Escape to Obion is a five-part series of short point-and-click games by Matt Slaybaugh of SkepticTank.net. The games are strongly reminiscent of old-style adventure games such as Myst, complete with the mysterious atmosphere, fiendish puzzles, and an absolutely gripping sense of exploration.
Dr. Saturday is hatching an evil plot to hijack the mind of every sentient machine in the world. The government is too weak and unorganized to stop him, so the responsibility falls to a few small groups of concerned citizens. You have just learned the location of the entrance to one of Dr. Saturday's labs: in the charming neighborhood of a dormant volcano named Mount Terror. That second helping of apple pie will have to wait, it's time to get to work.
Each area is presented in a series of still-scenes with clickable hotspots and movement arrows that highlight when the cursor passes over. You'll gather clues in the form of cryptic hints scrawled in various parts of the game and use them to solve other puzzles. Keep a piece of paper handy to jot down the odd note for later use. Also keep an eye out for subtle changes in the scenery, as they could be clues to your next move.
The scenery is rendered in grainy detail that adds a surprising amount of depth to the world. What the screen doesn't show the mind creates itself, and Escape to Obion offers just enough detail to let your mind run rampant with ideas. Sound effects are also minimalistic, pulling your attention right where the author wants it: inside the game's world.
The first chapter, Fire and Ice, starts you off with shorter puzzles to get you warmed up. Later installments: The Hidden Map, The Alchemist's Notebook, Closer To Zero, and The Chemisphere continue the story and introduce more intricate problems to solve. You'll have to find out what happens yourself, as spoiling the plot would deprive you of a fantastic gaming experience.
Analysis: The Escape to Obion games exude a remarkably complete atmosphere in short, bite-sized installments. Each chapter is wholly satisfying on its own, but I found myself so enamored with them that I couldn't stop until I played them all. I've always been a big fan of adventure games and Escape to Obion really had me hooked.
The puzzles, storyline, and sense of exploration are all very well-balanced. The areas aren't so large you can get lost in them, but there's enough there to let you feel free to roam. Having the game divided into chapters lets you play at your leisure, accomplishing the difficult task of taking an epic adventure and turning it into several smaller casual games. Everything about Escape to Obion is done remarkably well, and it shows in every puzzle, every scene, and every chapter you'll be clamoring to play.
Comment Preview








Comments (may contain spoilers)
Ooh, nice game. Short but sweet. The password was slightly difficult to figure out.
Posted by: timjpriebe
|
April 21, 2006 1:17 PM
Thats where I am stuck - the passcode. I have tried the
Posted by: me | April 21, 2006 1:28 PM
This game is glitchy. I can't exit the screen with the books on them without right clicking and pressing back. Same thing where you enter the passcode.
Posted by: Talah | April 21, 2006 2:07 PM
Talah - you need to position the cursor near the bottom of the two center books to reveal the back arrow. Same goes for the password screen: the back arrow is in the center near the bottom.
If you don't see those back arrows, you may want to verify that you have Flash Player 8 installed.
Posted by: jay
|
April 21, 2006 2:17 PM
wow, the second level is much more complicated than the first. i have piles of scrap paper on my desk full of notes, but i have no idea what to do with them lol.
this is a lot of fun. i hope i can manage to solve them on my own ;)
Posted by: divy
|
April 21, 2006 2:30 PM
curses!!What is that password?
Posted by: jackie | April 21, 2006 2:52 PM
Curse my OCD. Here I am sitting and throwing letters around endlessly in trial-and-error assortments, trying to get them to fit with the solar system as well as fitting colors and numbers and an outcome that isn't "crecoaostoge".
I have a feeling that I'm soaring right over the answer in flying colors.
Posted by: Oak | April 21, 2006 3:37 PM
Gah. need help. anyone get pass the password there?
Posted by: ashiel | April 21, 2006 4:00 PM
I can't do anything in this. Stuff lights up red, but nothing happens when I click on them. What could I be doing wrong?
