Welcome to Tonypa's school of game design. Start with a very simple gameplay idea; it doesn't have to be original, but the idea has to be simple enough for anyone to understand immediately. Include a few attractive graphics in a minimalist style of your own design. Add a pleasing and relaxing soundtrack. Toss everything in a box and flip it upside down. Voilà. Brand new game all your own. =)
And I mean that most sincerely. Tonypa is a master of taking a familiar concept, finding the essence of fun within it, and then reformulating it to make it uniquely his own (interpretation). That is what I find so utterly compelling about his games.
Ununicum is the latest of his casual game designs, and it is a simple (little) puzzle game of matching like symbols to remove them from play. Yes, in this game 3 is the magic number, but the matching symbols do not have to be all in a row or column. Any formation of 3 or more will do.
Use the arrow cursor keys to slide the symbol blocks in the desired direction. All blocks able to move will shift in that direction. You cannot slide blocks off the play field. The only way to remove them is to match with other like symbols.
Scoring is a bit confusing, and we'll need Tonypa to explain it in the comments (please?). It seems that the score for each block removed is incremented for each consecutive score you receive. So you want to make each move count if you wish to make it onto the Top 10 high score list. Make a move without scoring and it resets back to 3. It seems the formula is a lot more complicated than that, so I'll stop here.
Analysis: I think it was just yesterday that I had a conversation with someone in which I said, "Gah! No more match-3 games, please!" And here we are again. But the formula here, as noted above, is different and is done in an elegant style that we have come to expect from Tonypa. The result is an accessible and addictive little puzzle game, and a welcome addition to any favorites collection, as many of his game designs are. The only criticism I have is: Why does it have to be so small? Yes it's cute the way it is, but without any moving sprites on the stage, surely a larger version is possible for those of us with eyesight that isn't what it used to be. ;)
Oh, and the scoring(!) What the heck?! I managed 5397 on my 2nd try and thought surely I'd be on that high score list. I guess I'll try again. Cheers, Tonypa!