CGDC3: Rerun


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RerunCasual Gameplay Design CompetitionThe next entry to our 3rd Casual Gameplay Design Competition is a game by Andrew VanHeuklon.

Rerun is a mouseplay action game of collection and avoidance. The "replay" theme plays an important role in the gameplay and forces you to approach this game differently than others of its type. Replay value is also well represented in this entry with its 15 levels and many extras to unlock.

You may have played other games by Andrew, as he is the designer of the brilliant collection of puzzle games titled Click Drag Type, and it is a real pleasure to have him participating in this competition.

The feedback and constructive criticism has been excellent so far, and I encourage you to continue by leaving a few words about this game for the game designer in the comments.

Play Rerun

More great "replay" coming up, check back a little later today!

Note: All comments originally posted here have been moved to the Rerun review page. Please use that page to post your comments and questions about the game. Thank you!

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Aries Escape: Episode No.14> elle While browsing a new display at the fine arts museum one day, you wind up trapped inside a strange exhibition. The artwork here is quite puzzling—literally. To escape these rooms, to even find the door, you need to collect clues and useful items, then use them to solve a series of puzzles.  ...
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Button Escape 24> Dora There are eleven buttons you need to find and click in order to escape from this challenge by Tototo Room, but first you need to get in touch with nature to solve the puzzles in your way...  ...

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