The next entry to our 3rd Casual Gameplay Design Competition is a game by Caleb, R. Emmett and longhorn54.
Replay 2 : The Sequel is a unique sequel in that the first game never saw a release. Instead, the code was rebuilt from the ground up and a "2" attached to its name. This turn-based puzzle game also implements the "replay" theme in a unique and challenging way, one that will force you to think ahead and calculate your moves carefully. The first level is designed as a tutorial level to familiarize yourself with the game.
Caleb and his team are new to the competitions, but not to the JIG community. As usual, please provide your feedback and constructive criticism in the comments for the game designers.
Still not even halfway through the entries! Check back in a few hours.
Note: All comments originally posted here have been moved to the Replay 2 : The Sequel review page. Please use that page to post your comments and questions about the game. Thank you!
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