No time for love, Doctor Jones! We've got puzzles to solve! Light-Bot 2.0 is here to test your programming mettle. Using the icons in the top-right of the screen, program your little bot friend to move about his isometric environment and carry out tasks. Although it starts out simple, there's more to Light-Bot's seemingly straight-forward command set than meets the eye, and you'll have to engage your brain to proceed. Make Light-Bot jump? Can do! Make Light-Bot walk in a straight line? Got it! Make Light-Bot perform a series of actions using conditional statements?... wait, w-what?
If you were around in 2008 and not busy fighting off dinosaurs or the Inquisition, you may have played the original Light-Bot, which was fun, but short, and lacked any level editing capabilities. Enter the evolved form, which not only feels sleeker, but also allows you to create your own levels to stump your friends, or see what the community has to offer. While the game itself can be difficult at times, what's trickier if figuring out how to use Light-Bot as efficiently as possible. No, it's not what you might call "pulse-pounding", a "thrill-ride", or any other overused summer movie tagline phrases, but it's a satisfying little workout for your brain. And it's cute too!
To let you in on a little secret, every time you post a comment on an article, the reviewer who wrote it gets an e-mail notification with the contents of what you said. I was a bit hesitant to post another logic puzzle, because it would mean my e-mail would become flooded with further proof that you guys are way smarter than I will ever be. Ultimately, however, I realised I'd have to come to terms with it sooner or later. So go on. Get solving. Make me feel insignificant. I won't hold it against you. Much.