JiG is on Patreon and Needs You! Click here for more information

  • Review

  • Browser Games


  • Currently 4/5
  • 1
  • 2
  • 3
  • 4
  • 5
Rating: 4/5 (27 votes)
Comments (4) | Views (7,670)


SatoriAfter leaving players emotionally reeling in the aftermath of his Papers, Please, Lucas Pope lives up to the theme of the Ludum Dare competition 'You are the Monster' by putting you in the unenviable position of trying to become the premiere provider of heaps of unwanted junk mail select mass-marketing mail services. Corporations are struggling determinedly to improve the entire planet with fabulous timeshare offers, strictly 100% legitimate charity projects, lines of credit to extend to the economically disadvantaged and much much more, but they're frustrated because people are calmly going about their private lives and have never heard of these phenomenal opportunities! That's where you come in. In Pope's time management simulation Unsolicited you're there to get these world-changing corporate messages out to the People.

UnsolicitedEach game round will have a countdown timer ticking away in the bottom-left, while client jobs appear in slots above it. Clicking on a slot will display information for the job: Name, offer specifics, date, a contact number and so on. Grab the right template from the job by clicking on the proper form on the right, and click the empty form fields to select the corresponding information. You'll then click to sign it, seal it in an envelope and send it out for delivery. If any of your information is wrong, the letter gets crumpled up and you'll have to do it over. As the timer counts down more jobs will start filling up, so you'll need to be quick as well as accurate or you'll lose clients each round rather than gaining them. The dropdown menus to fill the form fields can be a little finicky in terms of accepting your mouse clicks; sometimes you'll click and the menu will disappear, but the field will still be empty. We found that making sure not to click on the edges of the menu items but on the data itself helped with that. All told, Unsolicited plays like a smaller afterthought of Papers, Please. Proof that games themselves can deliver a critique of aspects of our society, Pope appears to enjoy causing us to ask ourselves how much an inconvenient-but-innocent-seeming system of paperwork encroaches on our right to be left alone, and get us to consider how paperwork processes reinforce the sense of normalcy the status quo requires to keep doing what it does... and who benefits from that, at whose expense. Unsolicited also provides a very satisfied feeling of calm as you begin to appreciate that however much people do things that annoy and frustrate you, the position of whoever's dishing it out isn't any better off from their side. The next time you get a piece of junk mail you can relax for a moment and think to yourself, 'Hey. My life's not great, but at least I don't have to be the guy mailing all that stuff out!' As social critiques go, that little gem's the best we've encountered in a while.

Play Unsolicited


Yep, that was definitely an interesting game. It didn't help that the playing screen was slightly too large for my laptop screen, slowing down my work rate ever so slightly more than using a touchpad mouse was doing.

I do wonder if there was any particular way to prioritise which letters should be sent out first.

Were we meant to be trying to get the numbers in order, or mailing out the biggest money earners/incentives first, or focusing on the letter type that was mentioned at the end of each day?

It would probably be quickest to stick to doing all of one letter type at a time I guess.

And yes, marketing is kind of as soul-crushing and repetitive as this makes it seem. Given I was a "warm-call" telemarketer for a decent and legit opportunity (i.e. people had to have communicated interest to us before we tried to call them), but still.


There are


sessions before it loops around
Never give up hope! There are always more letters to be mailed!


Papers Please had a bit of a story with it to make the busy work more compelling. This... does not seem to have anything to drive me forward.


Ditto. Screen is too big for my laptop too.


^ Scroll Up | Homepage >

Leave a comment [top of page]

Please consider creating a Casual Gameplay account if you're a regular visitor here, as it will allow us to create an even better experience for you. Sign-up here!
  • You may use limited HTML tags for style:
    (a href, b, br/, strong, em, ul, ol, li, code, spoiler)
    HTML tags begin with a less-than sign: < and end with a greater-than sign: >. Always. No exceptions.
  • To post spoilers, please use spoiler tags: <spoiler> example </spoiler>
    If you need help understanding spoiler tags, read the spoiler help.
  • Please Preview your comment before posting, especially when using spoilers!
  • No link dropping, no domains as names; do not spam, and do not advertise! (rel="nofollow" in use)
Monkey GO Happy Escape the Castle> Bindie The monkeys are back! In the latest instalment of PencilKids'' popular primate series, your little furry friends have gone walkabouts in the dungeon of a castle. This particular dungeon is infested with more goblins, ghouls and gargoyles than you can...  ...
Kentucky Route Zero: Act II> Rebecca Spoilers ahead! Kentucky Route Zero is an episodic point-and-click game in five acts. Before you dig deep into Act II, please do consider enjoying Act I first....  ...
Frog Fable> Arceus You thought it would be a simple errand. Just run along and get some milk for the King of the Village's Friday pancakes, right? The trouble for protagonist Zbylut (pronunciation unknown) begins when guards block the entrance to the town....  ...
Greetings From Potato Island> Arceus Tell me--do you believe? Believe in what, I hear you asking. Santa? The Easter Bunny? The Tooth Fairy? All good guesses indeed, but the answer Carmel Games' Escape from Potato Island was looking for was actually potatoes! Eye couldn't believe...  ...

Recent Comments


Display 5 more comments
Limit to the last 5 comments

Game of the week

Alicia Quatermain: Secrets Of The Lost Treasures Collector's Edition

Your Favorite Games edit

Save links to your favorite games here. Use the Favorites editor.

Monthly Archives