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Virtual Villagers 3: Walkthrough


Virtual Villagers 3 Walkthrough

pineappleWe have just finished a massive walkthrough guide for
Virtual Villagers 3: The Secret City. This Hint-through guide will provide gentle nudges in the right direction to help you get the most from your experience with the latest Virtual Villagers game. Be warned: This guide does contain some spoilers, so proceed with caution and as a last resort!

For those who require more than just hints and nudges, you will find a more complete walkthrough and strategy guide available in the comments section below.

Virtual Villagers 3 Walkthrough

General Play Tips

  • If You've Played VV2, a few things are the same as far as game functionality:

    • You can still zoom around the map by using your keypad.

    • If you pick up a villager while he or she is in the midst of something, they will drop what they are holding or forget what they are doing.

    • Only children can pick up collectibles and mushrooms. If a child can't pick it up, then maybe it isn't actually a collectible, hmm? </yoda voice>

    • Teenagers can still start working around age 14; adults still have to be 18 to make babies. I was able to get a mid-40's female to make a baby, but no older. Your Parenting May Vary.

    • You can still occasionally get an older child to start learning a skill earlier than 14, especially if he or she was born with an aptitude.

    • Fire still affects health, and to get it started and keep it going is very similar to VV2.

    • No totems this time.

    • Swimming works the same.

  • Food

    • In the Short Term

      There has to be something immediately available to feed your villagers, right?

      It's buzzing right in front of your face.

      There's honey in the beehive by the beach.

      You just have to find a way to get rid of the bees to get to it.

      Convenient how those torches are just lying there, isn't it?

      With a flaming torch, you could smoke the bees away.

      But a dead torch won't smoke, so you need to light it.

      To start a fire, you need a safe place to do it, some fuel and some kindling.

      The wood in the pile by the beach is always nice and dry.

      There is some "very dry grass" near the waterfall; sounds like a good firestarter.

      Warning: the hive runs out eventually, so you should be on the lookout for other sources of food.

    • In the Medium Term

      You'll need more than one little hive of honey. And those sharks ruin your fishing chances.

      That nice big loamy area seems to be suitable for planting.

      And there's rain in VV3, so you won't need to worry about irrigation.

      If only a seed would appear, so you could grow produce!

      (It will. Right on the topsoil.)

      Keep an eye out for other seeds in this spot. You can plant a couple more times.

      The good news is that later you will get a tool to help you harvest seeds for planting.

      The bad news is two-fold: it takes fruit trees a while to mature, and eventually, they will stop producing fruit, so you better be on the lookout for additional food sources.

    • In the Long Term

      This will require you to get further into the game; you need to have completed Puzzle #3, and also have Level 2 Faction. I suggest you wait to read hints till you have just about maxed out your orchard and are doing fairly well at alchemy and tech points.

      Solving your long-term food problem is also Puzzle #11, so go to Puzzle #11 hints.

  • Fire

    • Starting It

      To start a fire, you need a safe place to do it, some fuel and some kindling.

      The wood in the pile by the beach is always nice and dry.

      There is some "very dry grass" near the waterfall; sounds like a good firestarter.

    • General Fire Tips

      • Click on the fire and check the status bar to see how long it will burn.

      • You can't burn a villager, so don't worry about putting them on or near the fire.

      • The fire might signal to you for some interaction; keep an eye out.

      • After the first time, the torches don't behave like you would expect. You'll have to use the villagers and hope they remember how to use the torches.

      • A fire can be replenished with firewood, or restarted, at any time.

      • There are two ways you can get rid of a fire, should you need to do so: let it burn out, or put water on it.

  • Parenting

    • General Tips

      • Remember that a nursing mother won't do any other chore but care for the baby, for two years -- so choose your mothers wisely.

      • If you check the Parenting skill box for a male villager, you run the risk that he'll just go around breeding with all the villagers he encounters, which eliminates your control over who's tied up with childcare. Let the ladies make all the first moves!

      • If there is a particular couple that you are having trouble getting to "go indoors," some alchemy can help you if you've reached that stage (you'll need Puzzle #3 completed:

        There is a "feeling romantic" potion and a "feeling fertile" potion. Use wisely! The romance potion drinker will rush out and try to mate with the first adult he/she sees. The fertility potion seems to encourage immediate babies. Get the recipes from the Potion Recipe section.

  • Skills

    • General Worker Tips

      • Always toggle on the activity preference for any particular job you want a villager to keep working on, or else he/she will lose interest and wander off. (Well, they do that sometimes anyway... but they seem to get the hang of things more quickly when their preference is set.)

      • Giving your villagers multiple abilities will insure that you are covered for the puzzles where you need two or more of a particular type of skilled worker.

      • If a villager has mastered a skill, but refuses to work on a project with that skill, there's a reason. Usually, it's that you need to level up with tech points in some category.

    • Building

      • Builders seem to learn faster if you rotate them onto different projects occasionally.

      • Any restoration project will go faster if you put more builders on it, and faster again if they have higher skill levels.

    • Researching

      • Keep an eye on the health of your scientists. Testing too many potions can weaken them. You can always test potions on other villagers too. }:)

      • If you can't get an untrained villager to stick with the researching, try sending them for herbs for a while. It keeps them occupied and returning to the lab.

      • Master scientists always earn more tech points for the same work.

      • Use children to collect your herbs; they're lightning-fast at delivery!

  • Collectibles

    • General Tips

      • If you've spotted a collectible but don't have a child handy, the space bar (which pauses the game) is your friend.

      • Be aware of camouflaged items. Some collectibles are hard to spot in their natural environment.

      • If you find a collectible that a child can't pick up, try having an Adept or Master worker do it.

      • Duplicate collectibles still earn tech points.

      • The collectibles that are produced by nature will be found all over the place. But the collectibles that are man-made will only appear in one area, and won't start appearing immediately. So don't sweat those.


Virtual Villagers 3 Walkthrough

Hints for Specific Puzzles

  • These are numbered as they appear, left to right in the puzzle grid. You can open the puzzle spoiler and check what prerequisites are needed, before reading the whole hint.

  • Puzzle #1

    Prerequisites: None.

    Some of the Puzzle symbols in the grid are easy to identify, but this one doesn't match anything you can see.

    But it is something that your villagers can do right away, at the first of the game.

    In fact, it's best to just get it over with.

    The answer is already among them, and merely needs to be identified.

    The villagers need to figure out who their leader is.

    Johnnie Cochran might say, "If it doesn't fit, you must not be it."

    Check out the amphitheater.

    Have the villagers try on the robe till you find the chief.

    Click the mask to the left of the status bar to give you hints about the chief's abilities. Be sure to read the Leadership detail on the Tech page also.

  • Puzzle #2

    Prerequisites: A fire. If you've got any food in the bin, you've likely already solved this puzzle.

    If not, you better hurry, so the villagers don't starve. It's buzzing right in front of your face.

    There's honey in the beehive by the beach.

    You just have to find a way to get rid of the bees in order to collect it.

    Convenient how those torches are just lying there, isn't it?

    If you could light them, you could smoke the bees away.

    Warning: the hive runs out eventually, so you should be on the lookout for other sources of food.

  • Puzzle #3

    Prerequisites: An Adept Scientist

    If you've tried to pick up any of the flowers and herbs lying around, you've been refused, along with the message that the alchemy lab is in ruins!

    And have you tried to pick up those weird pots and other manmade items that are lying around? They aren't collectibles.

    You need an adept scientist to gather those things up and put the lab back together.

    There are five items total. You'll have to drop a villager on each one separately.

    They are: a plain brown pot, a yellow and white pot, a red and white pot, a gray bowl with spoons, and a multi-colored stick-shaped item. No help on location -- the items are in a different place in each game.

    Once you've found them all, watch your scientist put your lab back together.

    Now you can use those herbs!

  • Puzzle #4

    Prerequisites: None.

    It involves something in the grassy area to the far right of the village.

    And not the orchid.

    But there's only one other thing over there for a villager to see or notice.

    And there's only one thing you can do with it.

    Any villager can help clear leaves. The more you put on it, the faster it will go. It will take a while but you can watch the status in the bar.

    This is also a great way to add builder skills to your villagers. There's nothing for you to do when the job is complete. Easy milestone!

  • Puzzle #5

    (Warning: this one is slightly frustrating -- because without seeking hints, it's impossible to be aware of.) Prerequisites: Level 2 Leadership, at least 2 Adept Farmers, and a completed Puzzle #1. You can come back to this one if you want, as no other puzzles are dependent on it.

    What would you do if you were a primitive tribe and needed some rain?

    Pray to the gods, maybe, or show some sort of sacrifice. Your chief would probably lead you.

    Where would the chief do this kind of ceremony? Check all the places that a nature ritual might happen.

    Drop your chief on the fire. He'll start to do a dance.

    Of course he needs some villagers to help him.

  • Puzzle #6

    Prerequisites: Level 2 Restoration and 3 Adept Builders.

    It's time to fix that broken machine in the orchard.

    The better trained your builders are, the faster this will go. Also, if you bring your chief over to supervise, the builders won't get distracted.

    If they are having trouble getting started, drop a builder so he sees the broken machine or lift.

    They can repair the lift, but they can't operate it. It runs on nature's schedule.

    The lift runs on gravity... and there's no way for your villagers to fill the bucket with weight.

    When it starts to rain, you can put a villager on the lift's platform. When the bucket fills with rainwater, it will raise the villager to access the tree above.

  • Puzzle #7

    Prerequisites: Level 2 Restoration

    Have you noticed those loose stones to the right of the staircase, by the broken bath? (number 2 on your keypad)

    It's rubble that needs to be cleared. The better trained your builders are, and the more you use of them, the faster this will go. Also, if you bring your chief over to supervise, the builders won't get distracted.

    It takes a really long time. But something exciting happens in the interim:

    Collectible tablet pieces will start to appear.

    When you're done clearing the rubble, you should have a big hole in the ground. Send someone down to check it out.

    Don't worry if you forget part of the story: you can "replay" it by sending someone into the cave again.

  • Puzzle #8

    Prerequisites: Level 2 Restoration and a Master Builder

    By now you've seen the broken bath, a project "too difficult without plans."

    So have a builder draw up some plans.

    There's only one good place to really draw up plans:

    the chalkboard in the lab.

    Drop a Master Builder on the chalkboard.

    Once he draws up plans for the bath, you can put your builders onto this project.