Posted by: dbpitt | April 21, 2006 4:33 PM
dbpitt - update to Flash player 8. What OS are you using? If it's Linux, then you may be out of luck for the time being.
Posted by: jay
|
April 21, 2006 4:41 PM
this is a hard one, i noticed one thing...
Posted by: Mount | April 21, 2006 5:19 PM
for the passcode
Posted by: cron | April 21, 2006 5:52 PM
password. got it finally...
Posted by: tencuidados | April 21, 2006 6:01 PM
grrrrr...
i'm flummoxed, can't get the passcode, i've tried every combination i can think of....
please help!
Posted by: twangdiva
|
April 21, 2006 6:59 PM
The password of level one is...
Posted by: mikek | April 21, 2006 9:51 PM
I am totally lost on the password, I have tried almost everything can someone give me some better clues
Posted by: Rich | April 21, 2006 10:11 PM
Ok I'm considering mass homicide right now. I'm currently on the hidden map episode, and I'M GOING INSANE WITH THIS LIGHT CONNECTION STUFF.
I've tried different connections and nothing seems to be working. I feel like getting into the fetal position and rocking myself back and forth.
HELP
Posted by: rulz | April 22, 2006 3:21 AM
rich-
hope this helped (and i that you weren't looking for something more vague)
Posted by: brjohn | April 22, 2006 8:42 AM
Well now I know what my dead end was for. Looking back at my notes I see that the password was right in there.
Not spelled out in the way that we usually read things, but it was in there.
Posted by: Oak | April 22, 2006 11:35 AM
rulz, are you referring to the light bulbs in the middle tower? you don't have to have them all connected at once. just get one connected, press the button, and the light will come on (and stay on even if it's disconnected)
a warning though, it just gets harder from there. i completed it last night with a few nudges from a walkthrough. i had it mostly figured out, but had made some errors in my notes. make sure you write everything down!
Posted by: divy
|
April 22, 2006 12:23 PM
I'm feeling stupid. How do I solve the "clock" puzzle above the fireplace?
Posted by: cadillac | April 22, 2006 12:41 PM
Thanks divy. I figured it out once I had posted my question...as the trend goes :D
I figured out that you had to use those switches on the right to move the circles into the right positions as well. I felt like smacking myself after figuring it out!
Posted by: rulz | April 23, 2006 3:52 AM
in the clock puzzle there are two white lines. you have to join them with a green line "path".
Posted by: brjohn | April 23, 2006 5:43 AM
I can´t enter the front door in Chapter 1. I figured it might have to do with my Flash player or something, as it was mentionet do another person inhere, so I upgraded it - but it was the same. Then I tried out chapter 2 and everything works there. In Chapter 1 I can look at the window, but not open the door. Does anyone know whay this could be?
Posted by: Cecilie | April 23, 2006 11:38 AM
cecilie, that had me stumped for a while at first. look closely at the window, there is a clue there for how to unlock the door.
Posted by: divy
|
April 23, 2006 12:20 PM
i am stuck on the first level. i cant get the door open what does lqth picket mean?
Posted by: Sirk22 | April 23, 2006 6:01 PM
19th picket - refers to the fence.
Posted by: jay
|
April 23, 2006 6:02 PM
tyty but now im stuck on the 2nd level where theres 3 knobs to turn and those things that raise up and down. what do i do?
Posted by: Sirk22 | April 23, 2006 6:18 PM
Has anyone done episode 4 ?
I have problems with the 'lightbulbs under water'puzzle.
I don't understand the logic behind the puzzle.
Any hints would be appreciated.
Posted by: dominic | April 24, 2006 9:18 AM
I found episode 2 very satisfying to solve, and don't see a walkthrough here, so I guess I'll step up. This isn't a walkthrough, per se, but it will tell you what the point of each puzzle is, at which point things should be easy to figure out by trial and error.
