JiG is on Patreon and Needs You! Click here for more information


  • Review

  • Download Games

Walkerman
Prologue: The Thing in the Weald


(2 votes) *Average rating will show after 20 votes
Comments (0) | Views (5,488)

Walkerman Prologue: The Thing in the Weald

DoraWhile the first "real" installment of this episodic indie visual novel adventure isn't due out until November following a successful Kickstarter campaign, Scalemail delivers a chilling, intriguing taste with their free release of Walkerman Prologue: The Thing in the Weald. The story stars Jorgen, a young man just beginning his career as a walkerman... the people also known as "pouchers" who brave the outside when the sun goes down and use the items they collect to combat the beings that come out to roam... "supernatural ratcatchers", Jorgen says. Unlike your typical sellsword, walkermen don't necessarily rely on might and swordplay to win, instead figuring out and intuiting the strange rules that govern the creatures they hunt, gathering items with unique and even abstract properties to help. Pouchers might be a necessity, but people hate hiring them for the dark things they represent and remind others of, not to mention the rumours and speculation swirling around them. As the prologue opens, Jorgen is lost making his journey to Midgard, leaving his father and their life in their remote hut behind. But Jorgen's resolve in his new life, and his abilities, are about to be tested, as he gets his first one-on-one encounter with the very things he's going to be spending his life fighting against... if he doesn't lose it first, here in the dark of the trees. Almost teasingly short but beautifully illustrated and well-written, The Thing in the Weald is a tantalizing blend of atmospheric and unsettling storytelling and adventure that I can't wait to see more of. Note that while the prologue is free, estimated at "1/12th" the length of a proper installment, future episodes will cost money.

Walkerman Prologue: The Thing in the WealdFor the most part, Walkerman plays like your standard visual novel... just click choices to make them when they appear, use your scroll wheel to back up through text, and right-click to open the save/load menu. The key difference is the red gem to the right of the text window that opens your inventory when clicked, allowing you to view your items and, in confrontation, make use of the tools of your trade. Walkerman's "combat" is, thus far, about figuring out what rules govern the creatures advancing on you, and trying to exploit them so as to render the thing vulnerable. These rules have a very folk legend feel to them, such as, say, a creature that must always face anything burnt, so the items you're carrying tend to be strange. A handful of bones might offer several potential rules, both being from an unknown bird, as well as being, well, bones, and you'll need to figure out what might be useful against whatever you're facing by gathering clues or experimenting. Sound weird? Well, it is, but it works. Walkerman's focus on the obscure "laws" that often govern supernatural legends, such as vampires and garlic or running water, add an appealing bit of dark mysticism and an experimental workman-like quality to the walkerman profession... which is, it must be said, sort of like a less burly take on the Witchers, though I daresay they've hardly got the first word on distrusted monster hunters.

Of course, the prologue is very short, as mentioned, and almost serves more as a tutorial than anything else. Jorgen's father explains the basics of walkermanery, you learn the mechanics, and then you put them to use. The proper "fight" in the game shows of a little more of the way you'll actually need to think and puzzle out how to use not only the things you find, but your surroundings. Still, it does a good job of establishing a lot of the setting and concept, as you learn the reason why Jorgen and his father are so isolated, and the stage is set for the troubled political climate of Midgard when Jorgen finally arrives. Scalemail has set everything up for a compellingly creepy, complex visual novel series that could wind up being a hit, and if the prologue catches your attention like it did mine, make sure you check out the official website for more information.

WindowsWindows:
Get the free full version

Mac OS XMac OS X:
Get the free full version

LinuxLinux:
Get the free full version

No Comments

Leave a comment [top of page]

Please consider creating a Casual Gameplay account if you're a regular visitor here, as it will allow us to create an even better experience for you. Sign-up here!
  • PLEASE UNDERSTAND SITE POLICIES BEFORE POSTING COMMENTS
  • You may use limited HTML tags for style:
    (a href, b, br/, strong, em, ul, ol, li, code, spoiler)
    HTML tags begin with a less-than sign: < and end with a greater-than sign: >. Always. No exceptions.
  • To post spoilers, please use spoiler tags: <spoiler> example </spoiler>
    If you need help understanding spoiler tags, read the spoiler help.
  • Please Preview your comment before posting, especially when using spoilers!
  • No link dropping, no domains as names; do not spam, and do not advertise! (rel="nofollow" in use)
6,525 Views
5 Comments
Yellow> chrpa The new game from Bart Bonte is sharp yellow and black. The first-signal system activates! Wasps! Hornets! Caution Bio-Hazard! Caution Wet Floor! Slow Down! The last one is correct, no need to hurry anywhere, we've got awesome relaxing game with...  ...
11,866 Views
5 Comments
The Basement Escape> chrpa Huzzah! Tesshi-e is back with another excellent game! First, don't panic after you notice the intro screen you've seen before. Yes, it's from The Escape Hotel 3: Remake released last summer. Tesshi-e just revisited his favourite hotel, lost his way...  ...
7,460 Views
10 Comments
Weekday Escape N°151> chrpa Hi! The new Weekday Escape is here bringing three fantastic games! Lutaru gives us a box for playing, with a small button here and a tiny hole there and waits until we figure out what to do with it. After...  ...
6,166 Views
18 Comments
Weekday Escape N°150> chrpa Maybe you are on holiday, maybe you are planning it and maybe you don't have any. Anyway, Weekday Escape is here as a short break for everybody! Well, not so short, in fact. The first game is from Detarame Factory...  ...
Rullo

Recent Comments

 

Display 5 more comments
Limit to the last 5 comments

Game of the week


Lost Lands: Ice Spell Collector's Edition

Your Favorite Games edit

add
Save links to your favorite games here. Use the Favorites editor.

Monthly Archives