  • Puzzle #9

    Prerequisites: Level 3 Restoration, Level 3 Leadership, completed Puzzle #8, a Chief, lots of trained builders

    You need a Master Builder to draw up some new plans.

    And you'll need the Chief or a Master Builder to do some site preparation.

    What happens when you fly a Chief or Master Builder over the top of the path?

    They will "see a good place to anchor the statue." Drop a Master Builder on that spot.

    He or she will build the scaffolding.

    Then, you can start bringing builders onto the statue. They need to be supervised, though.

    Make sure your chief is there to direct the work. It takes a really long time to execute this.

  • Puzzle #10

    Prerequisites: Completed Puzzle #6

    If you have a tree growing in the dark soil already, you've begun this puzzle.

    If you've had a villager plant the other two seeds that fell after using the lift two times, you've done all you can on this puzzle.

    Now you're growing an orchard. When the trees mature and bear fruit, you've completed it.

    You can keep sending villagers up on the lift if you want, but they won't plant the seeds that fall; they'll just put them in the food storage.

    Sadly, the lift can't be used for anything else.

  • Puzzle #11

    Prerequisites: Completed Puzzle #3, and Level 2 Faction (Nature or Magic)

    It's time to tap the ocean for some sustainable food source.

    You can deal with the sharks via alchemy.

    Specifically, with a potion.

    And one of the ingredients is the magic 6th herb that was revealed to you after you leveled up in your faction.

    The potion recipe is Orchid + Orchid + 6th herb (for Nature Faction), or Rose + Rose + 6th herb (for Magic Faction).

    Have a scientist make the potion, then use it.

  • Puzzle #12

    Prerequisites: Level 3 Medicine, a completed Puzzle #8, and a Master Doctor

    It's time to use those odd receptacles around the top of the bath.

    Put a Master Doctor near or in the bath, and let him/her work.

    Ah! Pretty lotus blossoms near the bath!

    Only, you didn't get a "completed puzzle" pop-up, so clearly there's more to do.

    Turn the flowers into incense.

    By burning them.

    Yes, it would seem to make sense to take your doctor back to the torches by the beehive. But those don't work anymore.

    But how can your villager get fire to the bath?

    Apparently, the good doctor is carrying a torch in his pocket (ahem). So, just drop him on the fire.

  • Puzzle #13

    Prerequisites: Time. There's nothing else you can to do to bring this one on.

    Have you noticed that your fire appears to be sparkling?

    If not, you're not ready for this one. You can't go looking for this; it can only be found by accident.

    One way or the other, your fire needs to go out.

    You could let it die out, or you could put it out somehow.

    If your fire is sparkling and you don't want to wait for it to go out, or if you just want to see if your fire is ready for this puzzle,

    drop a villager onto the waterfall. If they just get a drink of water, you're not ready.

  • Puzzle #14

    Prerequisites: Completed Puzzle #3

    So if you had something up high that you needed a villager to reach...

    And you couldn't use that primitive ol' lift...

    How could you get them up there? They won't stack up on each others' shoulders.

    But maybe a really bouncy villager could jump.

    There is a potion that makes a villager better at jumping.

    It's Rose + Cactus + Lotus.

    Have a scientist make the potion, then have a villager use it.

    Once he or she feels "light and springy," drop him right under the pink gem on the cliff by the orchard.

  • Puzzle #15

    Prerequisites: A Chief, a Master Builder, a Master Scientist, and a completed Puzzle #9.

    Once the statue was completed, did you find anything of interest?

    It looks like a collectible. Only, a child couldn't pick it up.

    Under the statue is an "irregular pearl" that needs to be shaped.

    A skilled builder could do it... possibly with the help of some water.

    Have a Master Builder take the pearl to the waterfall until it's smooth.

    Now you've got a nice round light blue pearl.

    But it isn't very shiny. Could you have someone polish it?

    Someone with the appropriate chemicals and tools to clean it up?

    Have a Master Scientist pick up the smoothed pearl to polish it.

    Now what? There is a round hole remaining in the green door at the top of the path. Is this pearl the third key?

    Doesn't seem like it... but could it possibly be a *decoy* for the third key?

    That giant clam has a pearl too... but it's kind of a mean clam.

    Maybe a leader could talk it into swapping.

    Have your chief take the new blue pearl out to the clam on the reef.

  • Puzzle #16

    Prerequisites: Completed Puzzles #13, 14, 15

    [I am very sorry to report that I played a test version of VV3, which had a bug that prevented one from reaching the final puzzle. I can't help you with hints here; all I have is a walkthrough tip... which might spoil your experience by revealing the ending. I am currently trying to re-play to the end in order to correct this. But, proceed at your own risk from here! ~ pineapple]

    Once you have the three keys in the door, a special room will appear.

    Put a villager on the farthest left position of the sun dial.


Virtual Villagers 3 Walkthrough

Important Potion Recipes

  • These are the potions that will be helpful to your villagers, or necessary in order to solve puzzles in the game. These are not hints; it's an explicit recipe list along with effects. If you want to experiment and find the important potions yourself, I recommend using an Excel spreadsheet to track your work, as there are 56 possible combinations of herbs.

  • The Shark Solution

    Orchid + Orchid + Pitcher Plant (for Nature Faction), or Rose + Rose + Berry (for Magic Faction)

  • "Light and Springy"

    Rose + Cactus + Lotus

  • "Much Healthier"

    Cactus + Cactus + Lotus

  • "Feels Romantic"

    Rose x 3

  • "Feels Fertile"

    Rose + Rose + Cactus, also Rose + Lotus + Lotus

  • "Much Healthier"

    Cactus + Cactus + Lotus

  • HUGE List of Potions (major spoilers!)


Virtual Villagers 3 Walkthrough

"Argh! What's the deal with..."

  • (You might be able to get a "quick fix" here without scrolling through the whole chronological hint guide)

  • those light blue flowers with green leaves, sprinkled all around the village?

    Nothing. Sometimes a pretty flower is just a pretty flower.

  • those white flowers with yellow centers, sprinkled all around the village?

    Nothing. Sometimes a pretty flower is just a pretty flower.

  • the mountain?

    Nothing. Just a mountain.

  • rainy season?

    Nothing, really. This is a notice that doesn't always appear, but when it does it simply signals lots of rain. It's a good time to collect seeds from the lift, but otherwise, is of little consequence.

  • the fifth item for Puzzle 3?

    The colored stick can be very hard to spot. It's mostly gray, and it's long and thin. It won't be under anything, but it might blend in to the background.

  • Puzzle 4?

    Don't feel like you missed something (I got all the way to Puzzle #15 before I finally solved 4) -- there's no real way to spot this one. You need to get the chief and some farmers over to the fire, so they can lead a rain dance.

  • Making Potions?

    While the Awards list in the game says you should make over 50 (you can actually make 56 total, I believe), only a handful are really necessary to advance. Check the potions recipe list for the critical ones. But, making potions is a good way to train your villagers while adding tech points, so keep at it if they've got nothing else to do. Besides, a couple of them are funny: try Rose / Rose / Tiger Lily.Also, if you need to make a new potion but an old one is still in the pot, just collect the new herbs, and then drop your scientist onto an herb-filled table. He or she will empty the pot.

  • that weird stone area with the face statue and three piles of hay?

    Piles of hay like... bedding? And with bowls nearby? Could it be...

    an area for people to rest? Maybe heal?

    It's a clinic. It won't look like much till you get some doctors in training, and buy higher Medicine Tech.

  • those bowls on the bath?

    They're not nothing. It's a puzzle for you to solve.

    But you'll need to have accomplished some stuff first.

    Those bowls are part of Puzzle #12.

  • 'Too hot to touch'?

    There are two ways to cool off the diamond you found in the fire: wait long enough, or have the villagers pour water on it. Drop a villager on the waterfall and she will bring a bowl of water over and pour it on. This has to happen a few times (probably at least 10). I just left the game overnight and when I came back the diamond was cool.


Virtual Villagers 3 Walkthrough

Thoughts on the Order to Buy Technology

  • This is merely from my observations; proceed at your own risk!

I would go in the following order for spending those precious tech points.

  1. Level 2 Alchemy. Yes, Level 1 Faction is cheaper, but it doesn't provide all that much benefit, plus your scientists will accrue more tech points faster if they can successfully experiment with potions. (Disclaimer: I never waited to earn 7,000 before buying tech... but I can see also where Level 2 Restoration would be good to buy first as well.)

  2. Level 2 Restoration. Not much room for debate here. You really can't start to repair anything until you have this. This has to be your first or second purchase.

  3. Level 1 Faction

  4. Level 2 Faction. Trust me, you really need that special herb.

Then at this point, I'd say it's a toss-up and you should pick based on your villagers' needs and what your play schedule will be:

  • Buying Level 2 Science or not doesn't affect play too much, but it does help your scientists accrue more tech points while you are away from game.

  • Buying Level 2 Medicine is good if you have sickly villagers - but that's also probably a symptom of a problem like not enough fire, food, or shelter. You can train doctors faster with higher Medicine. You can have a scientist whip up a health potion if you need to squeak by for a while on Medicine.

  • Level 2 Leadership comes in handy for when you want to get through Puzzles #7-9 quickly, as the Chief can supervise the building work; it's kind of a waste as far as educating children, though.

  • Level 3 Leadership and Level 3 Restoration are both necessary to complete the game, so be prepared to let your villagers accrue points.

  • Level 3 Faction lets you play a long time with multiple generations of villagers, but doesn't directly affect your completion of the puzzles.


Virtual Villagers 3 Walkthrough

Stuff You Can Do Before You Absolutely Have to Buy Technology

All of the following can be done before you've spent any tech points (although certain skill levels might be required, or elapse of time):

  • Solve Puzzles 1, 2, 3, 4, 13, 14

  • Create heat and light

    (i.e. build the fire)

  • Build shelter

  • Procreate

  • First food

    (the honey)

  • Second food

    (the first fruit tree)

Walkthrough Guide

Virtual Villagers 3 Strategy Guide and Walkthroughs

Getting Started

  1. Fire

    Drop a villager on the dry wood in the pile by the beach (FYI, this wood is always "dry" even if it's raining). He will carry it to the fire pit automatically. Drop a villager on the pile of dry grass near the waterfall. When grass and wood are in place, drop a villager on the fire pit again. To replenish the fire, occasionally drop a villager on the wood pile again and he will just add dry wood. You can monitor how much fire time remains by clicking on the fire pit.

