Land lubbers best be cowerin' below decks, thar be a Mutiny going on! Some sea dog called Nitrome has riled up the crew with tales of booty and adventure, so grab yer peg leg and cutlass and prepare for a fight!
In Mutiny, you play as a pirate crew using an assortment of strange weapons to blow up or drown the other team. Each unit has a health meter, and if it hits 0 or a blast knocks them into the water below, that unit is dead. The last team standing is the winner.
Select a unit by clicking on them, then choose an action. Drag away from the unit, like stretching a rubber band, and use the aiming line to predict where your shot will go. You move characters in the same way, by throwing them from one place to another, and you get one free throw before that unit uses a weapon.
Single-player mode will put you against 15 maps full of pirates, squid, skeletons, and other creatures. In multiplayer, you can select any of the maps to duke it out with a friend on, but only at the same computer.
Analysis: Fans of the Worms games will find a lot of familiar things here. The basic setup is quite similar, even though the control has switched from keyboard to mouse. The observant will find a few nods to Worms as well, including a banana loaded with high explosive.
The controls work well, and the aiming line is a godsend. There are some annoying, unskippable pauses, like when a crate drops, but a little patience will see you through them.
The enemy AI is reasonable, but seems to fluctuate between flawless play and utter stupidity. One turn you will look on in envy as they bounce a banana clear across the stage to take out one of your units, and the next, they'll toss a cherry bomb right into the ocean. Despite that, the difficulty level seems about right. Early on, you'll have no trouble swabbing the deck with your opponents, but the last few levels may well have you plucking your parrot.
Most of what I would point to as Mutiny's "flaws" aren't flaws at all, just features I expect as a Worms fan. Destructible terrain was always fun, and I miss being able to move after flinging my weapon. Online multiplayer would have been a welcome addition as well.
In the end, Mutiny is the best Flash adaptation of Worms I've seen. It manages to capture many of the most endearing elements of the series in a small, portable package. What arr ye waitin' for? Sea dogs and land lubbers alike should get out there and
The game is also available to Play over at the MTV Arcade