The Vault brings you great games from years ago
New Casual Game Releases [ 1 | 2 ]
Nancy Drew: Tomb of the Lost Queen
Nancy Drew: Tomb of the Lost Queen
Family Tales: The Sisters
Family Tales: The Sisters
Jewel Legends: Atlantis
Jewel Legends: Atlantis
Princess Isabella: The Rise of an Heir Collector's Edition
Princess Isabella: The Rise of an Heir Collector's Edition
Redemption Cemetery: Salvation of the Lost
Redemption Cemetery: Salvation of the Lost
The Rainbow Machine
The Rainbow Machine
Rite of Passage: Child of the Forest Collector's Edition
Rite of Passage: Child of the Forest Collector's Edition
The Path of Hercules
The Path of Hercules
Big Bang West
Big Bang West
Fairy Land: The Magical Machine
Fairy Land: The Magical Machine

Teddy Floppy Ear: Mountain Adventure
Teddy Floppy Ear: Mountain Adventure
Small Town Terrors: Pilgrim's Hook
Small Town Terrors: Pilgrim's Hook
Legacy Tales: Mercy of the Gallows Collector's Edition
Legacy Tales: Mercy of the Gallows Collector's Edition
Empress of the Deep 3: Legacy of the Phoenix
Empress of the Deep 3: Legacy of the Phoenix
Portal of Evil: Stolen Runes Collector's Edition
Portal of Evil: Stolen Runes Collector's Edition
Aquascapes
Aquascapes
Mystery Murders: The Sleeping Palace
Mystery Murders: The Sleeping Palace
300 Dwarves
300 Dwarves
Vampire Legends: The True Story of Kisilova
Vampire Legends: The True Story of Kisilova
Castle: Never Judge a Book by Its Cover
Castle: Never Judge a Book by Its Cover

Nintendo GDC Keynote


New Gamecube Zelda footage shown to GDC 2005 attendeesSatoru Iwata delivered his Game Developers Conference 2005 keynote address this morning and spoke about his experiences as a gamer and as a game developer. He talked of some of the highlights in his career with HAL Laboratories where he began his illustrious career with Nintendo, beginning with NES Pinball, and progressing through the Mother 1 & 2 series, Kirby, and Super Smash Bros. He then rewarded the audience with exclusive, never before seen footage of the latest build of the next Zelda game coming to Gamecube.

Iwata-san pitched Nintendo's software standards by a rule of I's, a rule that Nintendo strives to address with all of its games:

  • Innovation
  • Intuitive
  • Inviting
  • Interface

Satoru Iwata delivers keynote address to GDC 2005 attendeesHe also spoke of other present developments promising a free Wi-Fi service for the Nintendo DS to be launched later this year. Also, with the upcoming release of Mario Kart for Nintendo DS, he even called several people up on stage to demonstrate the latest build of the game. What I found interesting was that everyone was driving their karts using just the D-pad and the A & B buttons of the DS. Although the wireless capabilities of the DS was being used to race against each other, the touch screen and other innovative interface features of the DS were not. The touch screen showed a map representation of the race course, while the upper screen showed the kart race itself.

New DS game footage shown to GDC 2005 attendeesA couple other upcoming DS releases were next demonstrated by Nintendo representative Bill Trinen. Nintendogs was shown using ingteractive voice commands that were used to train Bill's pet dog to sit and lie down. He also showed how a player can feed a dog, and even give a dog a bath. Bill mentioned that over 12 different breeds of dogs would be featured in the game when it ships. The other DS game demonstrated was a very unique musical game called ElectroPlankton—and I'm not sure of the correct spelling at this time. The game features a variety of different musical toys and interfaces that allows the player to experience music, rhythm and harmony in new and unique ways. One mode that was demonstrated included all the various sounds and samples from the Mario theme presented in an interface that was poked and prodded with the DS stylus that was translated into a sequence of sounds that transformed the familiar song into an entire new and original composition.

On the subject of Revolution, only a couple of pieces of information were offered that were not known before:

  • Revolution will be backward compatible
  • Revolution will have built-in Wi-Fi
  • Revolution will be easy and familiar to develop for

Mr. Iwata wrapped up his talk by sharing a memory of when the original Smash Bros. game for Nintendo 64 was first shown to the internal beta testers. He recalled that the emotional reaction to the game soon resulted in players shouting at each other while they played, and he fondly associates that experience with one of success. He said that no matter where we live or the language we speak, at the core we are all the same: We are all gamers.

4 Comments

Electroplankton has a nice website at: http://electroplankton.com/

I'm still waiting for the eventual (though far in the future) price drop on the DS before I buy one.
:)

Wait. What's "Revolution"? Should I know what that is?

"Revolution" is the code name for Nintendo's next console, which will be the successor to the Gamecube.

Make that "is" the successor to the Gamecube, Its now called the Nintendo Wii.

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