  2. Get Honey (Puzzle #2):

    Drop a villager in front of the beehive, on the torches, until the status bar reads "Trying an Idea". To harvest the honey, you will have to drop a villager in front of the hive repeatedly; it helps if it's a farmer. Monitor the honey's output by clicking on the hive.

  3. Identify the Chief (Puzzle #1):

    Drag villagers one by one to the red and yellow robe that is hanging at the amphitheater. Have each one try it on till the chief is identified. If you've tried all your villagers and none are the chief, it's probably the baby of a nursing mom. Wait and try it again. Later in the game, you'll need to repeat this process if your chief dies. At Level 1 of Leadership, your chief can grant magic food: drop her on the food bin in case of emergency. The Chief can only do this once every 24 hours, so use it wisely.

  4. Plant the Seed:

    Something fruit-shaped will appear on the ground in the soil area (keypad section 6). Drop a villager on it. He will plant it and it will become a fruit tree.

  5. Get a Scientist, a Farmer and a Builder Going:

    You need a villager to continually harvest honey. Then, you need one to begin researching, at the table in the messy lab (keypad section 4). At this point, if you have a third free adult villager, start him or her clearing the leaves (in keypad section 3).

  6. Rebuild the Lab (Puzzle #3):

    When you have an Adept Scientist, drop him or her on the items that are strewn around the village in random places. There are five items total. You'll have to drop a villager on each one separately; he won't go back and forth. The items are: a plain brown pot, a yellow and white pot, a red and white pot, a gray bowl with spoons, and a multi-colored stick-shaped item. The items are in a different place in each game.

  7. Collect Herbs:

    Any villager can collect the herbs that are located around the village. The five herbs available to you at this time are (starting at top of map and working counter-clockwise):

    • Tiger Lily: Orange flower at the top of the path (keypad section 8)

    • Rose: red and pink bush at the base of the rock wall in the orchard (keypad section 6)

    • Black Orchid: dark purple flower in the grassy area under the orchard (keypad section 3)

    • Lotus: small pink flower just to the right of the bath (keypad section 1)

    • Cactus: a prickly-pear plant just to the right of the lab, on the dirt path (keypad section 4)

    • 6th herb:

      Another herb will become available to you when you buy Level 2 Faction with tech points. It is a pitcher plant or a berry bush. It will appear to the left of the lab, near the community toilet area. (Nice!)

    A villager will bring an herb to the lab and put it on the table. Only three herbs can be collected and stored at any time.

  8. Make Potions:

    A potion requires three herbs, in any combination of the five or six available. See the Potion Recipes section for specific potion walkthroughs. When the lab table is holding three herbs, drop an Adept or Master Scientist onto the table and he or she will begin preparing the potion. You can have the scientist or any other villager test a potion—but if it is harmful, the villager's health will be compromised.

  9. Any time you have free people that aren't researching or nursing or collecting food, keep them working on Clearing Leaves:

    Sending lots of untrained villagers to clear leaves at the grassy area to the far right of the village will help you complete Puzzle #4, and is also an easy build project that will give builders experience. People tend to wander off from this project so use the chief to help direct work. You might consider setting your villagers to this before you turn the game off for the night, and coming back to the completed results in the morning (a burial area).

Once Your Village is Running

  1. Buy Some Technology:

    At this point, if you are going to keep playing for a while and want the instant gratification, purchase Level 2 Alchemy so that your scientist can make more potions without blowing himself up. But, if you can take a break and let the clock run for awhile to accrue more tech points, wait to buy... then when you return, buy Level 2 Restoration first. Save for Level 2 Alchemy when your points are back up.

    So, if you buy Level 2 Alchemy at this point, I would keep your scientist on potions, your farmer harvesting honey and fruit (when the tree is mature), and your builder on clearing leaves.

  2. When you buy Level 2 Restoration, Rebuild the Lift (Puzzle #6):

    You'll need a couple of Adept Builders for this; the Chief will be of assistance too.

    Drop at least two builders on the broken machine in the orchard. When they have repaired it, it can be used to harvest seeds from the tree above the orchard. Two more seeds can be planted in total.

    The lift only works in the rain, so you'll have to either wait for rain to come, or create rain by performing a weather dance (Puzzle #5). When it starts to rain, drop a villager on the platform of the lift while it is still on the ground (a villager cannot board the lift once the platform has begun to raise). The rain will fill the bucket which will raise the villager up to get a seed. Plant the seed right away. After the third tree has sprouted, the seeds that drop from the tree will go into the food bin. Once all three trees are mature and producing fruit, you will have completed Puzzle #10 (The Orchard).

  3. If you can support them with food, don't forget to make babies if you haven't already... and don't forget that nursing moms are out of commission for two game years (or, approximately 240 minutes on "normal" speed). Try to always have a baby in the village, as long as your population will support it.

  4. If you have a Master Builder at this point, then A:

    Draw the Bath Plans. Drop the Master Builder onto the blank drawing board in the alchemy lab. He will make plans for repairing the bath (Puzzle #8), and you can start putting builders on this. This project takes a long time; a Chief directing work will help.

    If you don't have a Master Builder at this point, then B:

    either leave your villagers clearing leaves—or if that's finished, drop them onto another project: rebuilding the hut nearest the food bin, or clearing the rubble to the right of the bath.

At this point, the game can go many different directions, based on your play variables. Here are the specific solutions for the remaining Puzzles:

  • Puzzle #5

    The Weather Dance:

    Prerequisites: Level 2 Leadership, at least 2 Adept Farmers, and a completed Puzzle #1. Drop your chief on the fire and he will start to do a rain dance. Drop at least two other farmers on the fire as well, and rain will happen. If you did not get a "puzzle completed" pop-up window, you might need to add another farmer, so repeat the process of dropping the Chief and then three farmers onto the fire.

  • Puzzle #9

    Repairing the Statue:

    Prerequisites: Level 3 Restoration, Level 3 Leadership, completed Puzzle #8, a Chief, lots of trained builders.

    Make sure the bath is totally completed, at which point the plans will disappear from the lab chalkboard. Drop a Master Builder on the chalkboard again to draw plan for repairing the statue.

    Then, fly a Master Builder over the stone path to the key door. At some point, the builder will "see a good place to anchor the statue." Drop him on that spot and he or she will build the scaffolding. Then, drop your chief onto the statue to direct work. Put as many builders as you have free onto this project, which takes a really long time. They will slooooooowly inch the statue up the hill and back into position.

  • Puzzle #11

    Getting Rid of the Sharks.
    Prerequisites: Level 2 Faction, a working alchemy lab and Adept Scientist.

    Once you have the sixth herb from leveling up in your faction, you can get rid of the sharks with a potion. The potion recipe is Orchid + Orchid + 6th herb (for Nature Faction), or Rose + Rose + 6th herb (for Magic Faction).

    Have a scientist make the potion, then use it. She will then fill a vial with the potion, carry it to the ocean and dump it in. The sharks will disappear and your villagers can fish in peace. From here on out, you don't have to worry about food any longer.

  • Puzzle #12

    Aromatherapy

    Prerequisites: Level 3 Medicine, a completed Puzzle #8, and a Master Doctor.

    Put a Master Doctor near or in the bath; he will begin collecting lotus flowers and placing them in the bath bowls. Once all six bowls are filled, drop the doctor on the fire. He will light a torch and then light the flower bowls to create aromatherapy.

  • Puzzle #13

    The White Gem Key

    Prerequisites:(None, but you have to wait for the fire to burn a certain amount of time. You will know it's ready when it is giving off sparkles. If you can't see sparkles but think it might have been long enough, you can check by dropping a villager on the waterfall on the right. If he or she collects water in a bowl and dumps it on the fire pit, you can solve this puzzle. If she just gets a drink, you'll have to wait longer.)

    So, you can either have the villagers put the fire out (with water in bowls), or you can just wait for the fire to burn out. When the fire is out, you will see a white diamond gem on the fire pit. Immediately afterward, it will be too hot for your villagers to pick up—but again, you can either have them pour bowls of water on it, or just wait for time to pass. When the gem is cool, drop a villager on it and he will take it to the door.

  • Puzzle #14

    The Pink Gem Key

    Prerequisites: completed Puzzle #3 (alchemy).

    To reach the pink gem key on the cliff over the rose bush, a villager will need to jump up and grab it. Have a scientist make a "light and springy potion" (Rose + Cactus + Lotus). Drop a villager on the potion, wait till he drinks it, then drop him on the ground right under the gem. He will jump up and collect it, then take it to the door. Do not pick him up during the trip to the door, or he will drop the key and you will have to start again.

  • Puzzle #15

    The Round Pearl Key

    Prerequisites: A Chief, a Master Builder, a Master Scientist and a completed Puzzle #9.

    After the statue is complete, a Master Builder can collect an odd-looking item from the base, near the amphitheater. It looks like a dark blue seashell. It will need to be rounded off in the waterfall, but only by a Master Builder. Then it will need to be polished, but only by a Master Scientist. Once the pearl is completed, the Scientist will leave it in the lab. Drop the Chief on the pearl, who will then take it over to the giant clam on the coral reef, and swap the light blue pearl for the dark one. This is the third key to the door at the top of the path.

  • Puzzle #16

    Prerequisites: Completed Puzzles #13, 14, 15

    [I am sorry to report that I played a test version of VV3, which had a bug that prevented one from reaching the final puzzle.

    I got this puzzle tip from someone else but haven't played this piece myself. I am currently trying to re-play to the end in order to correct this. But, proceed at your own risk from here!
    ~ pineapple]

    Once you have the three keys in the door, a special room will appear.

    Put a villager on the farthest left position of the sun dial.

    Wait for the sun.

    Have a villager interact with the people that appear.

Virtual Villagers 3 – FAQ

We see a lot of the same questions on this game, so here is a FAQ from JIG. Please read through these questions and answers before posting your question on the thread.

Question #1 – I’ve bought level 2 Faction, but I can’t find the sixth herb. Where is it?

Nature Faction will give you the Pitcher Plant and Magic Faction will give you the Berry Bush. Both are located to the left of the Alchemy Lab. Here are screenshots to help you.

