World of Goo
After months of anticipation, 2D Boy proudly presents World of Goo, a whimsical game of building, demolition, and gelatinous creatures. To say the least, this might be the most beautiful mess you'll ever play with in your life.
The objective of (most) levels in this game is to collect a certain number of gooballs in the suction pipe at the end of the level. To do this you build a slimy structure by grabbing one of the goo guys and dragging it to the others and forming a connection. The resulting structure is affected by surprisingly realistic physics, so things like gravity and friction come into play quite often. Once your structure is close enough to the pipe the suction will turn on and any of the gooballs creeping around on the frame of your building will be sucked through the pipe.
There are several types of gooballs to be played with, each with its own unique characteristics. Some can cling to more than two other points at one time, some catch on fire if they get too close to flames, and some dangle from the structure like water drops. It is possible to get the requisite number of gooballs to the pipe, but not before encountering some nasty obstacles first. The most frequent of these is spikes, which can instantly pop your gooballs and destroy your perfectly good triangles.
If you happen to get more than the minimum number of gooballs extracted from a level, those extra gooballs get taken to the World of Goo Corporation. Here you are allowed to freely build with the gooballs, trying to make as tall of a tower as you can. You can even compare the height of your tower with other players around the world. But is there another purpose behind the building of this tower?
Analysis: Honestly, there aren't many bad things to say about this game at all. 2D Boy has pulled out all the stops to create a game that's not only fun and innovative, but also humorous, addicting, and fun for the whole family. (That's right, it's even officially rated "E for Everyone" by the ESRB!)
The game is stylistically gorgeous, with Hollywood-quality animations and graphics that are reminiscent of a Dr. Seuss book mixed with a few gallons of jam pectin. Once you step into the World of Goo, you're immersed in the personality of the world. An anonymous "sign-painter" leaves you hints and suggestions throughout the game, but does it with a light sense of humor that seems as though it's straight from a sitcom (a funny one, mind you), all while magically communicating to you through a sign that, no matter how many times you flip it over, always has something different written on the other side. (We figure it's best not to question these things.)
The level of difficulty in this game seems to be just about right; no stage is too difficult to be solved, but no level is too easy that it gets boring. Yes, you might need to use trial and error to figure out solutions, and you might need to keep hitting that "retry" button a few times before you finally figure out the solution, but in the end, even your failed attempts feel like they were fruitful and encouraging attempts to get it right. And even if you do pass the levels with excessive ease, there's always the task of matching the OCD (Obsessive Completion Distinction) requirements for that extra challenge.
World of Goo is definitely something you shouldn't miss, if not for the stunning design, the fascinating gameplay, the delightful humor, and the all-around amazing game that it is, then for the rush of excitement when you finish the installation process, and see this window. When a game introduces itself to you like this, you know you're in for a good time.
Once upon a time, a small game was released with little fanfare onto an unsuspecting world. The idea behind it was to connect chatty little goo balls and construct a tower with them. The game was called Tower of Goo and it was, and still is, free.
Flash forward a few years and 2D Boy has released full-fledged version of the game now known as World of Goo. The basic premise of the game has remained the same, but the framework around that premise is a whole heck of a lot different. One level features another type of goo — a reusable green variety — and a pipe too far away. When it clicks that you can shimmy up the walls by rebuilding your structure as you go, the games depth and inventiveness begins to show. Later levels introduce floating goo, dead goo, and goo you can't pick up. Not content with simply making each level harder, "Go this far with this many goo balls", the game constantly re-invents itself: "Travel sideways using balloons".
Mac version of World of Goo now available!
What separates this from other puzzle games is that it never, ever claims to be a puzzle game. Sure there are goals to achieve through use of a given amount of strict parameters, but the game holds a big curtain of fun in front of everything that you are presented with and allows you only to see that you are enjoying yourself. World of Goo transcends any confines of traditional gameplay by hiding what makes the game work behind a sheen of brilliant enjoyment.
World of Goo is also available for WiiWare download (North America, 1,500 points). A Linux version is in the works.