Ever wonder what it would be like to belong to a species of multicoloured, disembodied heads that got around by being dropped onto landscapes full of complex mechanisms to roll, flip, and float them around? Of course you have. That's why you're going to play Jolls, a physics puzzle apparently designed to satiate your strange curiosity. In fact, it's... yes, I'll say it... a Jolly good time! Bwahahahahaho cripes, even I thought that pun was bad.
Play by clicking to drop Jolls on the field. The goal is to collect all the little floating baby Jolls on the field with the matching coloured adult Jolls. You can see what colour Jolls you have left to drop in the lineup in the upper right corner. When a big Joll rolls into a little Joll, it's automatically collected. Standing in your way is terrain that looks like it sprang straight from the brain of Doctor Seuss, or perhaps Lewis Carroll; fans, moving platforms, ramps, and icons that change your gravity or size, all of them need to be accounted for in your plan to collect all the floating babies. Get stuck? Then just tap the [spacebar] to restart a level. I don't know about you guys, but this is exactly why I hated babysitting; darned floating babies, always makin' me need to roll down a wooden ramp and slingshot through a gravity-warping icon to get them ready for bed.
If the game looks familiar, it could be due to the fact that it was created by the same mind behind Civiballs. Like Civiballs, Jolls's gameplay is quick and simple and full of smiling balls with slightly disconcerting stares. (Or maybe that's just me? Anyone? Creepy?... no? Just me?) It's easy to get the hang of, and has just enough of a difficulty curve to provide a satisfying afternoon's gaming... or other time measurement of your choice. It's a tasty little popcorn snack of the game for fans of puzzles, physics, and the combination thereof.
Walkthrough Guide
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Jolls Walkthrough:
Air Levels
Level 1:
http://yfrog.com/j4air1aj
Level 2:
http://yfrog.com/esair2aj
Level 3:
http://yfrog.com/j9air3aj
Level 4:
http://yfrog.com/4oair4aj
Level 5:
http://yfrog.com/4oair5aj
Level 6:
http://yfrog.com/5yair6aj
Level 7:
http://yfrog.com/1rair7aj
Be sure to drop the grey Joll before the orange one can reach the pick-ups.
Level 8:
http://yfrog.com/j4air8aj
Level 9:
http://yfrog.com/5yair9aj
Level 10:
http://yfrog.com/esair10aj
Earth Levels
Level 1:
http://yfrog.com/esearth1aj
Level 2:
http://yfrog.com/4oearth2aj
Level 3:
http://yfrog.com/4oearth3aj
Level 4:
http://yfrog.com/4oearth4aj
Use the grey Joll to remove the gravity changer before the red Joll can get it.
Level 5:
http://yfrog.com/5zearth5aj
Level 6:
http://yfrog.com/4oearth6aj
This level is very easy, just drop the orange Joll before the Green comes back from the ramp, and use the same strategy with the red Joll.
Level 7:
http://yfrog.com/1gearth7aj
The main trick to this level is to set down the purple Joll before the chained ball swings back to the left.
Level 8:
http://yfrog.com/esearth8aj
Level 9:
http://yfrog.com/j9earth9aj
Level 10:
http://yfrog.com/iyearth10aj
Water Levels
Level 1:
http://yfrog.com/1gwater1aj
Level 2:
http://yfrog.com/4owater2aj
Level 3:
http://yfrog.com/5ywater3aj
Level 4:
http://yfrog.com/5ywater4aj
Level 5:
http://yfrog.com/5ywater5aj
Level 6:
http://yfrog.com/5ywater6aj
Level 7:
http://yfrog.com/1gwater7aj
Level 8:
http://yfrog.com/5zwater8aj
Level 9:
http://yfrog.com/iywater9aj
Level 10:
http://yfrog.com/1rwater10aj
Don't forget that the green Joll must take the gravity changing pick-up before the Red reaches it!
Final Level
http://yfrog.com/j4finaleyj
This level requires some really spot-on timing, so you have to be fast. After setting down the orange Joll on the ramp, quickly drop the green Joll on the right side of the purple Joll. That should allow the orange Joll to reach the right side of the field and fall on a hole. Then, after sending the red Joll upwards, just time your next click to drop the grey Joll over the red one, knocking it back to the right and finishing the game!
It's really obvious, but just for the sake of being clear, the numbers in the screenshots are the places and order in which to click.
*NO JOLLS WERE HARMED DURING THE PRODUCTION OF THIS WALKTHROUGH*
Posted by: Donut | March 16, 2010 6:39 PM