Pitcher Plant:
http://jayisgames.com/images/hs_pam_virtualvillagers3_pitcherplant.jpg

Berry Bush:
http://jayisgames.com/images/hs_pam_virtualvillagers3_berrybush.jpg

Question #2 – My villagers are starving. How can I get more food?

  1. Plant all three fruit trees. You’ll need level 2 Restoration to repair the lift. It will take three Adept Builders at the same time. After repairing the lift, put a villager on it when it starts to rain. The villager will be lifted up to the tree and a seed will fall. Do this twice to plant the fruit trees. You can support 12 to 15 villagers with the fruit from these trees.

  2. Make it a priority to get level 2 Faction so that you can get the sixth herb. You must have this herb to make the potion to get rid of the sharks. Check the list of potions in the walkthrough to find the one you need.

  3. In the meantime, your chief can create magic food every 24 hours and have your children collect mushrooms to help with food points. You can use a trick to double your food points when a child picks up a mushroom. Pause the game by tapping the spacebar, drop the first child on the mushroom, unpause and re-pause quickly by tapping the spacebar twice quickly, drop the second child. Unpause and both children will pick up the mushroom if you are quick enough. You can try to get three children if you’re really quick.

Question #3 – I put two Adept Builders on the lift, but they won’t fix it. What am I doing wrong?

You need three Adept Builders to fix the lift. Put them on it at the same time.

Question #4 – How can I get more tech points?

One thing that will help is duplicate collectibles. After you already have an item, the duplicates of it will earn tech points for you. Common items earn 100 points, uncommon items earn 250 points, and rare items earn 1,500 points. You can also double that amount by dropping two children on the item: pause by tapping the space bar, drop the first child, unpause and re-pause by tapping the space bar twice quickly, drop the second child, unpause one last time. If you do it quick enough, both children will pick up the item (or mushroom) for double the points.

Question #5 – My statue is stuck at the top of the path. My chief won’t direct work. What do I do?

This is probably a bug that has been fixed in Version 1.00.04. Check the lower left corner of your details screen for your version. If you have the older version, go back to the site where you originally purchased the game and download it again. Save it on top of your existing game and you shouldn’t lose your progress.

Question #6 – My chief died and I can’t find a new one. What do I do?

One of your villagers is definitely your chief. You can use the details screen to make sure you test every villager or you can pause the game and drop everyone on the robe at the same time. Keep in mind that nursing mothers cannot try on the robe. If none of your villagers is the chief, have the mothers and babies try on the robe when she’s through nursing.

Question #7 - How do I get my villagers to have babies? How do they have twins and triplets?

It's somewhat difficult to have babies at the beginning of the game. It gets easier as you buy Medicine technology and villagers gain parenting experience. However, until then, you need to be persistent. Also, you don't have to wait for them to actually go indoors. When you hear the kissing sound after dropping them, that's when it happens. You can immediately pick the villager up and drop him/her again. Do it over and over until you see the population counter go up or the female is carrying a baby. Don't give up and it will happen eventually, even if you have to drop them 15 times in a row!

Twins and triplets occur randomly. They come late in the game after you've purchased medical technology and your villagers are in overall good health. Fertility potions don't help with twins and triplets..

Question #8 - I don't have any more building projects. How can I train more builders?

Your villagers can still gain building experience after all the projects are finished. Drop a villager onto a completed hut for repairs. There is also an energy potion that will sometimes (not every time) increase building skill. The potion is:

Cactus+Tiger Lily+Black Orchid

Question #9 - How I get a villager over the age of 90?

There’s not really anything specific to get a villager over the age of 90. It will come late in the game when you have most, if not all, of the puzzles solved. They help with the overall health of villagers. Also, maintain good conditions for the villagers. Keep the fire burning. Train lots of doctors. And keep in mind that the aromatherapy puzzle, for example, may not immediately produce longer life for the existing adults. However, children born after the aromatherapy puzzle will be healthier and will live longer. Also, having Nature Faction increases longevity. You’ll get 90+ villagers eventually. I have a few who lived past 100.

Question #10 - How do I train doctors?

Once you purchase level 2 Medicine, you can train doctors at the hospital to the right of the science lab. It works just like training scientists. Drop a villager on the table area where the beds are and he/she will gain experience as a doctor.

Question #11 - Where are all of the herbs?

Here is a list of all the herbs, plus screenshots of each.
All the herbs:

Tiger lily - At the top of the path.
http://jayisgames.com/images/hs_pam_virtualvillagers3_tigerlily.jpg

Rose - At the base of the cliff, where the children play in the dirt.
http://jayisgames.com/images/hs_pam_virtualvillagers3_rose.jpg

Cactus - To the right of the science lab.
http://jayisgames.com/images/hs_pam_virtualvillagers3_cactus.jpg

Lotus Plant - To the right of the bath.
http://jayisgames.com/images/hs_pam_virtualvillagers3_lotusplant.jpg

Black Orchid - Below where the children play in the dirt, against the wall.
http://jayisgames.com/images/hs_pam_virtualvillagers3_blackorchid.jpg

Pitcher Plant (Nature Faction 6th herb) - To the left of the alchemy lab.
http://jayisgames.com/images/hs_pam_virtualvillagers3_pitcherplant.jpg

Berry Bush (Magic Faction 6th herb) - To the left of the alchemy lab.
http://jayisgames.com/images/hs_pam_virtualvillagers3_berrybush.jpg

Question #12 - Will I be able to collect all of the tablet pieces after the rubble is cleared?

Yes. The tablet pieces will continue to appear in the same area even after the rubble is cleared.

Quesion #13 - I've finished the bath, but the plans won't clear from the chalkboard so I can draw the ones for the statue. What should I do?

This is a known bug in the game. According to the game's developers, you can still write the plans for the statue on top of the bath plans by dropping a Master Builder on the chalkboard once the bath is completed. It will look messy with both drawings on top of each other, but you will still be able to do the statue puzzle.

2292 Comments [leave a comment]

Nice hint-through, Pineapple!

Very helpfull. One thing though, I found I could start building the bath in puzzle 8 without having restoration 2.

Thanks, Donut!

Zaiman: I noticed that earlier today also. Here's a question for you: what setting are you playing on? I was also able to start the bath without buying Restoration Tech, but I assumed it was because that particular tribe was set to Easy. I was sure that on "normal", I did have to buy it... but now I'm wondering.

loving the game. hints very useful. but can't find berries for shark potion

Potion to make everyone work faster
-cactus, Black Orchid, Lotus
Potion to increase skill
- Rose, Lotus, cactus

That might be it,pineapple. My furthest tribe is also on easy.

Where are the berries I need to make the shark potion? The spoiler says I can make the potion before buying tech but I can't find the berries. I have level 1 nature faction.

Tina, you do need Level 2 Faction to complete Puzzle #11 (ie sharks). The shark potion requires the 6th herb.

how do you find these 'berrys' and the 'locust?

Where in the world do I find the lotus herb? I have drug a villager everywhere. please help. THX

The lotus is

near the bath. Look just to the right of the bath staircase.

The pitcher plant or the berry bush

will only appear after you've purchased Level 2 in Nature or Magic.

It is located to the left of the alchemy lab, behind the spot where everyone goes when Nature Calls!

Once a day you [supposedly] can put chief on cliff's edge next to door and chief will point to a rare collectible.

Instead of pointing, my chief just turns in a circle, gets a rainbow overhead.

Please, how does this tell me where the rare collectible is?

Thx!!!

Where can i find the cactus? I've tried just about every single plant out there and still nothing?

The cactus is right next to the labratory.

To find the cactus:

It is to the right of the amphitheater

I was watching one of the kids and he went to examine it.

where is the locus plant located?

I tried that potion to increase skills and it is the same as the light and springy potion, It does nothing for skills

Help!! My fruit tree and honey are almost out. I bought level 2 nature thinking it'll help, but nothing changed.

My fire went out and I can't get the villagers to pick up a torch to re-light it. I have dry grass in place. What am I doing wrong?

Anyone know what any other potions do? I tried making the health one, but it blew up and said I needed a higher level of alchemy.

I Started the game twice already and my people are going to die again. I planted one banana tree but I can't find another and it is going to run out soon. Please help me.

I have no food left from my fruit tree and no more honey from the bee hive, but dont have enough tech points to buy level 2 restoration or fraction....please let me know what to do before my tribe starves

I have exhausted the honey, and am running out of food. Where is my next source of food?

Ok, this is starting to get on my nerves, lol. Why won't my villagers praying to the gods work? I have tried a million times with adept builders and master builders. neither work, they do the weather dance but no rain will come. UGH!!! what am i doing wrong?

Hey Guys, I've got one question: What's about this shell at the reef with the pearl inside? Everytime I drop a villager above it, it's closing and I don't know what to do with it... Please help me!

To get more food (it still takes a while):

Fix the machine
When it starts to rain, put a villager on the platform
the water will gather in the bucket and raise the platform
The Villager will knock down some fruit that will either be put in the food bin or be planted

What I do for food when I'm out of honey and the fruit tree is use the Chief on the food hut. He/she will creat magic food. They can only do it once every 24 hours so if you need more food go to the menu under options and pause the game until tomorrow when your chief can do more magic food.

Hi There,
I have read the recipe list for light and springy, and have repeatedly made it. However all I get is a yellow puff of smoke. I am on the easy setting. Any ideas? Many thanx in advance.

Can anyone tell me where I should start looking to find pieces of the tablet for the collectibles? I haven't seemed to find any of them and I have been playing this for 4 days. I thought some should have popped up by now. Do I need to have a certain level of something? I'm on easy mode. Thanks for any help!

No Worries
To make the springy potion you need a expert scientist.

@Toxshock: Potions won't always work properly until you've purchased Level 2 Alchemy. If your scientists are having trouble making potions work, it's probably that you need to level up.

@Steffi: That giant clam is protecting a pearl. It doesn't want you to take it away. This is a puzzle you'll need to solve later.

@Kate: Those won't start to appear until you begin working on Puzzle #7, which requires Level 2 Restoration.

@george avgeris: You have to have Level 3 Leadership for your chief to point out a rare collectible.

@Liz: to keep the fire going:

You need to get firewood from the pile by the beach, and then dry grass by the waterfall. Once both are on the fire pit, drop an adult villager on the pit and he or she will start the fire.

@Anonymous: WRT the weather dance...

You need to be using farmers, not builders. And, you need Level 2 Leadership.

