding or not. He stopped mid way it seems and walked off but it doesn't look complete. Now I cant get anyone to work on the statue. When I put my builders near it I get the "villager sees a good spot to anchor the statue" but when i put them down they do nothing. The Chief wont even direct work or anything. Help, I dont know what to do.

Luisrico -

The only way I've heard of to get unlimited honey is dependent upon whether one of your original villagers is a "runner", who likes to run and runs everywhere. If you have a runner smoke the bees in the beginning, it is supposed to trigger unlimited honey.

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