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PatrickYin YangIn Yin Yang, the latest Nitrome game, twin gods team up across two parallel universes to beat level 25. Yin is a cackly faced imp boy who seems like a pared down Bart Simpson trapped in a blindingly white everlasting noon. Yang is a plucky bolt of Shakti energy, wandering the dark as a rare night-lite. They take turns exploring their respective universes, moving boxes (yeah! boxes!) and climbing ladders, flipping gravity. There's a dragon that will mimic your move in the other world.

The [left] and [right] arrow keys move you about, [up] jumps, [space] flips the screen, the [control] button moves boxes and reads signs. Get to the flags. Coins are good.

Analysis: Nitrome again delivers an interesting exploration of a concept, a platformer about metaphysical duality, and it offers a healthy plate of puzzle-levels to allow you to absorb all the flavors. Unfortunately, level design seems tailored to a more traditional kind of platformer, one about moving and avoiding enemies, performing key jump sequences, timing yourself, dodging through a gauntlet of spiked walls. This creates the situation of unnecessary death far too frequently; you have to replay the whole thing again, retracing all steps. Having a Braid-esque re-wind function or faster movement would help, or maybe check-points even. Designing more evenly paced, cerebral, riddle-like levels would've been more on point to the underlying dynamic of Yin and Yang, tag-teaming folds in time-space.

You can sort of take advantage of time-warping when you flip gravity. Its tricky, while its flipping you'll want to push the key opposite of the direction you want to go in. As soon as it completes the flip, switch keys, you'll roll right in that direction.

I really like seeing these platform games that start playing with things other than platforms. Reinvent a genre as many ways as possible, because a genre is only a mechanic, there are so many mechanic-sets that can make good gameplay. Its not like the casual-game equivalent of inventing Cold Fusion, but its probably as good as a Domino's Oreo dessert pizza. Play Yin Yang.

The game is also available to play at MTV Arcade.

Update 2: Although it looks as if the idea for this game came directly from a game design concept on another blog, Mat Annal of Nitrome assures me that the idea for Yin Yang is entirely their own:

"We really thought we had struck something interesting so it was disappointing to find that someone had had the same basic idea and had it before we had it and I understand people thinking we must have seen it."

"The idea isn’t really that hard to fall upon if you’re coding games in a certain way. We have used the bitmapData object most of our games since Sandman and basically what this does is allow you access to the pixel data of a bitmap so you can manipulate it (we used it for the sand in sandman which is why we started using it). If you’re using it to make a platform game then it is logical to use different colours in a collision layer to represent different things you might collide with (red= ground/walls, blue=ice, yellow=keys etc). When you’re coding like this it’s not a giant leap to come up with the idea to have different things to act differently with the colours. I think the only reason nobody has came up with this before is that nobody really uses the bitmap data object for platform type games (they would tend to use tiles or vector line collision instead and then you wouldn’t use colours as a way to interact with things). We could have had more colours involved but it made sense to not overcomplicate it and when you only have two black and white is the obvious choice."
-Mat Annal, Nitrome

  • Currently 4.6/5
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Rating: 4.6/5 (18 votes cast)

Comments (may contain spoilers)

One final thought I had about this. Negative space is probably one of the most basic ideas in games. To support this statement consider: chess, checkers, go.

Perosnally, I believe Mat on this one. His story sounds very plausible. I don't see why I should doubt it.
Next. I don't think I have ever heard of Squidi's blog before, and I have certainly not read it. If I suddenly decided to go crazy and design a game, I would feel insulted if I was accused of stealing an idea from his blog. I would not think that I owed him anything.
I believe that ownership of ideas is a grey area. One cannot claim the exclusive right to a game concept just because one happened to think of it. The game concept EXISTED and was possible before anyone ever conceived the idea. It is merely discovered, and therefore may be easily discovered multiple times by multiple people, and none of them have the right to it over any other.
This is my opinion: If you are "heavily inspired" by another person's work and use it to make your own game, it's nothing but lazy and will probably earn you a bad reputation. However, accusing someone of duplicating an idea is just as bad.

