Why Am I Dead?: Rebirth
A murder has happened. Yours. And with the storm, it could be days till the road is cleared enough to let the police in to investigate. So you're sure these fine people won't mind if your restless spirit possesses them for a little detective work... Sound familiar? It might be if you played the original Why Am I Dead? But with the sequel to the popular mystery adventure coming soon, Peltast Games has revisited where it all began, remaking it from the ground up to better coincide with the upcoming game's art style and plot. Why Am I Dead?: Rebirth features new sprites, new dialogue, new endings, and even a new character (...technically) to possess. Move your spirit with the WASD or [arrow keys], possessing the different characters at the hotel with [X] or [Spacebar]. When inhabiting a person, you can use [J] or [Z] to talk to others or interact with your surroundings. Characters will react differently to different guests talking to them, and discovering all of what happened will require quite the bit of body-hopping.
The two questions that every remake has to answer are whether it's worth it for new players, and worth it for those who've played the original. Why Am I Dead?: Rebirth scores well on both counts, with an improved control scheme, refinements to the plot, and gobs of new content. Obviously, you'll probably enjoy playing it more if you don't already know whodunnit, but even mystery books you've already read are hard to put down. A few technical glitches, like text flashing, remain from the original, sadly, and my reaction to characters now walking around the hotel without your input is mixed: it's less realistic to have people always staying where your ghost left them, I suppose, but tracking them down can be a bit annoying. Still, Why Am I Dead?: Rebirth retains it's intriguing atmosphere, memorably characters, and twisty plot, and that makes me excited to see more. Play it, and, if you like it, go give some support at the sequel's Greenlight page.