CGDC3: Replay 2 : The Sequel


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Replay 2 : The SequelCasual Gameplay Design CompetitionThe next entry to our 3rd Casual Gameplay Design Competition is a game by Caleb, R. Emmett and longhorn54.

Replay 2 : The Sequel is a unique sequel in that the first game never saw a release. Instead, the code was rebuilt from the ground up and a "2" attached to its name. This turn-based puzzle game also implements the "replay" theme in a unique and challenging way, one that will force you to think ahead and calculate your moves carefully. The first level is designed as a tutorial level to familiarize yourself with the game.

Caleb and his team are new to the competitions, but not to the JIG community. As usual, please provide your feedback and constructive criticism in the comments for the game designers.

Play Replay 2 : The Sequel

Still not even halfway through the entries! Check back in a few hours.

Note: All comments originally posted here have been moved to the Replay 2 : The Sequel review page. Please use that page to post your comments and questions about the game. Thank you!

4,166 Views
19 Comments
Rogue Legend> Dora Fantasy farming meets Minecraft-style building and action RPG in this rough but promising game made in just two months. Plant crops, care for livestock, fight monsters, and build your home block by block!  ...
How About Taking a Break> Dora Weird, silly, but not a little bit clever, this escape game may look simple, but a few coded locks you'll need to change your perspective to deduce and a whole lot of cuteness make this a short treat well worth heeding the title for.  ...
2,615 Views
6 Comments
Facility Z> Lori.h Waking up with no memory? Check. Underground abandoned facility? Check. Creepy mutant monsters wanting to nibble on your face while you have limited ammo? Check and check. Facility Z is ready to play.  ...
5,121 Views
25 Comments
Maplewood Junior High> Dora You've got a school assignment to finish, but all the computers are absolutely ancient, and you're totally unprepared! Despite some strange, out-of-place political talk, this point-and-click puzzle from Carmel Games offers a significant upgrade in several areas from their previous work.  ...

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