Well said, JonMW. I have lost all respect for sean howard due to this issue. I was previously a follower of his blog, but no longer. Hypocritical and disgraceful.

Fun game if a bit buggy in places ... interesting point -- on level 5, where you have the fat birds going up and down, when you put a black box over their heads they will raise all the way into the box, but you can't push them and trap them -- and they don't hurt you when you touch them.

All this will be forgotten when Skywire 2 comes out. (Go Skywire!)

i need help for lvl 20

Blechy-
danfox posted a resolution for Level 20 about a quarter way down the page.

I too had trouble with this evil level!

Can anyone help with level 23? I'm really having a hard time with that one.

In reply to John D H:

This is a great tune and soulful. Monsieur DJ Shadow is a great man - and loves his vinyl. I remember seeing a great documentary called "Scratch" which he is featured on. He is the user of an old shop which has a basement / an archive of old vinyl and forgotten records or the masses who didn't quite make it into the mainstream for some reason - artists/souls.

Rather like Banksy - the greatest artist on earth. Telling you like it is.

As for Nitrome games, you've saved my sanity as a security guard. Thanks for all the free and mind challenging games. Keep up the great work all!!!

Back to work Monday. :-(

Peace out!

Level 23:

image

Yin pushes the black box so far to the left that Yang can get through once the gravity reverses, but not too far, because now you want to jump on the box with Yin. Walk Yang onto the keypad, then jump out of the cave with Yin, onto the moving block, over the black sun and onto the black keypad.
Change to Yang. Walk Yang into the hole you deepened with the black box. Yang has to leave the keypad for that, thus opening the way all the way down to the gravity change sign. Trigger the gravity change, and jump/fall back the way you came. Climb up the short ladder and walk left over the white box, avoiding the moving block. While that moving block is on the far left, get off the keypad with Yin. They keystone will reappear and trap the moving block on the left. Now jump down and get into the keystone with Yin, use Yang to pull the white box so far to the left that Yin can jump through to the bottom, then walk your avatars to the finish.

I hope this helped, as these solutions are probably as hard to understand as to write.

Hmmm. After reading the comments both here and on Penny Arcade's site (relating to Squidi's complaints over supposed use of 'his' sprite art)...I'd probably say that *both* sides are probably wrong, and both sound overly defensive in this matter. (In fact, if Nitrome *is*apparently part of MTV, I wouldn't put it outside the realm of possibility of this being a 'Lets poke a hornets nest and get a lot of publicity!' situation, especially given how buggy the final product seems to be. :-/)

BTW, a couple of flaws in the arguments of others here. Regarding Pluto, and similar scientific discoveries--it either ends up being listed as a 'joint' discovery, or where one discoverer is listed, there is mention that someone else made the same discovery at the same time elsewhere/independantly.

And Jay...you sir, are apparently an optimist. 'We might get the wool pulled over our eyes occasionally, but when we believe the best about people, most of the time we are right.'--in my experience, most of the times I've tried doing that, I've found that I was *wrong*, much to my chagrin, or worse. It's much safer to be prepared to (not accuse them of it, mind you, but just be prepared for) deal with the worst in people, and be pleasantly surprised when they're not.

Hmmm. Given that Sean has pointed out there *was* someone among Nitrome's superiors who had seen the listing, if not the Nitrome staff themselves, there's a reasonable doubt on their side of the story. Then again, this isn't the first time I've seen this situation come up--there's quite a few popular authors that either refuse to converse on mailing lists and the like, or at the very least require them to be heavily moderated, just to *avoid* the whole 'Waah! I posted my idea and you used it and didn't give me credit!' routine (And a few have complained about having to *scrap* ideas they'd been working on for just this reason--even though they came up with it before seeing the other person's comment, they didn't want to deal with the hassles and accusation of 'stealing ideas'.)

