One afternoon, a knight decided not to wait until night to take his nightly knight-nap. And while the knight benightedly knight-napped alongside his knight sword, a wizard came along and stole . Thus when the knight woke from his knight-nap, he realize his knight sword had been sword-napped! The knight chased the wizard to the wizard's castle, only to get zapped with a nightmarish knight-spell. The knight could no longer jump, only knight-fall from ceiling to floor as his personal gravity was reversed. But only a weak knight would let that stand in his way, so off to recover his sword he goes! Stolen Sword is a gravity-bending puzzle platform game that will flip you so much, you might have trouble telling between night and day.
Use the [arrow] keys or [WASD] to move your knight left and right, pressing up to shift the gravity to make the knight fall up, and down to make the knight fall down. The knight keeps his forward momentum though, and beating the game will require you to master that as well. In each level, you must first pick up a key before making your way to the exit door. There are twenty levels in all. The obvious comparison for Stolen Sword is VVVVVV, still the gold standard in the flipping puzzle sub-genre. Certainly, requiring two keys to employ the gravity mechanic, rather than just one, took some getting used to, but it is not without its advantages. Stolen Sword is slower-paced than VVVVVV and beating it will require a greater proportion of strategy than reflex. One thing that Stolen Sword does share with VVVVVV is a high challenge level, and I don't mind telling you that I impaled many a knight on many a spike while going through the game. But while certainly some of the levels appear frustrating, even unfair at a first play-through, but they end up having a logic behind them that is satisfying to suss out, if only by trial-and-error (Though one must admit that after trialing-and-erroring so much to get there, the ending is a little weak.) Still, maybe it's just the summer slump of game releases granting me a dose of pat or maybe it's my frankly inexplicable love of cartoon knights walking on ceilings like Lionel Richie, but I found pushing through Stolen Sword strangely rewarding, and this good knight should give you a good night of fun as well.