I know you. You're a classy sort of person. Unless you're not. You're a rough-and-tumble person. A... frosty nerdenheimer? A dog enthusiast? Two small children stacked atop one another in a trenchcoat?... alright, so maybe I don't know that much about you. Let's play some games together and change that, shall we? First, you'll need to investigate a manor to discover the truth behind your friend's death. Then, you'll take an old-school, low-rez dungeon crawl. Next, you'll unleash the mighty powers of your glowing green bean against a red one. And finally, well, there's something seriously weird going on in this basement... !
- The Night Henry Allen Died - Created for #adventurejam by Ludipe, Oluwagembi, and celer_gut, in this isometric adventure game, you answer the summons from an old friend, only to be awoken the night you arrive at his house by a horrible scream, and discover him hanging from the ceiling! It's up to you to search and find out who killed Henry Allen... if anyone did. Explore, talk to people, and search for the truth. Or, y'know, leave. It's up to you. Use the [arrow] keys to move, and [S] to interact. It was totally that weird fountain, by the way... calling it (and The Doctor) now.
- Lands of Lowrez - Photon Storm dials it back a bit for this simple yet simply sweet RPG made for #lowrezjam, as you search through an itty-bitty dungeon just like momma used to make, if your momma was a hardcore dungeoncrawler. Hunt for keys, pat the walls down for secrets, punch little frogs in the face, and whatever you do, don't miss that pink bar! Sprinkle in some extra difficulty settings and a bonus dungeon, and you have the recipe for a pixel-tastic old school adventure.
- White Stone and the Best Sandwich Ever - When the hero of Cobcris's short, adorable, point-and-click adventure meets a dead end, he just makes his own way forward, via some magic glowing... bean... thing? Look, I'm not a wizard, alright? I didn't get great OWLs. But when you go up against another wizard with a red glowing bean thingy that can counteract your ability to make things float, well, then it's time to explore and think outside the box.
- Atticus - Things are sorta spooky, and also sorta purply in this lovely escape from Nirdala. With a ticking clock and no help from the red-eyed creature blocking the hall, you'll need to explore the area and solve puzzles in order to escape. And kill some weird fang girl. And use your swanky raven light switch. And... well, let's just say things are going to get a whole lot weirder before you get out.