Thanks for that, so may red herrings in that level!

can i get some help w/ level 13??

replying to:
hi john.... i just recorded the music and reversed it -- i think you are right!

i have posted the reversed muisc

http://rapidshare.com/files/57124562/yinyang_nitrome_reversed2.mp3.html


MY REPLY:

yeah, defo weird. "lower case" just listenened and sounds great
so crazy the way music can sound reversed. im sure it was not intentional --- its just your imagination dude.

Please give a guide to level 19. I can make it except for the dragon finding Yin through the box.

i like this game so far =]

stuck of level 14 though

can anyone help please?

xx

I have some problems with level 17 ! Anyone can help me?

You know how whenever the gravity arrows or when Yin or Yang have different gravities??


I know a cheat to make it go faster when the screen turns,

image
Open up 2 windows, one of them is Yin Yang the other one can be anything else. Now when the screen turns, switch to that window and go back to YinYang, it will already be at the other side of the screen BUT sometimes it may not work.that s because your going too fast stay at the other window for like 5 sec. if you have tabs just open up another window because it wont work with tabs

I dont get it

image
At random times The whole site of nitrome resets everything and i dont want to do it again thats the only problem with nitrome!!!

Yeah, the Nitrome site has reset games for me as well- except Hot Air 2. Magic Touch and Giftwrapped are of course quick games, so they're alright.

Wonder why games like Yin Yang aren't loading, all I get is a blank white space.


[Edit: the popularity of Nitrome's games has caused hosting issues for them. Things may be bumpy until they are able to move the site to a new hosting provider. -Jay]

haha i couldnt see the black box in level 1 ^_^ -sweatdrop-
anyway...
im stuck on level 10
can sombody help please?

I feel I should say my peice before everybody forgets about this issue.

I feel that both sides are overreacting a little bit.

in support of Nitrome:
It is very possible that Nitrome was unconsiously influenced in the creation of Yin-Yang by Sean's work. I feel, however that it is very unlikely that they deliberately 'stole' the idea. It is also plausable that this concept developed from something totally unrelated; likely a bug and only coincedentally became such a similar game.

in support of Sean:
Firstly the game isn't *too* similar to your ideas; or at least the more developed versions. Until the two of them begin to modify the other's area irreversibly (ie the boxes don't count) then I'd say it was a near miss. Secondly, or first and a half-ly, you say yourself that people should give you credit if they feel you deserve it. In a worst case scenario, perhaps they felt their game was diffrent enough to not give you credit.


I have to say that I deeply enjoy all three of here, Nitrome, and Squidi sites, and it would be a pity to have anything happen to any of them.

As a game developer myself, I see this as an opportunity for both of the major players. Nitrome can take a little constructive criticism; some of which has been floating around for some time (ie sluggish gameplay) and Sean can see a way to actually implement his ideas; perhaps the two could work together and create something even better than what exists!

stuck on level 17
is there anyway to get rid of the bee?

aaaaaaaahhhhhhh!!!!!!!!!!! first on Jack and Jill the lvl the Yin is frozen and he has no lives
then i right click and press play it restarts the lvl but yin has no lives!!!!!!!
see thats another bug in YinYang

CAN SOMEONE PLEASE HELP ME!!! i don't know how to get past level 2 -

I NEED A SPOILER!!!!! PLEEEAASSEEEEE

I dont get Level 24
hOW DO YOU BEAT IT??!?!!??!?!?!!??!!?!!?!?!??

Maybe i'm dumb, but I can't beat lvl 13. Please Help! Spoilers Appreciated.

how do you play level 13

Level 13: Top and Tails? Well-

image

1. With white guy (Yang) travel down to the moving black box. Jump in it, and wait. You will automatically fall to the bottom of the level. Then, go right and flip gravity arrow thing. Go right, fall in the black bit with yin yang symbol. Then switch to Yin (black guy).
2. With Yin, jump on the slug if you haven't already (he will lose you a life if you leave it too late). Then use the white box as a sort of moving tunnel. (In level 4 you used this skill) Flip gravity arrow thing on other side. After you have fallen, go left. Fall down and flip gravity arrow thing. Push black crate under Yang (white). This will make him fall down to flag. Crush any slugs if necessary. Put Black (Yin) on the flag- that is him finished :).
3. With Yang (white) go right to flag. Yay.

