It was a fiasco from the start. An experimental submarine, an inexperienced crew, and even if you survived the trip cross the ocean, the American fleet would be more than happy to blow you to pieces. But if you could have said no to your Nazi commanders, you wouldn't be spending the December of 1941 freezing fifty meters below the surface of the Atlantic. Now you've lost contact with the bulk of other ships, and the only evidence you've found of their existence were scattered wrecks, torn apart by... something. You knew the mission was suicidal. But there are fates worse than death out there. Subbania is an HTML5 metroidvania-style action-adventure by ektomarch, where cosmic horrors lurk in the depths.
Guide your sub with the [arrow] keys, firing your basic torpedo with [X]. As you explore the ocean, you will discover upgrades. Once you pick up some extra weapons, you can switch between them with [C]. [Enter] opens the map screen and gives you additional information about your sub's capabilities. Subbania is eerie, unsettling, and captivating. The hypnotic soundtrack and stark monochrome pixel art manage to evoke creepiness aplenty, and the unique vector lighting system keeps things shadowy and atmospheric, like a version of Operation Neptune gone horribly awry. It is a little stingy on the save points, which can make it a little hard to orient yourself after some Lovecraftian horror has ententacled you. Still, Subbania has an entire undersea world to explore, packed with enough weirdness to make even H.P. Lovecraft go "Hey... that's pretty weird!"