Weekday Escape N°10
Look around you and consider what you see—everything and everybody has a story, a continuing saga of how they came to be where they are, where they're going next, and what happens when they get there. Not all are as interesting as some, and not all are obvious. Sometimes it's up to the observer to fill in the blanks. In the case of escape-the-room games, that's true more often than not. Why are you always getting yourself locked inside rooms? More than that: what agent of waggery keeps trapping you there?
Find the Escape-Men 82: Secret House 1 - A Man - The start of an episodic adventure by No1Game places you center stage in a mystery. Fainting suddenly while on the way home from work, now you're in a strange basement room, unable to exit through the door. Short and very limited on puzzle power, the game remains gratifying in an OCD sort of way as you set out to collect all ten escape men and discover what will happen once you do. With the tenth guy in your possession, that's where the fun begins. "What's waiting for him beyond the door?" Continue to part two and you'll soon know...
Find the Escape-Men 83: Secret House 2 - Young Lady - The next in No1Game's secret house series might be more satisfying than part 1 for those seeking greater challenge. Still, skill at puzzle solving is secondary to being observant enough to find the answers in plain sight—as well as those hidden behind a pixel hunt (which are many). Especially without textual clues, some solutions are not what could be called intuitive. It'll take more diligence and thorough pixel hunting to find all ten escape men this time around. You can only infer that you're now deeper inside the secret house, the door you came through now blocked by a heavy safe that nearly crushed your skull. "Who is that man, anyway?" Stay tuned until the next episode to find out.
Escape from the Room of Six Stars - In this escape from Yomino Kagura, if you don't read Japanese, the story may not seem obvious to you. But it's easy enough to infer what's going on by the visuals alone. Probably you're a contestant in a reality show in which you must solve a series of clever puzzles in order to win your key to prizes. Or, something like that. Although the puzzles are nothing new in form or function, they're enjoyable because they get you thinking, giving pure enjoyment of puzzle solving for escape fans to relax with. There's no stretches in logic or weird item use, only finding and deciphering clues. A clean design eliminates pixel hunts, but be sure to examine everything closely to avoid missing necessary clues. Beware passing over important information in thinking it was already dealt with; outside of that, you should complete this chapter of your escape story in no time at all.
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