Link Dump Friday №327
Words. Words. WORDS. I love them. You love them because I say so. And as a result, we're celebrating them with four different games that offer their own unique spins on text games, from ants and horsies to hateful AI and hamburger oceans. Mmmmm.
- Candy Ant Princess - Whisperbat's Twine-based choose-your-own-adventure style game is so charming it's almost unbearable, so it's a shame it isn't longer or more intricate. As the title suggests, you are a Candy Ant Princess of your own design, out to make a mark and create your own colony to rule as you see fit. Click on bolded words within the main body of the text to cycle through available options, while the bolded words at the end of the text will be the ones that transfer you to the next screen. The decisions you make at certain points of the game determine not only what type of ruler you are, but the prosperity and fate of your hive. Am I the only one that thinks this needs a Choice of style expanded edition?
- Horse Master - You think you know world building? Pffft. Tom McHenry's excellent and at times creepily captivating Twine adventure game crafts a bizarre and strange new world around you on your journey to be a Horse Master. Only we're not talking your garden variety palominos here, and there's a lot more wonderfully weird stuff going on here than you'd think from the first few pages.
- The Choice - So you want to learn programming, but you don't want to do it the boring way. I get it. I understand. That's why Amos Wenger's text-based puzzle game is so darned clever, as a snide, hateful AI shows you the ropes under the guise of evaluating you for your continued participation in society. Created originally for the One Game a Month challenge, there are two more episodes on the way, though this first free one is still a fantastic example of edutainment, even if the difficulty quickly spikes around figuring out what syntax the game wants from you.
- Lucky Peach Travel Game - aniwey's advergame for McSweeney's doesn't have quite the unexpected delight and brilliance of Candy Box, but it's still more than a little neat. From rowing through an ocean of goodies to an island full of other tasty delights, the game brings the same fun ASCII art style, though has more of a key-tapping mini-game bent to it than anything else. Like Candy Box, however, the less said about this one the better, since half the fun is finding things yourself.