@Anonymous, mdnitesky, Gladys: WRT getting more food:

Once you're out of honey, that's it. You'll need to have a fruit tree going. And of course the first one runs out of fruit pretty quickly.

The next food source will be additional fruit from 2nd and 3rd fruit trees. You need to buy Level 2 Restoration in order to fix the machine, which is Puzzle #6. Once your villagers can use the machine (a lift), they can knock down two more seeds to plant in the orchard area.

hi all
i have completed all my tech and have done all the puzzles except the statue the pearl and the last one. i have a chief i have master builders but for some reason my builders have pushed the statue to the bend near the door but won't do anything more with it and so i can't get it to complete. please if anyone can help what am i doing wrong.
thanks marie

Also, there is a direct walk-through with explicit instructions on the way! :)

Would say a bit more on the lift. I have it restored and have level 2 restoration, and I have waited for the rain, for the bucket to fill up. I am having problems getting any of my villages to stand on the lift, please could you give me a hint as I'm really starting to need food. Many Thanx Again

i found a minor health potion here it is:

Cactus x 3

umm. i am totally out of food and i don't know what to do! i had over 300 food but then i ran out of honey and i dont have enough Restoration to fix the machine and my villagers are gonna starve! help me please!

To anyone needing food:

Mushrooms are food...and thats why the kids are there. (lol)
I've had 0 food and mushrooms keep appearing..send the kids to pick them up..mushrooms appear more often during and just after rain storms.
Also your adult workers do more work with less food (under 300)when the food gets to 300 or more the adults do more walking around and less work...if the adults can be kept busy your tech points also build faster (don't let them "worry about food"...put them to work.
(just call me slave driver)

Hope this helps

Ok, I did the waether dance with my cheif and 2 master farmers and 2 adept farmers and it started raining but it didn't give me the puzzle. Is there something else your suppose to do?

Ok, i used my cheif, 2 adept farmers, and 2 master farmers on the weather dance. it started raining but didn't complete the puzzle, i am lost. Please help

@Toxshock: This part is tricky.

A villager can't climb on the lift, so you can't drop them on it after it's already been raised. You have to drop them on the platform right when the rain starts, before the bucket fills. It might help to pause the game when the rain starts.

@kyrider: I don't know what to tell you. Did you buy Level 2 Leadership?

Virtual Villagers 3 Strategy Guide and Walkthroughs

Getting Started

  1. Fire

    Drop a villager on the dry wood in the pile by the beach (FYI, this wood is always "dry" even if it's raining). He will carry it to the fire pit automatically. Drop a villager on the pile of dry grass near the waterfall. When grass and wood are in place, drop a villager on the fire pit again. To replenish the fire, occasionally drop a villager on the wood pile again and he will just add dry wood. You can monitor how much fire time remains by clicking on the fire pit.

  2. Get Honey (Puzzle #2):

    Drop a villager in front of the beehive, on the torches, until the status bar reads "Trying an Idea". To harvest the honey, you will have to drop a villager in front of the hive repeatedly; it helps if it's a farmer. Monitor the honey's output by clicking on the hive.

  3. Identify the Chief (Puzzle #1):

    Drag villagers one by one to the red and yellow robe that is hanging at the amphitheater. Have each one try it on till the chief is identified. If you've tried all your villagers and none are the chief, it's probably the baby of a nursing mom. Wait and try it again. Later in the game, you'll need to repeat this process if your chief dies. At Level 1 of Leadership, your chief can grant magic food: drop her on the food bin in case of emergency. The Chief can only do this once every 24 hours, so use it wisely.

  4. Plant the Seed:

    Something fruit-shaped will appear on the ground in the soil area (keypad section 6). Drop a villager on it. He will plant it and it will become a fruit tree.

  5. Get a Scientist, a Farmer and a Builder Going:

    You need a villager to continually harvest honey. Then, you need one to begin researching, at the table in the messy lab (keypad section 4). At this point, if you have a third free adult villager, start him or her clearing the leaves (in keypad section 3).

  6. Rebuild the Lab (Puzzle #3):

    When you have an Adept Scientist, drop him or her on the items that are strewn around the village in random places. There are five items total. You'll have to drop a villager on each one separately; he won't go back and forth. The items are: a plain brown pot, a yellow and white pot, a red and white pot, a gray bowl with spoons, and a multi-colored stick-shaped item. The items are in a different place in each game.

  7. Collect Herbs:

    Any villager can collect the herbs that are located around the village. The five herbs available to you at this time are (starting at top of map and working counter-clockwise):

    • Tiger Lily: Orange flower at the top of the path (keypad section 8)

    • Rose: red and pink bush at the base of the rock wall in the orchard (keypad section 6)

    • Black Orchid: dark purple flower in the grassy area under the orchard (keypad section 3)

    • Lotus: small pink flower just to the right of the bath (keypad section 1)

    • Cactus: a prickly-pear plant just to the right of the lab, on the dirt path (keypad section 4)

    • 6th herb:

      Another herb will become available to you when you buy Level 2 Faction with tech points. It is a pitcher plant or a berry bush. It will appear to the left of the lab, near the community toilet area. (Nice!)

    A villager will bring an herb to the lab and put it on the table. Only three herbs can be collected and stored at any time.

  8. Make Potions:

    A potion requires three herbs, in any combination of the five or six available. See the Potion Recipes section for specific potion walkthroughs. When the lab table is holding three herbs, drop an Adept or Master Scientist onto the table and he or she will begin preparing the potion. You can have the scientist or any other villager test a potion—but if it is harmful, the villager's health will be compromised.

  9. Any time you have free people that aren't researching or nursing or collecting food, keep them working on Clearing Leaves:

    Sending lots of untrained villagers to clear leaves at the grassy area to the far right of the village will help you complete Puzzle #4, and is also an easy build project that will give builders experience. People tend to wander off from this project so use the chief to help direct work. You might consider setting your villagers to this before you turn the game off for the night, and coming back to the completed results in the morning (a burial area).

Once Your Village is Running

  1. Buy Some Technology:

    At this point, if you are going to keep playing for a while and want the instant gratification, purchase Level 2 Alchemy so that your scientist can make more potions without blowing himself up. But, if you can take a break and let the clock run for awhile to accrue more tech points, wait to buy... then when you return, buy Level 2 Restoration first. Save for Level 2 Alchemy when your points are back up.

    So, if you buy Level 2 Alchemy at this point, I would keep your scientist on potions, your farmer harvesting honey and fruit (when the tree is mature), and your builder on clearing leaves.

  2. When you buy Level 2 Restoration, Rebuild the Lift (Puzzle #6):

    You'll need a couple of Adept Builders for this; the Chief will be of assistance too.

    Drop at least two builders on the broken machine in the orchard. When they have repaired it, it can be used to harvest seeds from the tree above the orchard. Two more seeds can be planted in total.

    The lift only works in the rain, so you'll have to either wait for rain to come, or create rain by performing a weather dance (Puzzle #5). When it starts to rain, drop a villager on the platform of the lift while it is still on the ground (a villager cannot board the lift once the platform has begun to raise). The rain will fill the bucket which will raise the villager up to get a seed. Plant the seed right away. After the third tree has sprouted, the seeds that drop from the tree will go into the food bin. Once all three trees are mature and producing fruit, you will have completed Puzzle #10 (The Orchard).

  3. If you can support them with food, don't forget to make babies if you haven't already... and don't forget that nursing moms are out of commission for two game years (or, approximately 240 minutes on "normal" speed). Try to always have a baby in the village, as long as your population will support it.

  4. If you have a Master Builder at this point, then A:

    Draw the Bath Plans. Drop the Master Builder onto the blank drawing board in the alchemy lab. He will make plans for repairing the bath (Puzzle #8), and you can start putting builders on this. This project takes a long time; a Chief directing work will help.

    If you don't have a Master Builder at this point, then B:

    either leave your villagers clearing leaves—or if that's finished, drop them onto another project: rebuilding the hut nearest the food bin, or clearing the rubble to the right of the bath.

At this point, the game can go many different directions, based on your play variables. Here are the specific solutions for the remaining Puzzles:

  • Puzzle #5

    The Weather Dance:

    Prerequisites: Level 2 Leadership, at least 2 Adept Farmers, and a completed Puzzle #1. Drop your chief on the fire and he will start to do a rain dance. Drop at least two other farmers on the fire as well, and rain will happen. If you did not get a "puzzle completed" pop-up window, you might need to add another farmer, so repeat the process of dropping the Chief and then three farmers onto the fire.

  • Puzzle #9

    Repairing the Statue:

    Prerequisites: Level 3 Restoration, Level 3 Leadership, completed Puzzle #8, a Chief, lots of trained builders.

    Make sure the bath is totally completed, at which point the plans will disappear from the lab chalkboard. Drop a Master Builder on the chalkboard again to draw plan for repairing the statue.

    Then, fly a Master Builder over the stone path to the key door. At some point, the builder will "see a good place to anchor the statue." Drop him on that spot and he or she will build the scaffolding. Then, drop your chief onto the statue to direct work. Put as many builders as you have free onto this project, which takes a really long time. They will slooooooowly inch the statue up the hill and back into position.

  • Puzzle #11

    Getting Rid of the Sharks.
    Prerequisites: Level 2 Faction, a working alchemy lab and Adept Scientist.

    Once you have the sixth herb from leveling up in your faction, you can get rid of the sharks with a potion. The potion recipe is Orchid + Orchid + 6th herb (for Nature Faction), or Rose + Rose + 6th herb (for Magic Faction).

    Have a scientist make the potion, then use it. She will then fill a vial with the potion, carry it to the ocean and dump it in. The sharks will disappear and your villagers can fish in peace. From here on out, you don't have to worry about food any longer.

  • Puzzle #12

    Aromatherapy

    Prerequisites: Level 3 Medicine, a completed Puzzle #8, and a Master Doctor.

    Put a Master Doctor near or in the bath; he will begin collecting lotus flowers and placing them in the bath bowls. Once all six bowls are filled, drop the doctor on the fire. He will light a torch and then light the flower bowls to create aromatherapy.

  • Puzzle #13

    The White Gem Key

    Prerequisites:(None, but you have to wait for the fire to burn a certain amount of time. You will know it's ready when it is giving off sparkles. If you can't see sparkles but think it might have been long enough, you can check by dropping a villager on the waterfall on the right. If he or she collects water in a bowl and dumps it on the fire pit, you can solve this puzzle. If she just gets a drink, you'll have to wait longer.)

