JiG is on Patreon and Needs You! Click here for more information


  • Review

  • Browser Games

Renegades


  • Currently 4.2/5
  • 1
  • 2
  • 3
  • 4
  • 5
Rating: 4.2/5 (34 votes)
Comments (7) | Views (4,897)

Renegades

DoraThere are few things I love more in this world than a nice turn-based strategy game, and Dmitry Kozlov's post-apocalyptic Renegades, which draws inspiration from Xenosquad, Zombotron, and even the Fallout series, definitely fits the bill. Throughout each level, you may guide your lumpy-faced squad through danger to finish their objective, carefully utilizing the terrain and cover to make their way through safely. Sometimes you may need to defend a location from a zombie horde, others you may need to get your party all to a specific location, and so on. Click on a hero to highlight spaces they can move to in green, and then click on one of those to go there. If an enemy is within range, they'll display as red, and mousing over will give you your percentage to hit as well as possible damage. Every hero has their own Ability Point pool, and certain actions take more points than others, so think carefully about where you go and what you do with them. Once you run out of moves, you can end your turn and the enemies will take theirs. When you finish a level, you'll be awarded stars, and thus sweet, sweet, cash, to spend on purchasing equipment for your party members. Any character can be outfitted however you want, but pay special attention to each level's objectives. You may need a grenade to blast open a door, or a smoke bomb might be best to give your crew a bit of extra cover.

RenegadesThough it lacks a lot of the bells and whistles and deeper customisation of other games in the genre, Renagdes is a solid little turn-based strategy game that has some great ideas. Control is simple and intuitive, though a visual representation of how many AP you need to move/attack would be nice, and the wide variety of level objectives keeps things feeling fresh throughout. More heroes will be unlocked as you play, and tweaking their loadouts can make a drastic difference in the difficulty of a level. The downside, unfortunately, is that some objectives can be frustratingly vague. Your first defense level tells you to keep zombies out of the "store" for eleven turns, for example. What constitutes the "store" isn't really defined since you'll get a game over if a zombie reaches an area that's actually outside of what the game designates the zone to protect. Further, the definition of an in-game turn seems likewise nebulous, here counting for each character moved or slain, rather than when both sides have moved all their characters. Despite its flaws and bumps, however, Renegades is a title filled with promise and potential, especially for a more developed sequel somewhere down the road. Though you can see the clear influences, it's neither Xenosquad, Zombotron, or Fallout, but it's still a game with a clearly impressive amount of work behind it that serves as a casual entryway for newcomers to the genre.

Play Renegades

7 Comments

bdr198524 July 11, 2014 1:14 AM

Not to be a jerk, but a hoard is what a dragon puts all the treasure it steals into. A horde is a large group. Unless the game really does send living treasure stolen by the zombies to attack you or something...

Reply
misterwilson July 11, 2014 3:03 AM

A useful note: empty item slots are automatically filled with spare ammo/clips. If you want to buy the hammer soldier a gun, for example, you'll also want to unequip a grenade or two so that he has enough ammo.

Annoyingly there doesn't seem to be a way to redistribute items. Unless I'm missing something, it looks like to give a soldier grenades you have to buy them, even if you have spare grenades unequipped on another soldier.

Reply

Horde, not hoard. Sorry for being nitpicky, it's one of the few misspellings that triggers a knee-jerk OCD desire to correct spelling.

Reply
colin.d.howell July 11, 2014 4:27 PM replied to bdr198524

"Unless the game really does send living treasure stolen by the zombies to attack you or something..."

Mmm, creeping coins...

(One of the zanier monsters from the original Wizardry computer RPG.)

Reply
jeemeyel July 13, 2014 12:58 AM

Very much enjoyed the game. Three suggestions for improvement -- the third is the most serious.

1. Suppose you send a character to a position by clicking that position. And suppose there are multiple routes to that position, at least one of which crosses a mine and at least one of which doesn't. The character should avoid the mine, not step on it.

2. Something should happen at the ending.

3. It needs to be more challenging. It was way too easy. I messed up a few times quite badly -- accidentally grenading my own characters, stepping on mines (see 1), leaving characters exposed, but still I won basically every time, and almost always with 3 stars.

Reply
gavtyven July 13, 2014 6:59 AM

I find the defending of a building weirdly easy. I'm not sure it's supposed to be that way. It says to defend it for 10 turns for example, but it counts every turn as 2 turns I think, so you only have to defend it for 5 turns, and the enemies don't even reach the building in that few turns.

Reply

^ Scroll Up | Homepage >

Leave a comment [top of page]

Please consider creating a Casual Gameplay account if you're a regular visitor here, as it will allow us to create an even better experience for you. Sign-up here!
  • PLEASE UNDERSTAND SITE POLICIES BEFORE POSTING COMMENTS
  • You may use limited HTML tags for style:
    (a href, b, br/, strong, em, ul, ol, li, code, spoiler)
    HTML tags begin with a less-than sign: < and end with a greater-than sign: >. Always. No exceptions.
  • To post spoilers, please use spoiler tags: <spoiler> example </spoiler>
    If you need help understanding spoiler tags, read the spoiler help.
  • Please Preview your comment before posting, especially when using spoilers!
  • No link dropping, no domains as names; do not spam, and do not advertise! (rel="nofollow" in use)
Monkey GO Happy Escape the Castle> Bindie The monkeys are back! In the latest instalment of PencilKids'' popular primate series, your little furry friends have gone walkabouts in the dungeon of a castle. This particular dungeon is infested with more goblins, ghouls and gargoyles than you can...  ...
Kentucky Route Zero: Act II> Rebecca Spoilers ahead! Kentucky Route Zero is an episodic point-and-click game in five acts. Before you dig deep into Act II, please do consider enjoying Act I first....  ...
2,329 Views
3 Comments
Frog Fable> Arceus You thought it would be a simple errand. Just run along and get some milk for the King of the Village's Friday pancakes, right? The trouble for protagonist Zbylut (pronunciation unknown) begins when guards block the entrance to the town....  ...
Greetings From Potato Island> Arceus Tell me--do you believe? Believe in what, I hear you asking. Santa? The Easter Bunny? The Tooth Fairy? All good guesses indeed, but the answer Carmel Games' Escape from Potato Island was looking for was actually potatoes! Eye couldn't believe...  ...
Rullo

Recent Comments

 

Display 5 more comments
Limit to the last 5 comments

Game of the week


Alicia Quatermain: Secrets Of The Lost Treasures Collector's Edition

Your Favorite Games edit

add
Save links to your favorite games here. Use the Favorites editor.

Monthly Archives