Overview
Getting In
Lighting the Lights
Red (don't fret)
Yellow (go to temple)
Purple (wave a white flag)
Blue (at sea)
Green (buttons & screen)
Back in the Tunnels (basket weaving)
The Code Box
Now, on to episode 3...
Posted by: jere7my tho?rpe | April 24, 2006 4:27 PM
dominic, the lightbulbs under water one was the only one i needed to cheat on in that level. it was very frustrating.
Posted by: divy
|
April 25, 2006 10:05 AM
Gah! I have done everything and am at the safe. My problem is the symbols I have don't seem to have a colour! I have colours for all but the 4 I need for the safe's code. Either that or I cant seem to figure out how to change the characters that are on the safe. *sigh* any suggestions about what I am missing?
Posted by: Rae | April 25, 2006 1:33 PM
hehe.. Nevermind I figured it out. Thanks.
Posted by: Rae | April 25, 2006 1:55 PM
Episode 3 was even more satisfying than 2! Something about these rubs me just the right way. Hint-through for 3:
Getting In (map)
What Am I Doing?
What About the Left Leg?
The Planets and the Elements
The Numbers
The Classical Elements (earth, air, fire, water)
The Asteroids
The Signs of the Zodiac
The Colors
The Orrery
The Letters
The Window
The Black Book
Finishing Up
Posted by: jere7my tho?rpe | April 25, 2006 4:44 PM
I have connected the clocks over the fireplace at episode 1, but nothing seems to happen? I have noticed this sign appearing byt the flame of the lamp: #. Does it mean anything? And thanks a lot for the hint divy!
Posted by: Cecilie | April 25, 2006 6:21 PM
Stuck in episode 4. I think I have all the components, but can't seem to put them together:
Posted by: JohnnyGeo | April 26, 2006 1:49 PM
On level one - where do you input the password? I've gotten in the door, run the water, set the flow through the clock faces, and seen the codes by the fireplace, but where do you input the password?
FGM
Posted by: Fairygdmther | April 26, 2006 4:19 PM
Argh! I'm stuck on episode III. I was trying to do it without spoilers, but I've
What am I doing wrong?
Posted by: Becca | April 26, 2006 5:27 PM
Cecilie:
JohnnyGeo:
Fairygdmother:
Becca:
Posted by: jere7my tho?rpe | April 26, 2006 8:47 PM
JohnnyGeo: I missed something when I posted my last hint to you...which hasn't shown up yet. :) This supplements that hint, which you will see when it arrives:
Posted by: jere7my
|
April 26, 2006 10:47 PM
In Episode 2, what is the 9-letter word for the purple puzzle?
Posted by: george | April 27, 2006 1:02 PM
george:
Posted by: jere7my
|
April 27, 2006 4:05 PM
For episode 2 when dealing with the puzzle in the red light room (the one that looks like a guitar fret board) map it like and x,y grid and discover which columns does what. From there you'll find out which columns to click on in what order. If you don't have the time nor the patience(I barly did) here's the spoiler
Posted by: Silver808 | April 27, 2006 5:10 PM
Anyone! Help!
On Episode 4, I got past the three dials and got the
but what do I do with that? I tried to
I would appreciate a nudge in an appropriate direction...
--ben
Posted by: BenDog69 | April 28, 2006 11:13 PM
BenDog:
Posted by: jere7my
|
April 29, 2006 3:05 AM
Thanks for reminding me, jere7my. I don't think I fully understood that clue the first time around.
On to Episode 5.. Did anyone else have any trouble with the "get the gold piece out of the box" puzzle? I can ordinarily get these things, but I'm missing something...
--ben
Posted by: BenDog69 | April 29, 2006 11:11 AM
There's a bug in the game, I was able to beat it without having to solve a puzzle (at least in the first episode) ...
Thought you might like to know.