I don't get level 22!! Someone please help me!

can someone help with level 22???

I noticed something weird in Lvl 5 Pen and Ink:

image
At the end, get Yang(white) to the flag first, then switch to Yin(black)- all white birds would have flipped upside-down- when activating end arrow gravity thing you can actually see the birds rotating round to match your gravity!

Has anyone wondered why I use spoilers whenever I can?
I've recently learned how to use 'em, that's why!

Help on Level 19

I need help on level 20 please

can someone PLEASE help me with level 18 i cant figure it out!!

I know ho w to make Yin & Yang invicible to worms,birds,suns,and pigs.

image
First you make Yin & Yang one of them lands on spikes) then when the screnn comes up Yang or Yin has been defeated! right click on the game screenand look for play press it and the level will restart but when you look at who you killed look at their lives and there will be none and the person you killed will only die if :lands on spikes or box crushes you.

I know a glitch too

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When you beat a level press next level 3-4 times , then you will skip a few levels but when you quit you will be at the level after you beat the original level you were on

can you help on level 22
i cant get the solution

I can't push the boxes! I've tried BOTH control keys! Anyone know what's wrong!

how do you get past level 18?

does anyone have a full game walkthrough they could post? im sure it would help everyone who is stuck...including me!

how do you get the coin on Yang's left side next to the dinosaur on level 18!?

Need serious help in lvl.20

I seriously am in need of a walkthrough for level 23. It would help me sooo much (and many others) if someone was kind enough to post one... Please?

Someone was already kind enough to do that - me. On September 22.

Help on Lvl. 20! Please ive been stuck on it for days!PLEASE

can anyone help me with lvl 22 jack and jill, i have been playing it for days and i cant get yang to his goal. thanks in advance.

Hi guys, I really really need help on lvl 10! it's driving me crazy!!!

~M~

gaaa im so dumb i cant beat level 2 help!!!

help with level 11!!!!

This is the best game in the world. I am stuck on level 10. Can someone help?

what the heck? how come level 3 won't end?

claytonius- karpad asked the same question in September, and if you look on the first page, 19th September, I posted some help for Level 10.

As I said: Hope this helps :)

I know this is off topic but: you can choose what game to have a sequal! I would of voted for yin and yand but it wasn't there so I voted for skywire

Can someone help with level 10, Hills and Valleys?

Aw, wasn't MY help good enough? *makes sad eyes*
Look, er... TWO posts up, and find MY help.

THEN you may post to say 'I need help'.

Hi. I need help with level 10. Please, somebody, write a walkthrough from level 10 to 15?!

I can't get the white one to the end at level one... do i suck or it's a glitch? i have only one white box

HOW DO YOU BEAT LEVEL 10?
SOMEONE HELP ME
PLEASE?

thnx

I beat the game so here are all the levels

image
25 levels

i've decided to write some walkthroughs for levels 1-17, because it seems like some people really want them...

(ps...for those who always get confused, yang is the white one, and yin is the black one)

level 1- bread and butter

1.(yang) Walk off the cliff thing. Collect the coin. Pull the white box (Ctrl-left arrow)until it connects the tunnel.

2.(yin)Jump off, and kill the worm (by jumping on him). If you choose, jump over the hole, and collect a coin on the other side. If you are a bit lazier, jump down the tunnel Yang just made for you.

3.(yin) Okay, so you've went down the tunnel. Pull the black box (on the left) to make a tunnel for Yang, pulling it right under him. Make sure the worm is not under the box, or Yang will lose a life.

4.(yin) Jump off, kill the worm, collect coin, then go to flag. YIN=COMPLETE.

5.(yang)Proceed right, and go to flag. YANG=COMPLETE

Level 2 will be posted later.

