Red Remover Player Pack
The idea behind the game is still the same; you want to remove all the red shapes from the screen, whether by clicking them into non-existence, or just making them fall off the screen. Green shapes must always remain on the screen, and blue shapes are neutral; not in the sense that they make good Druid characters, but rather that you can let them fall or stay and win either way. Gravity also plays a part, since shapes fall in the direction their faces are pointing. There's no time limit, so you can plot your red shapes' demise as you please, but your score (viewable from the level menu) depends on how few clicks it takes you to win a level. Obviously this click restriction will be unfair to our dolphin players.
I've always had a soft-spot for content created by the community, both because it's a fantastic way to showcase user talent, and it lets me see which of you are getting too creative for your own good and need to be weeded out. (I have to protect my job, you understand.) The Player Pack has a very ample selection of levels to challenge your brain (and occasionally your reflexes), and some of the designs people have come up with are very clever. And, of course, the most important aspect of the original game is still intact; I speak of course of the cuuuuuuute visuals. So go on; turn that red shape's frown upside down. Or, um. Right-side up, depending on the gravity... ? No, wait, because if it was... it's still a frown, so you turn it... oh, nevermind. Just play it already! And then make sure you fire up the level editor, because I can't wait to see you in the Players Pack Part Deux!
If you can't get enough of Red Remover, pick it up for iOS! It features a total of 80 levels, over half of which are exclusive to iOS!