Posted by: Dan | April 30, 2006 6:29 PM
grrrr!!!! I know that the password on episode 2 on the purple light is
but no matter how i type it, nothing happens, and i dont get the whole number thing on the sides
Posted by: allyson | April 30, 2006 7:25 PM
nevermind...nevermind...
Posted by: allyson | April 30, 2006 11:12 PM
Allyson:
Posted by: jere7my
|
April 30, 2006 11:35 PM
im haing the same problem as rae, but i haven't been lucky enuff to figure it out...i didnt get those symbolsin the games...i know im gonna feel stupid when i hear the answer, but please...
Posted by: allyson | May 1, 2006 8:36 PM
Allyson:
Posted by: jere7my
|
May 2, 2006 2:48 AM
kinda new at this one....ch 1...... i got past the door, got the clock puzzle, and got the words "trenchcoat" and "astrologer," and now there is a "#" sign at the top-right corner of the fireplace.... other than that, im clueless. Can someone tell me what to do next...or even past that.!!!
~~ Amber
Posted by: Amber | May 2, 2006 6:50 PM
ok, can u tell me the numbers, cuz i keep doin the purple puzzle over and over, but i keep getting
Posted by: allyson | May 3, 2006 7:09 PM
For those of you who are pulling your hair out trying to solve the sliding map puzzle in episode 3, here is how to solve it.
The left button from top to bottom: a, b and c.
Here are two different solutions.
1 2 4 b c c 1 2 3 4
or
1 1 2 2 3 4 4 a b b
Posted by: Labyrinth
|
May 11, 2006 12:50 PM
I am in level 3 and i
Posted by: Ceb | May 13, 2006 6:41 PM
AHHHHHHH.I can't find anyway to get passed the last puzzle in level 2....The Map I'v tried everything even doing the first level again...I have 50 pieces of paper with every color,symbole, and number.........PLEASE HELP!!!
Posted by: measureman | May 15, 2006 2:13 PM
In episode 4, what exactly is the point of the underwater light wire matchup puzzle thing? Is there a solution posted somewhere, because I've tried what I believe to be the solution and I can't seem to get anything to light up or finish. Help please!!
Or if there's an entire walkthrough for episode 4 that would be even better. Thanks!
Posted by: kingfrogger | May 17, 2006 11:49 AM
Okay, episode 4, I need help:
Posted by: kingfrogger | May 18, 2006 4:40 PM
kingfrogger:
Posted by: jere7my
|
May 22, 2006 12:01 AM
Thanks jere7my, now I'm stuck further down the rabbit hole...
Okay, here's what I've got so far:
[spoiler]I have the a) year from the light puzzle, b) dates from the first slider puzzle, c) enigma code from the second slider puzzle, d) unscrambled 'xxvmqxpx' word, e) the month from the enigma machine, f) and the numbers from the days using a b and e with the wooden star.[/spoiler]
Just to make sure all that's correct:
[spoiler]a) 1872
b) 17th, 27th, 7th
c) shapes correspond to 3, 4, and 5
d) 'imagine'
e) February
f) 6, 2, and 3[/spoiler]
So my questions now are:
[spoiler]1. On the three-star puzzle thing, do I just need to figure out how to rotate all three so that they're pointing up or something?
2. Do I need the 6-3-2 code for the enigma machine, or do I wait to get the code from the three-star puzzle?
3. Do I need BOTH codes to somehow run the same data ('imagine') through both? And if so, where does that get me?[/spoiler]
Posted by: kingfrogger | May 22, 2006 2:52 PM
how do i get through the "@#.... door! its driving me mental!
Posted by: Charmaine | May 22, 2006 6:08 PM
For those of you who are having problems solving the three wheel puzzle:
1.The dates that you were given with the first slider puzzle: 17th, 27th, 7th
2.The year from the underwater light puzzle: 1872
3.The month from the enigma machine using the "543" code: February
4.You can then look up Feb. 17th, 27th, and 7th in the year 1872 on the calendar and get three days of the week: Saturday, Tuesday, Wednesday (using the order the dates were given to you in).