Level 2-Chalk and Cheese

1.(yang) Go up the ladder to your right. At the top, you can choose to *Go left...jump on worm, collect coins. Return to ladder and follow next step

2.(yang) Jump on top of the box to get the coin (if you want it). Push the box off the edge. Jump down after it. Pull the box left, until Yin falls into it. Now pull the box to the right, until Yin goes through to the other chunk of white.

3.(yin) Keep walking left, until you bump into the black box. You can pull the box around to retrieve the coins if you like. Then, push the box into the hole. Go to the flag. YIN=COMPLETE

4.(yang) Push the box out of the ladder's way. Go up the ladder, and go to your right. You will see that you can now jump up to the platform with the flag. Be careful, there is a worm lurking around. Kill it if you want, then proceed to the flag. YANG=COMPLETE

Level 3 will be posted soon. I'm hungry, and I need a snack, so it may be a while.

I finnaly got past level 10!!!


If all else fails than read on...


image
There is a glitch to where if you move he bottom box into the first hole. you may lose a life, but if you do it right you won't die. this will shoot you to the top...don't ask how! jump from there and hop aross without falling. As for the black one just hop him across.

Hey, does anyone have help for level 18, Guns and Roses?

image
coz i jus can't figure it out!!!!!!

level 17 help? the bee keeps on killing me... =[

I love this game, I love playing it, it's fun, it's challenging, and I can play it at work, beause of the pause button and the mutes.

But one thing I am having on un-fun time with is that BEE on lvl 17. What is THAT about?

EVERYONE LISTEN!

I need to know one thing. Take a minute of your time to help me plz!

LEVEL 17! i cant beat it. that stupid bee.

but i know something that might help. if the bee is going to hit you, quickly switch to the other person. if you cant see the bee hit ur other guy, u wont lose a life.

but still. plz! someone make a walkthrough for level 17! PLZ!

Hello, I really need help with level 13!!! Its impossible to me!!

lvL 17!!!!!!!!!!!! HELP!!!

Help! Level 22.

D:

level 17? here's a tip (it's the one with the bee right??)

image
die purposefully...i usually take yang and run him over the spikes...when it says "YANG HAS BEEN DEFEATED" or whatever, right click out of that box. select "play"... now you have restarted the game, but if you look where your "lives" are, they are GONE! so that means you can get stung by the bee as many times as you want, and not lose the game. a downside to this is that the scoring is not accurate, and if you wanna submit your score, don't try this... another alternative for level 17 is... 1. stay still. when the bee is VERY near you, jump over it, than switch characters. this will give you a little time, since the bee changes directions very slow 2. when you move a couple of steps, avoid the bee again (by jumping, whatever), switch characters. this is how i beat it, since i didn't learn about the "invincibility" glitch at the time.
if you still don't get it, i'll clarify if you need it. :)

level 22 is mostly about timing, and possibly luck. this took forever...

YANG

1. Go to right. When the box turns black, jump down. Now you're at the bottom of this pit thing. A box will come from the left.

2. Get in the box. Get out of box on other side. Jump up and hit the gravity switch.

3. Get in box from left...be careful when you get to the other side. there are spikes...keep pressing the left arrow, and hope you land on the solid, non-moving piece of land.

4. Walk left. Careful, the box changes color! when it's turns white, get in the moving box and go to flag!

YAY!!!!

YIN

1. this may take a few tries...jump up and hit the switch. keep walking left, but DO NOT JUMP! when you flip over, try to fall on the chunk of land.

2. walk right. the boxes change colors, so hop across. When you fall, try to go a little closer to the right...but not along the wall. if you go along the wall, you'll hit the gravity switch, and you'll have to rely on luck to get on the moving box. if you land on solid ground, time is right (this will take long too) and hit the switch. fall on the moving box

3. go on the piece of land to the right. jump over spikes. retrieve coin. when the moving box on the right comes, get on it.

4. this is the hardest (and most frustrating) part. jump and hit the switch, fall on the moving box, then proceed to flag.

