Casual Gameplay Design Competition #1!
Update: The contest is over, and WOW! What a turnout!!
The following is a list of entries received for our first game design competition (in no particular order). Click the game icon to go to the review page for that game (some may not actually be up yet, but eventually they will all have reviews.)
Yes, you read the title right. We're hosting our first Flash game design competition!
Here's the scoop: you, casual gamer / game designer / Flash whiz, design a simple puzzle game in Flash (version 8, AS 2.0, 30fps), something that you might find in a point-and-click game, Myst, or the like. For some inspiration, check out Andrew VanHeuklon's brilliant collection of Flash puzzles called Click Drag Type. That collection was actually the inspiration behind the theme for this competition.
Use your imagination and be creative. We are looking to create a collection of the five (or more) best entries submitted to the competition. Impress us with your game design skills and you will score fame, recognition, prizes, and maybe even a pat on the back!
We're looking for a ton of great entries to make this compilation really spectacular. And we've got the prizes to back it up! In addition to the tens of thousands of people playing your game and seeing your name, at least the top three submissions will also nab one of these prizes:
Winners will be judged by the JIG Casual Gameplay staff based on creativity, originality, and aesthetics. You don't have to make anything complex, just wow us with a great idea or two.
To enter the JIG CasualGameplay Game Design Contest, all you have to do is create a simple and original Flash puzzle game and send it to us. You'll need to include the .fla file so we can create a custom interface for the collection (or support our API). Entries must also be designed for a 640x480 sized stage to make things easier on everyone. You don't have to take up the whole area, but we must set a limit for entries to conform to. Also, please set the frame rate of your puzzles to 30 fps, as that will be the frame rate of the common UI that loads the puzzle swf files.
Also, by submitting an entry to the competition, you grant Jayisgames.com and CasualGameplay.com a permanent, non-exclusive license to host the game, either individually or as part of a larger collection. We will always include credit to the original author and display a link to you or your sponsor's site, if desired.
Once you have your game polished and ready to go, send it to:
The deadline for entries is Friday, August 25th. at 11:59PM (GMT-5:00).
So, start the brainstorming and get ready to wow us!
Friends of Jayisgames: Please help spread word of this competition by posting a note along with a link to this entry on your blog or website. Feel free to use this banner to link back to us. Thank you kindly!
Many thanks to the kind folks at Adobe for sponsoring this competition. Would you like to help sponsor this or future competitions? If so, please email Jay at the contact address in the sidebar.