5.The symbols that match up with each day of the week. (To get these, see which of the eight points on the star diagram displaying the M,T,W,T,F,S,S correspond to which day of the week. Then look at the wheels in the three wheel puzzle and see which symbols are located on each of the eight points of the star. If a symbol is located on the same point as where the "M" was, then that symbol corresponds to "M", etc.)
5a. You could also see which day of the week corresponds to which numbered point. It gives you the code "623" when put in the order the dates were given to you.
1.Looking at the journal page for June 7th (located directly to the left of the enigma machine), look at the second column, the 11th line down, and the second word there. (Remember it is just like a piece of notebook paper...even the empty line should be counted as a line) You get the word "imagine."
2.Put the word "Imagine" into the enigma machine and get the letters "QTGLMQG". Go back to the screen with the three wheel puzzle. Type in those letters where it asks for the word. If you type in "imagine" it will not work. At least it didn't for me.
3.Push the buttons on top of the wheel until the three symbols that match up with "623" or "Sat., Tues, Wed." are shown at the very top of each star. They should be in the middle with one symbol on each side of them. Make sure they are in the right order. The far left wheel should have the symbol for "6" or "sat.", etc.
4. When you have all of that correct, hit the button next to the word entry. You'll notice that the bar requesting you type in the word has disappeared. If you hit it one more time a line will appear connecting your three symbols together. All of this unlocks the door. Behind the door is one last puzzle.
Here's a site I found that shows some still shots of the game. It's not in english, but you can at least see what things are supposed to look like: http://www.russianitaly.com/forum/viewtopic.php?p=735437#735437
Posted by: betxy112 | June 17, 2006 7:49 AM
To Solve the Last Puzzle in Episode Four:
1.When you walk through the door you will see: "94e: BQECEQON BQBPQ FWM"
2.Go to the enigma machine and put in "e94" as your code at the top since it has to be in descending order. Then click on the first eight letters together and then the last eight together. It will give you the message: "Thursday three six".
3.Go back to the room with the door. Click on thursday at the top and then click on the enigma symbol that corresponds with the three and then the symbol that corresponds with the six. If you aren't sure what those symbols are, the key that shows which numbers correspond to which symbols was the very first slider puzzle you solved.
4.After you click the three boxes in the right order and in just the right way, the message will pop up saying you've beaten episode four.
Posted by: betxy112 | June 17, 2006 7:56 AM
Since no one has posted a walkthrough for episode five yet, I'll attempt to:
Level One: Code Lynchburg
First Things First:
Block Puzzle:
Water Puzzle:
Clock/Gauge Puzzle:
In case you can't figure it out:
The Absent Father:
In case you can't figure it out:
*The Door that you opened with the books in it and "the absent father" are technically in the second level. The access code for the second level is:
Color Symbol Puzzle:
In case you can't solve it:
Level Three:
Code:
Maze Puzzle 1:
In case you can't:
Maze 2:
Hallway:
3.To the right of the second maze puzzle is a hallway. To your far left is a note. Make sure you read that.
Voltmeter:
If you can't solve it:
Bouncing Balls:
Level Four:
Code:
Final Puzzle:
The Solution:
2-blue
3-pink
4-green
5-teal
6-yellow
7-red
The final step is easy. For each number across the first row, count down that many places in the key and that is the color of the symbol you need to use there. For instance. The first number was 5 because the fifth sign matched that tone. Starting from the top, counting down five places gives you the color yellow. You now know that the symbol in the second row under that pitch symbol needs to be the color yellow. It does not matter what order you received the signs in when you did the puzzles, this puzzle is based on color...not order. Continue on until you have a color for each of the six spots. Make sure you do not include the number one when you count down your key or it will mess everything up. When you are done the colors going across from left to right should be: yellow, red, green, blue, teal, and pink. When you have the symbol numbers and the corresponding colors, enter all the info. in the two rows and the screen telling you that you have beaten the game should pop up. Be careful as you enter the symbols that match the tone because some of them will change when you hit another circle to input that symbol. Make sure all six symbols are showing with their corresponding tones before you move on to the colors. You're FINALLY done. :)
Posted by: betxy112 | June 17, 2006 12:35 PM
Bit late but I'm doing Obion now and I am honestly stuck.