GOOD LUCK!!


ps...to anyone who really wants help, you can make requests. i'll do my best to help. :) i'm currently on level 24 (i know how to beat it, but i keep on DYING!), so anything before that i'll help on. :)

I need serious help on Level 18 (Guns & Roses)!

I need a walkthrough for "Hills and Valleys" (level 10)! I don't understand what to do and I'm very frustrated!

HELP PLEASE LEVE 18 Guns And Roses!

Level 21 doesnt make any sense

i'm stuck on level 17: foot and mouth.

i can't figure out how to not get stung by that stupid bee. anyone else having an issue with that?

level 17 help:

image
just walk on the spikes at the top of the ladder and when it say youve been dafated right cick on the little pop up and click play ten when it starts again do the same with the other guy and when you go back in bothof hem will be invincible to the bee. NOT THE SPIKES

Can i have help with level 22? I might be able to help you with another level if you help me...just tell me which level.

OMG! Someone please tell me how to jump on the birds. I'm on level 5...

I tried right clicking, like Mel said, and I don't have an option to "play ten". Can anyone else help me with level 17?

As for level 5, you cannot jump over the birds.

image
Switch to Yin. Climb the ladder to collect coins. Climb back down the ladder and wait. You eventually will be able to run underneath all the black birds. The first box you come to, pull to the left. Pass under the bird and fall down to the lower level. Here you'll pull that box left over the first white bird. The bird will fly up into the box and you'll be able to run under it as Yang. Switch back to Yin and move the black box over the next bird and so forth until you are past that part of the level. The rest should be easy.

Can anyone help on level 18?

I need a spoiler for lvl 14.It is so HARD !!!

Heya,

Level 18:
With yang walk her as far to the left as you can without dying then move Yins dragon up and onto the crate. Move yang further left again then with the dragon move him so hes as far to the right of the box as possible. But BUT DONT LET HIM FALL ON YANG! Then jump him over her.

Then with yang jump her down and walk to the flag.

thats as far as i've got sorry ill write back l8r k
.x

level 18

image
Ok well you change onto Yin and walk so you get his dragon on the white crate change to yang and walk her so she is right next to the crate walk as far left as you can. Then walk the dragon so he is standing on the very right of the crate but hasnt fallen off. Then jump over Yang. Jump over the crate so she fall onto the floor and walk right to the flag :D. In Yins box of whitness go to the right and change the gravity, for the rest dont worry about his dragon. Then walk to the left and fill in the gap in the floor with black crates so you can jump into that flashing box thing then onto the ladder. Walkto the left but do not fall down. Jump onto the black box so it carrys you over. Now walk to the flag and do your crazy dance. Oh yeh :D
.x

OMG.. please please please i badly need help with

LEVEL 16!!

HELP WITH LEVEL 16!!!!!!!! iv tried so many times
please please help

from car

im so thick how do you complete LEVEL1

please can i have some help with level 20

sploilers apreciated

please help

hey how do you do 11??

Can i have a spoiler for level 20 plz really hard!

Yeah, HOW DO YOU DO numba 11?
It really confuses me.

Can someone help me with lvl 19 cat and mouse???

I need help on lvl 19 can someone help??

Level 11:

image
Look at the boxes, they will help you, remember you can push and pull them.

Anyone Level 23 (Batman and Robin)

(If you describe the level I can probably help)

can someone help me on lvl 12 like how to use those special boxes

LEVEL 20 HELP PLEASEEEE SOMEONEE!!!!

ahh i am so stuck on level 16 jekyl and hyde the one where the dragon follows you

someone help PLEASE

XX

I found a major glitch. On level 10 if you push the first box forward just a little bit the boxes will sort of fall into eachother. If you then proceed to mess with the boxes they will fall into the other dimension. If you are standing on them at the time you will render the game unbeatable by building a sort of tunnel out of the boxes. You will notice the white boxes in the next black part, but these don't do anything. White looks so at home in the white world, pity he can't go to that flag (or black for that matter).

HELP ME! lvl 16 is soo killer i havent got past it can u help PLEASE!

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