What started out as a thesis project for Jason Tye at Michigan State University, turned into an entry for the upcoming Independent Games Festival. Co-developed with his thesis chair Brian Winn, Mudcraft is a real-time strategy game developed in Macromedia Director and playable in any browser with a Shockwave plug-in.
The object of the game is simple: Mudpeople gather dirt and water to make more Mudpeople and build huts to protect themselves from the rain. If caught in the rain, Mudpeople melt and must be revived with more dirt. Gather resources to complete the objectives for each level.
For those who have played any of Blizzard's 'craft games, Mudcraft will feel like an old comfortable shoe. For those unfamiliar with resource gathering games, a tutorial is provided that walks you through the basics.
Designed to appeal to the broad, casual game audience found on the web, Mudcraft is a cute game with cute voices and familiar gameplay with a unique twist.
A downloadable version of the game (for Mac or PC) is also available, as well as an expanded pay-to-play "full" version boasting 45 levels across 15 unique maps.