Chapter 2 I have made it to the safe but, like Allyson, I can't seem to make any of my combos work.
The only possible sets to combine that I can come up without descending into pure chaos are:
*subtracting numbers
Colours: BL-PU-RE-GR, GR-BL-PU-RE, GR-RE-PU-BL*, RE-PU-BL-GR*
*backwards
I've gone over my notes numerous times and have tried every logical combo that I can think of and then some.
Can anyone out there point out what I'm doing wrong?
Posted by: CharybdistheBard | October 1, 2006 4:46 PM
does anybody know how to solve the stupid light bulb puzzle on episode 4, i got the year correct i think:
Posted by: lovleyleo | October 23, 2006 8:56 PM
I can not do the rubic cube. I have been on this for 2 day's. I have read every help and hint. I am not able. Could someone just give me the clicks to click so I can play the game.
Posted by: Kristi | December 4, 2006 3:11 PM
can any one give me a click by click of how to get through the enigma dials slider puzzle in episode 4? i get almost done but just have 2 tiles that need to be swapped but when i finally get those 2 swapped, 2 more get swapped around. I hate slider puzzles and no matter how much time i spend on them I never solve them. help?
Posted by: missy | December 5, 2006 1:26 PM
k, I'm begining to rip large amounts of hair out of my head. In episode 2, I can't et past the stupid slider puzzle at the end, i figured out all the hiden letters but i have no ide wat to do, its not possible to spell lodestone because is a 7x7 grid, will someone PLEASE give me the click by click?
Posted by: Justin | February 4, 2007 9:18 PM
in reference to my prvious post, the letter matrix is
E N O T T
S S E D O L E
N O Y S E L ?
O L E D N O T
S O E O D O L
E N E O T E S
E D O N L
It may just be me, but I don't see LODESTONE anywhere, just it's letters scrambled randomly
~Justin
Posted by: Justin | February 4, 2007 9:31 PM
please help me how to solve the lodestone spoiler
Posted by: vivian | February 8, 2007 1:32 AM
when you find the secret passage way in level one how do you get rid of the screen that says congrats you found the secret passage way. Please help me i dont want to quit my game.
Posted by: Brianna | March 3, 2007 8:58 AM
I'm having a hard time on lvl 1 with the grey ball floating a tank of water. I can see where I'm trying to get it, but it seems to move erratically as I raise and lower the water with both wheels. I haven't found any system to it, especially since undoing a turn does not return the ball to its previous position.
I would appreciate some advise on how to proceed.
Posted by: nezumih | March 15, 2007 3:29 PM
i need help on the first episodes i cant get pass the front door
Posted by: kevin | April 2, 2007 10:30 PM
now i need help with the clock on lvl 1 above the fire place
Posted by: kevin | April 2, 2007 10:42 PM
im stuck in level 2 the red puzzle...HELP!!
Posted by: Anonymous | May 5, 2007 10:35 PM
In episode two, I cannot get the green light machine to turn on. No matter which way I flip the two buttons all I get is different sound effects:
Upper switch -->
left to right gets the sound of power throwing
right to left gets a click
Lower button-->
If getting the power sound on the upper button, you just get a click on the lower button
If getting the click sound on the upper button, you get the button to switch positions and get either a static sound or a power sound.
No combination seems to turn the machine on.
Help!