    So, you can either have the villagers put the fire out (with water in bowls), or you can just wait for the fire to burn out. When the fire is out, you will see a white diamond gem on the fire pit. Immediately afterward, it will be too hot for your villagers to pick up—but again, you can either have them pour bowls of water on it, or just wait for time to pass. When the gem is cool, drop a villager on it and he will take it to the door.

  • Puzzle #14

    The Pink Gem Key

    Prerequisites: completed Puzzle #3 (alchemy).

    To reach the pink gem key on the cliff over the rose bush, a villager will need to jump up and grab it. Have a scientist make a "light and springy potion" (Rose + Cactus + Lotus). Drop a villager on the potion, wait till he drinks it, then drop him on the ground right under the gem. He will jump up and collect it, then take it to the door. Do not pick him up during the trip to the door, or he will drop the key and you will have to start again.

  • Puzzle #15

    The Round Pearl Key

    Prerequisites: A Chief, a Master Builder, a Master Scientist and a completed Puzzle #9.

    After the statue is complete, a Master Builder can collect an odd-looking item from the base, near the amphitheater. It looks like a dark blue seashell. It will need to be rounded off in the waterfall, but only by a Master Builder. Then it will need to be polished, but only by a Master Scientist. Once the pearl is completed, the Scientist will leave it in the lab. Drop the Chief on the pearl, who will then take it over to the giant clam on the coral reef, and swap the light blue pearl for the dark one. This is the third key to the door at the top of the path.

  • Puzzle #16

    Prerequisites: Completed Puzzles #13, 14, 15

    [I am sorry to report that I played a test version of VV3, which had a bug that prevented one from reaching the final puzzle.

    I got this puzzle tip from someone else but haven't played this piece myself. I am currently trying to re-play to the end in order to correct this. But, proceed at your own risk from here!
    ~ pineapple]

    Once you have the three keys in the door, a special room will appear.

    Put a villager on the farthest left position of the sun dial.

    Wait for the sun.

    Have a villager interact with the people that appear.

I have emergency question..

For get a key,it writes u need to mix up rose+lotus+cactus.

When I mix up all this , potion explode.What to do??

What does it mean when my villagers are "worried about food," aside from the obvious? It seems like they interrupt other tasks to go worry, but don't end up doing anything useful.

I have come to the point i need a master Dr. How in the world do I train someone to become it. I know in the earlier games they could study the plants.....does not work in this one

Hey haz any1 tried this potion? Rose+cactus+tiger lily it haz crazy results! :-p

where is the 6th herb?
i tried looking where u told me to
but nothings there
and...i do have level 2 nature faction

Yes, i bought leadership 2 I have lvl 2 of everything.

i have a question. me and my mom have a tribe that we are working on together and we cant figure out how to get a lot of tech points. can anyone help? thanks

I don't know if anyone noticed this or not, but he CHIEF if it is a woman, she can be pregnant and be Chief at the same time.

ALSO.......up above it says something about the kids can gather herbs they can also do several other things as well besides herb gathering and collection stuff gathering. I will put it in spoiler tags in case you don't want to know it.
1.

they can help pour water onto the fire when you are trying to get the gem out of the fire cooled off

2.

they can also heal others who are sick.

@Kaja: If your potions are blowing up, it is because you need higher Alchemy Tech or better-trained scientists. You can keep trying to remake the potion -- just because it blows up once doesn't mean it will blow up each time.

@Daniel: It just means that the villagers are aware that you are low on food. Slowly, their health will weaken if you leave them in this condition without addressing your food situation. You can put them on other tasks, but they will often wander back to the food bin to worry.

@NikkiG: Drop a villager in the medical area (with the three piles of hay). He will start researching there and gain healing skill. If you buy Medicine Tech, the medical area improves and the doctors get skilled faster. Also, look for villagers that you can heal.

@Brad: the 6th herb only appears in one place. If you have looked there, and are still missing it, then you either don't have Level 2 in your Faction or are just not seeing the plant. Try flying a villager over that area and look for the status bar to read "Villager sees [herb]".

@Kymber: You can quickly accrue tech points in the following ways:

- Put lots of villagers in the lab to work on research. Then, the better trained they are, the more they earn, so keep your Adept and Master scientists in the lab.
- Have the children pick up lots of collectibles
- Make more potions

pineapple, does it matter what potions that we make?

PS on my post about the CHIEF WOMAN being pregnant. She can be pregnant, but she won't "oversee work" and stuff so I guess she won't "act" as chief until the baby is through nursing. bummer.

What is the diamond thing that everyone is talking bout? We cant find it in the fire. whats up???????

how can i get nature lvl 2 realy fast and i have troble with puzzles will any1 help me

Kymber, I don't really think it matters what potions you make as far as earning tech points. Still, I recommend that you keep making different ones anyway, just for the fun of seeing what happens.

The diamond in the fire:

The only thing that makes the diamond appear is time. You have to let the fire burn for a couple of days. For a couple of my tribes, the diamond just appeared one morning when I started the game up, after the fire had burned out. But the first time I played it, I had dropped a villager on the waterfall and suddenly, instead of "getting a drink", he got a bowl of water and carried it to the fire pit.
This is a long way of saying, I don't think there's anything you can do to bring on the diamond in the fire. If I'm wrong though, someone do post here and tell us!

what happens at the end and what's the point?


[Edit: Virtual Villagers is an open ended game in which you can keep playing for as long as you like. Although there are goals and objectives along the way, as well as puzzles to solve, the point of the game is to have fun playing while taking care of your villagers as you watch them grow and prosper on the island. -Jay]

I found that I needed 3 adept builders for the lift and not 2. Also, I can't figure out how to train a healer, I've tried placing someone in the clinic and it just doesn't work. Please help.

*Kaja: To get the Cliff Door key-

Make the potion of rose, cactus, lotus. Have your person drink then drag him to the bottom of the cliff where you see the pink door key. They will get high enough to reach it. You must have a Master Scientist make the potion.

*Steffi: For your pearl question-

Focus on rebuilding your statue, that will lead to the solution puzzle.

Sorry about the comment above. I tried to mark it with Spoiler tags but I guess I misunderstood. :(


[Edit: I've fixed them for you. Make sure your <spoiler> tags are all lowercase. :) -Jay]

hey i am just having a moment here, and can't figure out how to gather food from the fruit tree or seeds whichever...

any ideas?

how do u earn more tech points to get things you need

Quick question: I have level 2 leadership, but how does the chief educate the children?

JAMIE - you accumulate tech points by researching, which takes time. Drag an adult to the large table in the alchemy lab (the building with the bamboo walls). Keep trying until it says the villager improved at researching.

You can also earn tech points by having children find collectibles.

Upgrading the Science technology (with tech points) allows you to earn tech points faster.

Hi;
I could not solve puzzle 16. Pineapple hint from other person did not work:( Please help.
Cheers

Hi, my chief has died of old age, but I have a few puzzles unsolved that I realise I needed him for, what happens? I have tried to re create another chief but it says the robes dont fit anyone else, any ideas?.....

Need food? Drag your chief to the food bin. The chief will grant you food!

I need help- I have all 3 trees in the orchard but they are empty. No time given when they might have fruit again- not sure if they ever will. How do I get more food?
thanks

I have level 2 of everything and still no berry bush for sharks...what now?

Ria: To educate the children,

you drag the chief to one of the children. Remember, you can only do this once a day.

A hint to those who don't like waiting,

you can change the time on your computer. For example, the game's hours are related to the hours passed on the computer. So, if it's 5:00pm and you change it to 6:00pm, one hour has passed in the game. Warning: you should not be advancing the time too much because your villagers may die of starvation or disease. I suggest you advance the time an hour and check on your villagers.

JAMIE: To accumulate tech points, Jay is right, pick up collectibles, the first time you get one you don't get any tech points, but the second time you can get the following amount of tech points:
Common collectible: 100 tech points
Uncommon collectible: 250 tech points
Rare collectible: 1500 tech points
To get the tablets,

you have to start clearing the rubble, at 2% they begin to come out.

Moreover, to train a healer,

drag a villager to the table in the clinic, it should say "Studying medicine".

To get the weather dance,

make sure the chief and the three other adept farmers are "dancing the weather dance", not "dancing poorly".

I hope I helped.

Emma: anyone can be a chief,

if you have any pregnant women, wait til they have their child and then drag the child to the robes. There is always going to be a chief.

mw: you can get food from the mushrooms,

perform the weather dance so they mushrooms would be abundant and you can get food by putting a villager (not a nursing mom) on the lift, however, the fruit the falls only gives 4 food.

tina cifaldo: you can only get the berry bush if you have level two on the magic faction.

it's located on the left of the lab.

To solve puzzle sixteen,

you will need to have solved Puzzles 13, 14, and 15. Once all three keys are in the door, the sun dial room will be revealed. Drop a villager on the sun dial until it reaches the position at the furthest left (there are three locations for the sun dial). When a beam of sunlight hits the sun dial, ghostly figures will appear in the room. Drop a villager on those ghosts and the mystery of the secret city will be revealed!

When I tried to do the weather dance it did not work. I put my chief, a master farmer and an adept farmer on the fire. They danced for a while then went of woring about food. I tried in five times and still no rain. Any ideas? They would really help.

I keep getting: No potion ready!
I have all of the alchemy and and 2nd level magic..
What's going on?!?!

oh...figures I would buy the wrong thing...thank you

how many people can you have per hut? i have 17 people and one hut and it says that i cant have anymore people for lack of space. why?

I finally finished the puzzles myself, so here's an updated clue for Puzzle 16. You do need to have completed Puzzles 13, 14, 15.

HINT For Puzzle 16

This has everything to do with the history of the Secret City. Do you remember the story from the cave?

Have your villagers explore the mountain room. Who are those two people on the wall?

There's only one thing a villager can interact with, and that thing has to interact with nature.

The green disk on the floor in the center of the room is a sun dial. Can you position it to receive some sun?

Have your villager move the sun dial to the left side of the circle. Then wait for a sunbeam.

When the villager ghosts appear, have your villager talk to them. Now you know the secret of the Secret City!

EXPLICIT For Puzzle 16

Once the last key is put into the door, the door will automatically open and the room inside the mountain will be revealed.

