JayisGames.com is now available ad-free!
Jay is Games recommends Cheat Happens with 8,000+ games and 35,000+ trainers!

  • Review

  • Browser Games

Mr. Vengeance: Act One

  • Currently 4.1/5
  • 1
  • 2
  • 3
  • 4
  • 5
Rating: 4.1/5 (70 votes)
Comments (8) | Views (4,879)

TrickyMr. Vengeance: Act OneMaybe I'm expecting crime syndicates to have a unreasonable level of precognition, but I gotta say... I really can't see how killing the family of a guy named Mr. Vengeance is going to end positively. I mean, you have to think that with that name might get a little ticked off and have access to revenge-friendly weaponry. But hey, you have to kick off a rail shooter somehow, and you can't argue with what works. It's Mr. Vengeance: Act One by Russian developer TxGames. He'll roar. He'll rampage. He'll get bloody satisfaction.

Controls are typical for the genre. Point and click the mouse to advance scenes and fire weapons. Switch to a different one with the [1], [2], [3] and [4] keys, and reload with [R]. [Spacebar] uses a health pack. Bullets make bad guys dead.

I really dug Mr. Vengeance, but I can't deny its flawed writing. If you took Max Payne and ran its text through Babelfish several times, you'd pretty much have the script for Mr. Vengeance. Let's just say quite a bit gets lost in translation, and while it's absolutely hilarious, I don't think it was meant to be. Of course, it's not like Max Payne didn't have an obvious debt to John Woo, Death Wish, and the Matrix, but Max never said he was in a laundry room that "felt unbearable smell of dampness".

This caveat aside, Mr. Vengeance has a distinct edge of cool. The graphics and animations are absolutely gorgeous for a stick-figure game, with a stark monochrome-and-red color palette that really makes the action pop. It's also has a good range difficulty, with health-packs and ammo aplenty for noobs like me, and harder replay modes for the more skilled. It would have been nice to have different enemy models to blast, but I kind of like how it implies the targets have become indistinguishable in Mr. Vengeance rage... though, again, I don't think that was a consideration by the author.

Mr. Vengeance isn't a revelation, but it's twitchy, bloody and fun. That's really all it need to be and, as I was playing, all I wanted it to be. "Act One" implies the development of an "Act Two", and frankly, I can't wait.

Play Mr. Vengeance: Act One


Just a heads up, clicking the link in the picture opens two windows, for some reason...

I found this game a little boring. I'm not talking about difficulty level here, just everything. The stick figures who fired with the same animation over and over again, the rather dull sound effects of all the guns, and the terribly repetitive boss fight made the game annoying to play. It's a good thing it's so short, or I probably wouldn't have finished it.

The graphical style of black stick figures on monochrome backgrounds is also beginning to get on my nerves. Just like the black foreground/glowy background platformers, this style is looking a lot more like an easy shortcut than anything that resembles visual bling (lost for words at the end there). This game wasn't trying to be anything new, but it failed at even achieving interest.

Neonaxus July 7, 2011 3:20 PM

It was okay. There's hardly any replay value, the most interesting gimmick outside of the final boss being "Guy who pops out from behind a wall and shoots you", which the game throws at you almost constantly, as if it knows that the endless tedium of identical stick figures is boring but doesn't have anything else left to give.

It's slow, and uninteresting, and there's nary a single bell nor whistle to be found. But still, I enjoyed it, a little. Its looks are decent, and control is pretty smooth. There's some potential here for a good game, it just needs some work.


The initial gameplay and story line is pretty much a flash copy of Max Payne.


I'm sorry but...
"The graphics and animations are absolutely gorgeous for a stick-figure game"
By what standards? 1998?
The precious few animations are jerky and look unnatural, the backgrounds are uninspired and lack detail, the creator even managed to mess the stick figures up somehow and then he just copied the Max Payne story and it's interface.

And I really doubt the author was trying to be all artistic, if he had been, he'd put far more effort and even more creativity into this.

Please go play Sierra 7, compare Mr. Vengeance to that, then adjust your review.


This was a quick fun but nothing special. Took me while to realize i could reload with 'r'

"I really can't see how killing the family of a guy named Mr. Vengeance is going to end positively."


Anonymous August 28, 2011 3:30 PM

I don't know how to take out the last boss. He's so hard to be finished. I tried several times and the boss was still "alive", but "I" was always "dead" at last.



Do you mean the enemy who throws objects at you? If so, a working strategy I found that made him much easier to defeat was the following:

Using your shotgun, plan your two shots by alternately using 1 shot to break the object he throws at you, then the second shot to hit the boss immediately afterwards. Reload and wait for him to throw a bottle at you again.

If you miss any of the bottles, heal yourself with a healthpack by pressing [spacebar] then continue repeating your two shots in that order. It's all about being patient, there's no time limit!

When your shotgun runs out of ammo, switch to the uzis repeating a similar process of concentrated fire.


^ Scroll Up | Homepage >

Leave a comment [top of page]

Please consider creating a Casual Gameplay account if you're a regular visitor here, as it will allow us to create an even better experience for you. Sign-up here!
  • You may use limited HTML tags for style:
    (a href, b, br/, strong, em, ul, ol, li, code, spoiler)
    HTML tags begin with a less-than sign: < and end with a greater-than sign: >. Always. No exceptions.
  • To post spoilers, please use spoiler tags: <spoiler> example </spoiler>
    If you need help understanding spoiler tags, read the spoiler help.
  • Please Preview your comment before posting, especially when using spoilers!
  • No link dropping, no domains as names; do not spam, and do not advertise! (rel="nofollow" in use)
chrpa Jayisgames needs your help to continue providing quality content. Click for details Welcome to the Roundup 66 - Retro with four games! After you find the ten monkeys in the chapter, look in the inventory. You will find a...  ...
chrpa Jayisgames needs your help to continue providing quality content. Click for details Welcome to the Roundup 65 with three games! As mentioned in the previous roundups, only odd-numbered episodes are featured since even-numbered are for Robin Vencel's patrons (the...  ...
chrpa Jayisgames needs your help to continue providing quality content. Click for details Hi! Weekday Escape and Weekday Puzzle are here! First we have two new cans from tomoLaSiDo and then two small rooms from isotronic. That's all for this...  ...
chrpa Jayisgames needs your help to continue providing quality content. Click for details Welcome to Mobile Monday! We have another beautiful game from Nicolet and it's a winter game as it should be. Tasuku Yahiro have released another of their...  ...

HELP Jayisgames.com

Recent Comments


Display 5 more comments
Limit to the last 5 comments

Game of the week

Dark Romance: Vampire Origins Collector's Edition

Your Favorite Games edit

Save links to your favorite games here. Use the Favorites editor.

Monthly Archives