My Friend Pedro
"Hello. It's me, Pedro. Your friend." Oh good, at least the talking, floating banana is friendly. What's that Pedro? You want me to kill gangsters? With guns? Not a problem, little buddy! It just so happens the protagonist of My Friend Pedro, DeadToast's new acrobatic shooter, has medication that slows his perception of time, granting him acrobatic jumping and shooting powers straight out of a Matrix film. It's your job to clean the streets at the behest of your new found, potassium rich companion. Be warned. My Friend Pedro is not a game for the sane or squeamish. Use the [WASD] buttons to guide our under-medicated and over-armed protagonist through seven levels of urban decay, spraying foes indiscriminately with a variety of weapons. You can leap, roll, and hop off walls, using your time-slowing powers to tactical advantage. Think Hotline Miami as directed by John Woo.
You aim and shoot with the mouse, reloading with [R], and you can cycle through the number keys to swap through any available weapons you have. The movement has a very slow, dreamy, almost psychedelic feel to it, and this is exacerbated by slowing down time with left [shift] or the [spacebar], allowing you to spin and jump in slow motion for as long as you hold the key down. My Friend Pedro pulls off the "bullet ballet" gameplay much better than most shooters with a slow-mo, giving you plenty of ammunition and clear goals so you can focus on killing foes with style. While the gore factor isn't overwhelming, this is not an appropriate game for youngsters. On top of that, it's short, and there's no alternate control scheme for players with non-QWERTY keyboards. But the challenge rises as you go, climaxing with a completely ridiculous final boss battle that's better left unspoiled. It's not for everyone, but if you're not averse to mixing guns, crazy, and talking fruit, My Friend Pedro won't disappoint.