The weird round space on the floor of the mountain room has a faucet-looking thing + green disk which together form a sun dial. Drop a villager on the green disk until it moves to the left of the circle (at "9:00" position if it were a clock). Wait until a beam of sunlight shines down on the dial.

Two ghosts of the Secret City will appear. Drop a villager on the ghosts and they will tell you a story. You've solved the final Puzzle!

@tina cifaldo: Don't worry -- level 2 works the same on both Factions. You just need to use the

Pitcher Plant in potions instead of the Berry Bush.

@kymber: I don't know how many people are the max for one hut, but it's been around 15-18 for me. At least you've got plenty of people to put on restoring a new one! But -- you need to have leveled up to Restoration 2 to begin work on a second hut.

@ emma: My chief died and I went through the rest of the tribe one by one to see who could wear the robe next ... and it was a 5-year-old child! FYI: a child chief can still pick up mushrooms and collectibles.

@ Isolagirl: you need the chief and three adept (or master) farmers for the rain dance.

I just wanted to let everyone know if they dont already know that children can collect herbs!! You don't have to pull anyone off their work to collect herbs because the children can do it!

Just thought I would share this potion:

Cactus, Cactus , Lotus = big health potion.

if anyone would like to know to solve the child prodigy award:

make the potion combanation of orchid, rose, and lotus. it will make anyone who drinks it sick, then you can just place a child to heal the adults. keep repeating and you will have a master doctor. when villagers are as children they are reffered to as apprentise. this also gets you the doctor is in award since it takes more than 30 people to become a master

thanks. we finally finished the 2nd hut. now we have 21 people. is it possible for someone over 50 to get pregnant????

HELP!
Where do I find pieces of the Tablet?
I thought I saw pieces of them when my villagers were clearing the rubble... I tried to get a child to pick up the piece but they don't.

Where do I find the pieces of the tablet?

I thought I saw some while my villagers were clearing away the rubble but I can't get anyone to pick them up

Help!

we finished clearing the rubble but we don't have all of the tablet pieces. what do we do??

I appear to be almost done fixing the statue, it is up on the ramp, but noone will work on it anymore, I have a cheif, I have masters in everything, I'm completely upgraded. I've tried many, many times, but everyone just walks away, and does something else.
Any help hints, spoilers would be apreciated.
Thank you.

Hello everyone i am kind of new here. so i wanted to say hello before i asked my question.
Ok so i have heard that the tribal chief can make food...
So my question is how do i "use" the tribal chief to make the food? any help on this would be great.

Are there any sources of food other than the 3 trees and mushrooms? I lost an entire village of 24 because the trees were empty and there weren't enough mushrooms. There has to be another food source of some kind. I have my game set to easy.

I don't know if you already know this but there's another potion you can try that is not listed above.

use the orchid+cactus+lotus and it will make your villagers work faster

just found out that the only downside of this potion is that it won't work on ederly villagers

noel
just drop your chief by the food bin then he/she will make the food

noel2conner - once per day (every 24 hours) you may drop the chief on top of the food storage hut. The chief will make food by magic.

thank you for your help on that issue.
i am still waiting for the diamond to show up in the fire pit.
I have had one fire and let it burn completely out and it has been two days since then and i can't get the diamond to show up at all so i want to ask if i should start another fire and wait till it burns out then hope it shows up after the second fire or should i still wait.
Thanks for any help.

noel
always keep a fire going it helps your villagers survive, also the diamond can show up when the fire is burning too when the fire sparkles then the diamond is under it. another way to tell is drag a villager to where they would get a drink and if it says putting out fire then the diamond is there

i didnt know if anyone knew this weird glitch but...

if you havent finished the shark puzzle, drag a child to the furthest top right corner of the screen. he will stand on water, and when he/she moves, they will fall in, and can't move! also, if you do this with an adult, they wont scream "sharks! eek!" they will swim back to land normally.

interseting, huh?

if anybosy wants to see your villagers do something funny put together this potion

tiger lily + cactus + rose

I have reviewed other walk-through sites and as this one is most informative, I have a question.

I have completed all puzzles except for 9, 13, 15 and 16. To proceed further I need mega tech points. It has been some time since I've needed builders so most of them are getting older and I'm afraid may die before I gain enough tech points to build something else. There is one more hut to build and my guess is I need level 3 restoration to build it, which I do not have. So I basically have nothing to build to train builders. Is there anything I'm missing that my villagers can work on?

I haven't been able to complete puzzle 7 and I can't find any mention of it in any of the walk through or comments. Can someone please tell me how to finish puzzle 7?

I'm waiting the fire to be burn...i change the taskbar time to 1 hour after because it only needs 1 more hour....there's no diamond at the fire pit. Is it because I change the time of the task bar??

[Edit: We don't recommend changing your computer's time to play this game. -Jay]

Jennifer

Go back up to the top of the page to "Hints for Specific Puzzles" and click on the spolier and it will open up a list of puzzles. Youhave to click on the spolier under #7 to see how to solve it.

i need some help my aromatherapy is done but the plans wont go away i out a master builder on them and he didnt write over them like it said he will what do i do?

VV2 gave me problems with mastering plants and now VV3 is giving me potion problems! T_T

Alright, so I have a master scientist. I collect the rose, cactus, and lotus in that order and I have tried collecting them in all other out of order combinations... My scientist makes the potion and I try having all my people drink it or just one person drink it multiple times but all I get is the message "oh, it burns." am I doing something wrong? I have tried so many times :(

i looked at the list of potions and have no clue why the doing exercise potion is highlighted.

my cheif and 2 master farmers are doing the weather dance but nothing is happening? (no rain)

i have made the light and springy potion and givin it to all of the villigers, but none of them will grab it. they jump up a few times then it says they're confused. whats wrong?

I really don't know what to do, my villagers won't have babies I've tried everything. I have been dropping them on each for about thirty minutes straight.. Help me :(

How old are they? Women will stop having babies around 50ish

To complete puzzle 5, do you have to have 3 adept farmers? Because I used 2 adept farmers and a chief. They did the weather dance, and it started raining, but I didn't get a puzzle completed box? I have level 3 leadership and everything....Please help!

Katrina -

Make sure that you are dropping them at the point where they "see" the object, otherwise they won't be able to grab it when they jump.

Mallissa -

Try it with three adept farmers and the chief. Also, the chief has to have leadership level 2 for it to work.

Thanks!! That helped a lot. Now I have all 3 trees mature!! ;)

i usually have my cheif direct my workers so they dont get distracted, but a lot of the time, she gets distracted! Is there any way to fix this?

I'm out of food and i have no way of getting the other two trees what do i do

I'm working on puzzle sixteen, and I've had some of my villagers interact with the two ghostly figures and it's not saying the puzzle's completed. I've also tried having my chief interact with them, but still to no avail. Any ideas, am I missing something???

can your chief still direct work while caring for a baby?

hey, I've tried to make the potion to scare the sharks away. The potion consist of rose+rose+berry bush, right? But it never succeeded. What have i done wrong? Does it require level 3 alchemy?

How can I use the primitive lift ? Help me pls and thank you so much

Chloe - primitive lift
Did you try the Guide- and Faq Section on top of these comments?
Maybe you can already find help there :)

Greetings, Kayleigh

FYI: if the male is 50+ he can still make a woman pregant....if the woman is 60+ she cannot gain a baby.

hi if anyone can help i would really appreciate it! I have completed all puzzles except #12 and #16. I don't have level 3 medicine yet I am current accumulating points now; can I complete #16 before #12 and still have a chance at completing #12? Thanks

hello.
I have fixed the lift and I have three banana tree's.
However when it rains and food falls from the tree, my villagers deposit it and I dont get any more food. is this whats supposed to happen?

Kiki -

Yes, you can only have three fruit trees in your orchard. Any other seeds that fall will become food.

Hey guys I have a question that needs to be answered! What happens after you finish clearing the rubble?

JIGuest -

When you finish clearing the rubble, you will notice a hole in the ground where the rubble was. This is a cave. Drop an adult on the hole and get a piece of the story about the original inhabitants of Isola.

i have the lift but how do i use it?

[Edit: The lift works when it rains. Just put someone in it when it begins to rain, and the rain will do the rest. -Jay]

Hey!:)

Don't know if this has anything to do with what I've done by changing the time or whatever, but ever since I've changed the time, one of my villagers stops doing anything after one activity. For example, I put her up to building a house, or clearing leaves, and after she's done that for a while, she doesn't do anything anymore. In activity bar it says: nothing. And I've tried waiting for her to start something else, but nothing. Does anyone know what could have caused this, and maybe how to fix it?

Hey:)

I was just wondering if someone here could help me?!
After setting the time once or twice, I found one of my villagers doing nothing anymore. For example, after setting her up to clearing leaves, she does that for a little while and later on she's just standing there doing nothing. I set her up to building a house, she does that for a while, and again, nothing anymore.
Does anyone know if this is a consequence for setting the time or something? And can you help me fix this?

Hmm already solved:)
I just had to set the time again and she was working again:)

How many minutes per Isola year for the Slow, Normal, and Fast speed settings?

Also, whats the food consumption rate per person per Isola year?

When you finish puzzle 16, does the game just end, or do you get to keep playing with your people?

Kim -

You really shouldn't mess around with resetting the computer time to advance the game. Not only can it cause problems with other programs on your computer, it can cause some strange problems in the game, like making the time it takes the trees to fruit a lot longer.

Xette -

Time passes as follows: fast 1 hour = 2 years, medium 1 hour = 1 year, slow 1 hour = 1/2 year. Those are rough estimates, not exact. For instance, your fire will burn for 10 hours at fast speed if you don't give it any more wood, 20 hours at medium speed, and 40 hours at slow speed. Don't know the food consumption rate, sorry.

Meola Rose -

When you've solved all the puzzles, technically the game is over. However, you can keep the village going and work towards things like completing all of the collections, or experiments in selective breeding (I managed to create a village of brunettes, a village of redheads, and a village of blonds).

When do I get the lotus herb?

I have been playing the game (game 3)for a week or two, during that time I have been unable to activate the alchemy lab. I have collected 4 pieces of pottery. The table looks mended but villages insist the lab is in pieces. There is also a broken pot. I have reached level two in nature but villagers refuse to collect herbs because they say the lab is in ruins. Is this a bug or am I missing something? I would be grateful for some help.
I competed all the puzzles in game 2.

