JiG is on Patreon and Needs You! Click here for more information

  • Review

  • Browser Games

Short Circuit

(3 votes) *Average rating will show after 20 votes
Comments (21) | Views (6,006)

JarodThose shifty (har, har) 8-key critters are cruising down the screen towards you, an intrepid, er, light bulb, as you ascend the y-axis in this evasion Flash game called Short Circuit.

Short CircuitWhile 'don't touch the sprites' is a very (very very very?) common game mechanic, this is a superb execution with twists that make it less about endurance than about nerves.

Analysis: The real quality of this game is owed to its superb visuals and sound. The visuals are clean and crisp, reminiscent of Tonypa's pastel-on-white works, and a bit of scrolling background (a la Drifts) lends itself to calm the frenetic pace of the game.

And frenetic it is, largely due to the intertwining of the game's jazzy, disco track and the behavior of the asterisk sprites on the screen. This is not a game for the hearing (or rhythm) impaired. In each stage—delineated by a shift in the color scheme of the sprites falling from the sky—your attackers will adopt a new strategy in colliding with you, but will do so in time to the beat. While at first notion, this would seem to make the game easier to handle, it in fact just adds to the tension and absorption of the game.

I suggest headphones.

The instructions for the game are brilliantly simple and to the point, exactly the kind of intro I like to see (and again, reminiscent of Tonypa's games such as Touchme). You must avoid touching anything, and you start the game with a limited, non-recharging bar of repellent: press the mouse button down to push away all of the sprites near you. The bar drains fast, though; expect no more than two or three seconds of usage per game.

My embarrassing admission: I haven't gotten past the second 'phase'. Here's a hint—just because the color changed, doesn't mean the music has changed completely.

Play Short Circuit


Jimbo_g May 17, 2006 1:39 PM

Nice game, I struggled for ages to get past the second level as well, then the first time I did I got 14680 points! I lost count of the different levels - I died near the end of the one with white clouds on a black background and swirling musical notes.

And just in case anyone doesn't know, the music is from the album Discovery by Daft Punk.

SpellingNazi May 17, 2006 2:31 PM

It's "rhythm", not "rythm".

baba44713 May 17, 2006 2:50 PM

I love the presentation. I reached 15000 on the second try, it's not that hard.

But are the asterisks supposed to be that faint? My eyes actually watered while playing this - not a good sign.


Thanks SpellingNazi, I've corrected that one and the other three typos you missed (lightbulb, embarassing, repellant). Geesh, if you're gonna help us with spelling the least you could do is catch them all next time, hmm? ;)


I found this game a while back on Newgrounds; found it entertaining for a short time. It is a well made game, though. Reccomended for a short break from life.


I got to the 'night' phase on my second try, black baground with clouds.

First song (dont even know if there is more than one song in this game) is Short Circuit by Daft Punk if anyone is wondering


Fun game! Sadly, I did better on my first try, with no sound, than I did after pulling out my headphones LOL


15543 final score! What a great game, very relaxing.

atomicwedgie May 18, 2006 3:45 AM

OMG those asterisks are really, really REALLY hard to see. Why, oh why? I could feel my contact lenses dry out because I hadn't blinked for two minutes straight.

Berimon May 18, 2006 12:11 PM

Ok, others have mentioned this, but the things are just too hard to see, I keep running into things I just can't see. That's not much fun.

Maybe my settings are messed up somewhere, but I can't say I like this game.


my only problem was during the stage with the white clouds, the asterisks were behind the clouds, and it was difficult to tell where they would come out..


A great game. I love integration with the music, although I would have enjoyed it more if there were more levels and if the asterisks did more different things to the music.

I agree that the asterisks can be extremely hard to see. For those of you using Mac OS X, I found that the asterisks are easier to see if the screen is inverted (control + option + command + 8).


the thing that felt like BS to me was that some of the asterixes (asteri?) are so pale that you basically can't see them, I could have my face squnched against the screen and still not see one of them. That feels... cheap to me as a way of making the game harder.

NeuesKinder May 19, 2006 4:26 PM

I have the reflexes of a slug. I could only go as far as 10 seconds into the second phase. I've already tried like 10 times and now I can't even beat the first phase. And about the dim asterisks thing, I can see them just fine. I guess the colors are somewhat different on Macintosh computers.

Diego Floor May 20, 2006 1:43 AM

i really liked this one! its pretty interesting how they integrated music with gameplay.. nicely done!
bte, i suck! hehe :D


8810 is my best score. Had no trouble seeing the asterisks until the part where the background goes from white to black with the pink asterisks.


I keep dying when all the asterisks charg towards me.


I got 11250!


i beat the game!!!


Tough game, though.
Still pretty fun.

Grant Thurston March 26, 2008 8:04 AM

The link is leading me to an armor games page that says the page doesn't exist. o_o


^ Scroll Up | Homepage >

Leave a comment [top of page]

Please consider creating a Casual Gameplay account if you're a regular visitor here, as it will allow us to create an even better experience for you. Sign-up here!
  • You may use limited HTML tags for style:
    (a href, b, br/, strong, em, ul, ol, li, code, spoiler)
    HTML tags begin with a less-than sign: < and end with a greater-than sign: >. Always. No exceptions.
  • To post spoilers, please use spoiler tags: <spoiler> example </spoiler>
    If you need help understanding spoiler tags, read the spoiler help.
  • Please Preview your comment before posting, especially when using spoilers!
  • No link dropping, no domains as names; do not spam, and do not advertise! (rel="nofollow" in use)
chrpa Hello escapers, welcome to the new Weekday Escape! Almost traditionally, you start with pleasant Amajeto's room followed by another one of theirs. Nicolet settled their newest game in a small village where you need to visit all houses and interact...  ...
chrpa Hi, it's Wednesday, it's escape time again! The first comes sweet Detarame Factory game followed by well-done (and sweet) Shigeyuki Kagamura's escape where you turn into explorer of sewerage system and successful rescuer of lost cat. Lubricants and capsuled key...  ...
chrpa Hi, it's Wednesday and our new games are here! After lazy afternoon comes Amajeto's slow sunny morning with fresh coffee and something sweet. When you pull yourself together, it's time for a quest! Shigeyuki Kagamura's moon rabbit fall from the...  ...
chrpa Welcome! The week is over and the new Weekday Escape is here! It's lazy summer afternoon, and Amajeto locked you in their velvetish looking living room with colorful coctails standing here and there. After the escape, you are delivered mysterious...  ...

Visit our Sponsor


Recent Comments


Display 5 more comments
Limit to the last 5 comments

Game of the week

Maze: Sinister Play Collector's Edition

Your Favorite Games edit

Save links to your favorite games here. Use the Favorites editor.

Monthly Archives