The graphics are good for a game of its style, not so flashy as to take away from the experience of puzzling, and yet not too basic, either.
The game does have a few flaws, most notable being that at times I could not tell whether wires were lined up properly. Another game play issue was the awkwardness with which wires connected to the walls, and this became a bit of a detriment to my progress; at times I found myself focusing so much on that more than anything else that I was actually moving backwards instead of forwards.
Overall, Wired was a solid entry into the competition, and one that will likely appeal to all ages and has only a tiny learning curve, if any at all. Vlad succeeded in turning a basic theme into something more and I look forward to more from him.