CGDC3: Rerun


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RerunCasual Gameplay Design CompetitionThe next entry to our 3rd Casual Gameplay Design Competition is a game by Andrew VanHeuklon.

Rerun is a mouseplay action game of collection and avoidance. The "replay" theme plays an important role in the gameplay and forces you to approach this game differently than others of its type. Replay value is also well represented in this entry with its 15 levels and many extras to unlock.

You may have played other games by Andrew, as he is the designer of the brilliant collection of puzzle games titled Click Drag Type, and it is a real pleasure to have him participating in this competition.

The feedback and constructive criticism has been excellent so far, and I encourage you to continue by leaving a few words about this game for the game designer in the comments.

Play Rerun

More great "replay" coming up, check back a little later today!

Note: All comments originally posted here have been moved to the Rerun review page. Please use that page to post your comments and questions about the game. Thank you!

4,166 Views
19 Comments
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Facility Z> Lori.h Waking up with no memory? Check. Underground abandoned facility? Check. Creepy mutant monsters wanting to nibble on your face while you have limited ammo? Check and check. Facility Z is ready to play.  ...
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Maplewood Junior High> Dora You've got a school assignment to finish, but all the computers are absolutely ancient, and you're totally unprepared! Despite some strange, out-of-place political talk, this point-and-click puzzle from Carmel Games offers a significant upgrade in several areas from their previous work.  ...

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