Helpful hint, if your chief is a female make them have the babies seeing that the chief doesn't do much anyway

I have no females left to have any more babies to carry on generatios, once all the males die, will the game be over becaue there is no one alive?

I've built two huts, but there is another section that looks like the foundation of a third hut. When I place someone over it, they say more research may be needed. I have level two restoration atm. How can I get the third hut built? Do I need level 3 restoration? What's the second population limit before I need the third hut?

Thank you.

I need loads of help! I dropped my master builder on the key door and it said he saw a place to anchor the statue. Where exactly is that ??? Please help me

what is another way to obtain more tech points? i still have to buy level 3 restoration and leadership and they cost so much itll take me forever to get them.

How do you restore the *science lab* or whatever it's called? I've done the alchemy room... But the bit where they do the researching is still messed up...

My statue is stuck at the top and I can't get anyone to work on it. I tried to upload the game again but it has an "installed" button in the corner of the screen and it won't let me reinstall unless I delete the game and if I delete it there goes everything. Is there any way to fix this without losing everything? I've tried several times turning it on and off, trying to get the chief to "direct work" but he won't tried to get master builders to push but they won't. Thanks!

How do I pick up the diamond in the fire?

Do the villagers have to repair the ampitheater? If so, how?

What do I do since the pitcher plant did not show up after I bought the nature faction.

HELP i have all my women caring for kids and the time it has for them will NOT go down! How do i fix?
thanks

all my children have become adults
how do i pick up more collectibles and tablets without them?
i only have the lite version on ipod touch and the limit of population is 9
i can't make more babies unless some people die right?
plz help>
its so fraustrating that i cant pick up tablets and mushrooms

when i drop the farmers and the chief onto the fire, they weather dance but it doesnt rain. i used 3 farmers and they are all master, but it still doesnt work! any hints

Ok I have a question this is really weird because whenever my farmers go fishing one of my male farmers (master farmer) always comes up with a crab when he's fishing. Why don't my other people get them? They're master level farmers fully like he is. Why? Please if you know why reply to me.

hey can someone help? i have a bunch of villagers working in the lab, and im not getting tech points. Now i have had a guy working in the medical area for like 4 days strait on fast speed unpaused and he doesnt want to become a master. HELP! -Vampiress^,..,^

How do you get the builders to move the leaves from the tomb faster? Mine's only 5% complete, and I've been playing it for over two hours. My two women are nursing, so they can't work. How long does it take for the women to finish nursing?

I got my master builder to draw the plans and build the scaffolding for the statue but no one will do anything else...I've literally put everyone i have on the spot that says "good place to anchor" but they just walk away..how do I get them to actually build the darn thing?

Thank you so much, so very helpful!

How do I level up my chief?

I'm level 3 on everything, I've got all the puzzle except #16, I've looked in the spoilers and did what it said and it's not working, I've had everyone in my tribe (48ppl) talk to these ghosts and still it says i haven't passed the milestone. it's driving me nuts. Do I need to have all the collectibles in order to finish this? Help please...

I just restarted and my tribal cheif, the only one who fit the robe. Is three years old! I havent really tried anything lke directing work but will she be able to direct work and stuff as a child? or will i have to wait until shes grown?

Yes he will direct work and do his duites

Hi, I have a question on the fantastic walk through... I'm quoting from your the recommended order of techs to buy? "Yes, Level 1 Faction is cheaper, but it doesn't provide all that much benefit, plus your scientists will accrue more tech points faster if they can successfully experiment with potions."

Do potions help increase your tech point production?

Thanks a bunch. This guide is fantastic and makes the game that much more fun!

Hey
I got the lift machine fixed, easy no problem, and it fills up and goes up when it rains but if i put a person, (I tried, the farmers, children, the tribal cheif, scientists, everyone) on the lift while its raining they wont stay put, they run away and then the lift goes up and they cant get on it.
Is this a bug or did i miss something in the puzzle? I have level 2 restoration.

Hi, I have a question
I noticed some of my children, when they get around 8 or 9 years old, one of my children began a aprenttice for building then a adept builder when he was grown. Some of the kids that hang around the research lab are like that as well, but can you assign them like farmer apprentice or will they choose on their own?

Darin -

The absolute best way to quickly increase tech points is to ruthlessly collect the collectibles, each extra one earns tech points: common - 100, uncommon - 250, and rare - 1,500.

JI Guest -

The kids who become apprentices either (a) inherited some skill from their parent, or (b) learned it when the chief trains. This is random.

Thank you so much, GrinnyP. That helps a whole, whole lot. Saving up pointage for the level 3 Leadership now!

JI Guest -

As for the lift, you have to make sure that they are on it before it begins to go up. Once it starts rising, you won't be able to put anyone on it.

Hey...

I have a problem i need a master builder to do the statue but i only have adobted builder... and i have try the posion and fix the huts after they are build... but i cant get a master builder

JIGuest:

As for the child, they can do everything a chief does (contemplate tribe, direct work, etc...not sure about the educating chilren though, but I would assume that they can), and they can also do everything a child does (get collectibles and mushrooms). Having a child chief it really really awesome for a number of reasons:
- If your first chief is a child you have one extra adult to work on skills, which at that point in the game is a lot
- You chief will not have much skill (it's really annoying when someone who has mastered a skill is the chosen one and all of that time is wasted)
- Your chief will be chief for a long time
- It is a child not wasted - apart from getting collectibles and directing work all the chief and children they do is eat your food and run around. This is a combo of the two, and is much more efficent for your tribe.

Camille -

The one thing a child chief cannot do is educate the children. That won't work until they are 18. However, you are right, they will live a long time, and are the easiest way to get the chief for 50 years trophy.

I followed the guide to try and get the "light and springy" potion, but after mixing rose, cactus, lotus (in that order), the potion explodes and has no effect. Could it have anything to do with the fact that I am playing the i-phone version of the game?

Gryphon78 -

Potions sometimes explode, especially if you don't have the highest level of alchemy technology. Did you use a master scientist to mix the potion? They tend to explode less if you use a master. Try again with a master scientist, and if that doesn't work you might need to wait until you can purchase the next level of alchemy technology.

I'm trying to get my builders to push the statue in position. Its half way up the path but they keep stopping and saying there is not enough room to help. Please help! thanks!

Meicward -

Have you tried dropping people on the area just at the bottom of the path? In some of the early versions of the game there is a bug whereby the statue gets stuck halfway up the path. Contact the vendor where you purchased the game and see if they have a later version that you can download.

pls help!!!!

i dont have children that's why i can't pick any collectibles and mushroom. my villagers are going indoor but haven't produce a baby afterwards. what's the problem.pls help.

Can I cheat in some why? becaouse i can not get my builderes to be master builders and i have try the drink and to repair the alredy build houses...

i really need help please....

Andrei -

What age are the villagers you are trying with? Women usually can't have kids after age 50, so try with someone younger than that, and keep trying. Don't let them walk to the hut, just keep dropping them together until they produce a baby.

Jojo -

If all of your building projects are done, the only way to train builders is to drop them on the existing huts and have them repair. It does take a long time, but it does work.

I have three trees, but I am always out of food. I have also harvested the bee hive, but the trees never reproduce fruit (it does, but at such a slow pace that it doesn't help with feeding my villager.) neither does the bee hive. Is there any way to get more food?

I am having trouble with the potion

light and springy - rose, lotus, cactus

It just blows up. I don't know if I am doing something wrong.

I need to build the statue so that I can get the last key (the pearl key one) for the door but I dont have a Master Builder to draw up the plans. I've already finished building all three huts and clearing the rubble and the leaves and I was wondering if the only way to increase my villagers' building skill is to keep on fixing the huts? Or is there another way?
Thanks! :)

Lily -

If all the other building projects are gone, then all you can do is have them keep fixing the huts. The exercise potion also helps add building experience as well.

Sollution for those who can't train any more in building!!!

Make a potion using Tiger Lilly, Cactus, and Black Orchid. It will make villager exercise. He get about 50% chance to improve in construction after short while.

Works for my untrained, and adept builders as well.

Dunno if this has been answered, but the last puzzle-
i put ALL my not nursing adults on the disc, and the puzzle was solved.

hi, please help me.
I have finished all the puzzles but i want to finish my collectables. i can put the chief at the top of the path and they "point out a rare collectable" or something like that... but how do i act on this? i move the map the way the chief points but i cant see a new collectable!!
thanks.

Collectable -

Ignore the direction the chief points, it doesn't always lead you to a collectible. Once the chief points, start scanning the entire settlement quickly, the best way is to use the number keypad.

i have all tree's and they are all emty. i am really low on food, and i already used the chief, what do i do now? im on medium game, on the ipod..

My villagers dont write the plans for the statue,what do i do??

Brokenwhiterose -

Until you have the tech points to get the plant you need to repel the sharks and open up fishing, make sure you look for mushrooms with the children, this can help a lot, especially if you find the red mushrooms.

Anonymous -

Have you bought restoration level 3? Are you using a master builder? Has the hot tub already been completed? Are you dropping a master builder on the drawing board?

I fixed the primitive lift,i know how to use it,but the people dont go on the cliff....what do i do??

My villagers have already repaired the bath fully,but when I put a master builder at the chalkboard to write plans for the statue, he doesnt write the plans. What do I do?

Clauds -

People on the lift don't go on the cliff. What happens is this: when you have a villager on the lift and the rain causes it to rise, a seed will drop down onto the ground below. Then you need to drop a villager onto the seed. The villager will either (a) plant the seed (if you don't have all of the trees in the orchard yet) or (b) take the seed to the food bin as food.

Claudia -

Do you have level 3 restoration, level 3 leadership, and a chief?

My villagers fully repaired the bath. Whenever I put a master builder on the chalk board,he won't write the plans for the statue. What do I do?

Claudia -

Do you have level 3 restoration, level 3 leadership, and a chief? They won't do the statue until you have all of those.

I am trying to get one of my villagers to be a master in all all five areas. He is except for parenting. He has pretty much gotten all women of age pregnant more then once, but it's like the bar is stuck and won't go any farther to let him become a master. What can I do?

Anelson -

There is one way to do it, it can be a bit tedious. Find a woman who is over 60 and not likely to get pregnant. Keep dropping your guy on her over and over (don't let them go to the hut), eventually you will get him to master. You need to not be at your maximum population when you do this, as it won't let you if you are at the max. It can take over 100 drops, but it will eventually work.

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