Posted by: MacDrum | May 21, 2007 12:46 AM
Nezumih:
Just got past that bit...was difficult lol
Posted by: Tom | May 31, 2007 9:08 AM
Level 2 red puzzle solution:
Posted by: Tom | May 31, 2007 9:58 AM
OK, I'm completely lost on the basket weaving part of ch. 2. Help, please?
Posted by: HopefulNebula
|
May 31, 2007 5:01 PM
Where do I enter the password. I figured out the clock puzzle, figured out the code with the books, what do I do with the water, and where do I enter the code??????
Posted by: Me | July 11, 2007 3:54 PM
In the first chapter, at the clock-puzzle, should I be able to rotate the only SMALL green dial? The cursor changes to a hand when I place it on the small green dial but it doesn't rotate.
Posted by: Should I? | July 14, 2007 10:48 AM
OK, never mind I discovered that i can choose which small dial is active.
Posted by: bioLarzen | July 14, 2007 10:49 AM
OK So I'm in Episode Four, at the machine with the three wheels. Not only am I unsure of how they're supposed to be arranged (despite reading all of these hints), but I can't determine what order to click them to get them right! I already know my word is correct.
However I think I have an idea: DO I...
NOW, instead of hinting or even telling me what they should be, tell me HOW DO I CLICK THE CIRCLES IN THE RIGHT ORDER TO GET THE RIGHT SYMBOLS UP TOP? Thanks!!!!
Posted by: *Jacob*
|
July 21, 2007 7:45 PM
Ok, I'm now even more confused because every site seems to be telling me I'm right. Including this website from an earlier post (In Russian): http://www.russianitaly.com/forum/viewtopic.php?p=735437#735437
Not only that, but they have THIS PICTURE:
http://www.russianitaly.com/forum/albums/40321.jpg
which is EXACTLY what I have, and the same word is indicated as I have entered and has been SAID earlier in these comments.
*By the WAY, Jay, I think they should be divided up. Programming nightmare, I'm sure, so nevermind. But JEEZ I couldn't find ANYTHING for that in this mess, and I seem to be the only one with this problem, so the answer must be hidden in here somewhere.
SO since I'm frustrated and can't get any further, I have no choice left but to close out the game. I doubt my question will be answered in the coming hours (if in the next week or at all) since this thread is so old, and I'm on the new Macbook Pro I've had for all of two weeks and tonight is when I'm supposed to put my old backed-up data onto this laptop. SO I guess this is goodbye to Obion 4 for now, and when I come back, I get to redo allllll of those slidey puzzles ALLLL OVER AGAIN. Grrrrr. haha
Posted by: *Jacob*
|
July 21, 2007 9:40 PM
after you get the word on the book case what do you do after that??
Posted by: Lirice | August 5, 2007 6:29 PM
Walkthrough for Fire and Ice
Getting started
1.
2.
The Water puzzle
1.
The Clock Puzzle
1.
2.
1 2 3 4 5
1
2
3
clock 1,1-turn 2 times
clock 1,2-turn 1 time
clock 2,3-turn 4 times
clock 3,4-turn 4 times
clock 3,5-turn 2 times
also click the mini clock that is in the lower right, in between clocks (2,3),(2,4),(3,3),and(3,4)
Astronomy for dummies
1.
Books (astronomy for dummies, part 2)
1.
2.
3.
A Number Sign and More astronomy
1.
2.
The password
1.
Posted by: Becca | November 25, 2007 6:39 PM
I'm totally stuck on 2!
I just can't figure out the safe thing!
In one of the walkthroughs, it says to refer to the Greek Temple puzzle, but none of my symbols match up. I have the Pluto, Jupiter, Neptune, and Mars symbols. Also, how do you figure out the numbers?
SOMEONE PLEASE HELP!!!!!!!
Posted by: Becca | November 25, 2007 7:09 PM
can somebody tell me how to get pass the blue puzzle on Episode two my pipe doesnt seem to be working and it might just be me please help
Posted by: Saydeiy | February 18, 2008 3:06 PM