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Old City Escape


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Rating: 3.7/5 (109 votes)
Comments (8) | Views (11,441)

Old City Escape

Like so many other Pine Studio escape games, Old City Escape begins with you being thrown in the slammer, with only a slice of bread to keep you going, and what seems like the world's most ineffectual jailer. Just click on things to move around and interact, and remember that the fist in your inventory actually represents using force on things, while items you're carrying can (and often will!) be combined. In addition to a changing cursor, Old City Escape actually displays the text of things you can click on at the top of the screen, so pixel hunting is kept to a minimum. Old City Escape is one of those games whose puzzles are mostly logical, yet with solutions that aren't always your first instinctive reaction. Just because a door is locked, for instance, doesn't mean you necessarily need a key, so you may waste your time looking for something that doesn't exist when you already have the solution. It's on the short side, but does have a satisfying chunk of puzzles to work through, all presented in Pine Studio's clean and tidy graphics. Does freedom lie just over the horizon? Or will your escape attempts get sunk? And why does this place rely so much on birds for security?

Play Old City Escape

Download on the AppstoreOld City Escape (iPhone, iPod Touch, iPad)


Google PlayAndroid:
Old City Escape

Walkthrough Guide


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Walkthrough

Start off by taking the piece of bread on the left side of the door. Use force on it to turn it into crumbs. Use the bread crumbs on the window and then on the ground to get the key from the bird.
Go to the cannon tower and grab the Sword. Use it to open the trapdoor and grab the Torch and the Ink.
Go to the double doors area and take a look at the inscription on the wall. Grab the bottom piece and take the Fabric just below. Back in the prison, use the Fabric to catch the bird.
Combine the Feather with the Ink and use it with the paper to write down the required numbers.
Year Numbers Puzzle

Three year numbers are required to get the exit code: The Way, The Power and The Law. The year number for The Way can be found above the exit doors. The number for “The Power” can be found on the cannon and for “The Law” above the prison entrance door. Simply combine the Feather with the Paper and click on the empty spaces until you get the numbers.
The correct years are

The Way – 1834; The Power – 1735; The Law – 1822.

Combine the Paper with the Bird and use it on the church on the right of the prison entrance.

Door Code

Take a look at the Response which the bird delivered. The hint points to a number from each year. Second number from “The Way”, 4th number from “The Law” etc. Put together, the code should be

8243.

Cannon

Grab the Binoculars from the boat. Use the Sword to open the closed barrel and grab the Gunpowder.
At the prison entrance you’ll find Wick and Cannonballs. Lastly, you’ll need to light up the Torch from the one inside the prison.
Put the Wick, Gunpowder and Cannonballs in the cannon and use the Binoculars to take a look at the enemy ship’s position. Regulate the Cannon by clicking on it and adjusting the handles for power and direction. After each time you hit the ship, it will change position.
The correct settings for each shot are:

First shot: Power – 2, Direction – 2 left;
Second shot: Power – 3, Direction – 2 right;
Third shot: Power – 4, Direction – 1 left.

Grab the two Paddles (one next to the cannon and one next to the double doors) and use them on the boat to escape.

8 Comments

RamblinRob October 9, 2015 11:39 AM

Here's a walkthrough:

Click things in the right order and combine the right items until you escape the room you are in.

Seriously though, I'm liking the style this one has been done in.

Reply
Patreon Donator Reka October 9, 2015 4:10 PM replied to RamblinRob

THWACK!

]:-)

Reply

Possible bug.

When you get everything together to fire the cannon and try to light the wick, it says "Cannonball is missing." When you use force on the cannonballs on deck, it says "Cannonball is already in." Huh?

Anyone else stuck on this?

Reply

Never mind. Clicked out of sequence.

Reply

psst...the android tag is missing an R :)

Short, sweet, logical, and purty. All in all a pleasant little distraction. If I have to whine about something, it would be that there's no visual confirmation of

loading the cannonball and firing the cannon. You can hear it, but lots of people (myself included) will probably disable the sound because of the music. Not that the music is BAD, per se, but a tad repetitive.

Minor complaint, though. Still a cute game!

Reply

Walkthrough

Start off by taking the piece of bread on the left side of the door. Use force on it to turn it into crumbs. Use the bread crumbs on the window and then on the ground to get the key from the bird.
Go to the cannon tower and grab the Sword. Use it to open the trapdoor and grab the Torch and the Ink.
Go to the double doors area and take a look at the inscription on the wall. Grab the bottom piece and take the Fabric just below. Back in the prison, use the Fabric to catch the bird.
Combine the Feather with the Ink and use it with the paper to write down the required numbers.
Year Numbers Puzzle

Three year numbers are required to get the exit code: The Way, The Power and The Law. The year number for The Way can be found above the exit doors. The number for “The Power” can be found on the cannon and for “The Law” above the prison entrance door. Simply combine the Feather with the Paper and click on the empty spaces until you get the numbers.
The correct years are

The Way – 1834; The Power – 1735; The Law – 1822.

Combine the Paper with the Bird and use it on the church on the right of the prison entrance.

Door Code

Take a look at the Response which the bird delivered. The hint points to a number from each year. Second number from “The Way”, 4th number from “The Law” etc. Put together, the code should be

8243.

Cannon

Grab the Binoculars from the boat. Use the Sword to open the closed barrel and grab the Gunpowder.
At the prison entrance you’ll find Wick and Cannonballs. Lastly, you’ll need to light up the Torch from the one inside the prison.
Put the Wick, Gunpowder and Cannonballs in the cannon and use the Binoculars to take a look at the enemy ship’s position. Regulate the Cannon by clicking on it and adjusting the handles for power and direction. After each time you hit the ship, it will change position.
The correct settings for each shot are:

First shot: Power – 2, Direction – 2 left;
Second shot: Power – 3, Direction – 2 right;
Third shot: Power – 4, Direction – 1 left.

Grab the two Paddles (one next to the cannon and one next to the double doors) and use them on the boat to escape.

Reply
Blackbird Woman October 30, 2015 3:32 AM

I am having the same problem with firing it. Cannon ball missing. I have put the items in three different ways.. No luck thank you.

Reply

Have you aimed the cannon?

Reply

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