JiG is on Patreon and Needs You! Click here for more information


  • Review

  • Browser Games

Flash's Bounty


  • Currently 4.5/5
  • 1
  • 2
  • 3
  • 4
  • 5
Rating: 4.5/5 (104 votes)
Comments (19) | Views (22,625)

Flash's Bounty

SatoriSome readers may remember the days when you'd once pay $50 USD to play a turn-based fantasy adventure RPG like King's Bounty on your computer at home, and with good reason. The unique creative concepts prompted a plethora of remakes, and even the occasional boardgame. Flash's Bounty is a streamlined, pared-down approach to what has now become a franchise of games derived from a single classic title, which only shows how much there is to be said for developing an original gaming formula. In Flash's Bounty you play a knight of King Maximus, keeping West Liberon safe from monsters and keeping the barbarian attacks at bay so the average peasant can go about their ordinary lives in peace. Maximus has promised to give the King's Bounty to whomever can retrieve the Unicorn Sword, which provides a convenient pretext to adventure through the landscape putting down surreal critters, restoring civilization, building forces and generally living it up with honor and valor.

Flash's BountyAdventuring with your apparently-clockwork steed takes place on land, in caves and eventually — when you can buy a boat — sea. (Don't worry about those all-black ships angling ominously towards you, I'm sure they're just friendly sailors with a love of quality gothic-industrial music.) Defeating the bad guys will gain you gold and experience, and you'll also get paid each week at a rate you can increase by exploring. You'll encounter various recruitable unit types here and there around the map, and with enough gold you can hire them up to a limit defined by your leadership ability. Each week a different unit type is featured, and their numbers replenish automatically. Chests will typically offer you money, or the option to distribute it among your troops instead for a significant leadership buff. Leveling will present a choice between two different buffs, and refreshingly if your level blatantly outclasses the forces you encounter they're likely to surrender without a fight and you'll gain experience regardless. Movement is with your preference of [WASD] and [arrow] keys, while clicking selects from menus. We found the maps large enough to keep things interesting, with more added through the course of the game. While Flash's Bounty does seem to overemphasize on the power of ranged units like pixies and archers and think that seventy peasant farmers wielding pitchforks are of no consequence — we beg to differ — we were delighted to find the diversity of all the martial units mundane and surreal, friendly and otherwise, available. And the ability to teleport the opposing ranged units directly into the thick of your heavy-duty bruiser melee forces is an unrivaled opportunity for irrepressible giggling not to be missed. With plenty of maps for adventuring and even an Endless Play mode, now is the perfect time to discover the Bounty.

Play Flash's Bounty

19 Comments

is hteir a walkthrough

Reply

Did not expect the ending, what a great hook. Nor did I expect

the horse being able to JUMP! And of course I only figured it out at the very end.

This game desperately needs an index of troop camps. I cannot remember where everything is. Teleports in the map would've been much more useful than in the battle mode.

Also, I played the game with a mouse. Pretty smooth, though the ship boarding was sometimes wobbly.

Reply

Oops. Had a trap fall at the same time as an enemy approaching. Game froze.

Reply

For me it's been months since I spent hours on a flash game, so I quite like it a lot. Found a big exploit: you can skip ghosts forever just by replaying battle when needed.

I didn't play the original one, is there anything more in it that there isn't in this game ? That is, should I play it too ?

Reply

@Shudog look at the map, that tells you were everything is.

For the ghost

I made the mistake of letting it kill lots of my troops. Leaving a very high number of ghost to deal with.

Posible tactics

Just have range weapons Goblins and Arbalesters.

Dissmiss all other troops.

Use the bindweed.

Retreat before it can get to your troops.

Reply

Thanks. The sequels to the 2008 version are not good ?

Reply

Shudog, how do you get

the horse to jump?

Reply
Shudog October 31, 2014 7:49 PM replied to singsurf

Not necessarily. Some of the camps are on different maps, including hidden maps. It seriously disrupts game flow if I'm trying to replenish my army and I'm wandering three different maps looking for one camp.

Reply

Nice little time-waster. The text could've used a bit of copy editing, and walking around through already-explored maps to buy more units got a bit tedious, but overall not bad.

Here was the strategy that seemed to be most effective for me:

Early on, use 3 ranged units and 2 fighters. Later switch to 3 fighters and 2 ranged. If the enemy has ranged units, teleport them into the midst of the fighters. Otherwise, use the berzerker spell on your ranged units to damage the opposing army before they can reach you. Teleport can also be used to position fighters so they can all attack the enemy at once.

Reply

This strategy got me through easy mode. It'd take some testing to see if it works on harder modes:

Rush with a hoard of shielded pixies; they'll attract all the attention. Have 3-4 ranged units. At the end of the battle, use regenerate on pixies. Most levels had no casualties.

Reply

The horse will jump when:

You get the Shoes of Levitation in Barbaria. To use them you just cross any single tile gap and the horse will jump the gap.

Reply
Dustin1900 November 1, 2014 7:43 PM

Can someone tell me how i use my scrolls

Reply

Unlimited mode bugs

As suspected, Unlimited will sometimes generate maps with areas geographically separated from the rest (body of water, no access, and no adjoining city). However that was one map out of 20, so mayhaps it only needs a little tweak.

Unlimited becomes monstrously hard once the throngs come out, and the camps only give out 2 kinds of monsters. All that money is useless if there's nothing to buy. For several turns, I used the Resurrect spell to preserve 1 unicorn. Yes... the last unicorn.

I remain impressed by the movement animation and control, though.

Reply
kathleen.indie.gee November 2, 2014 9:26 PM

I can't help but think of Monty Python and coconuts every time I hear the galloping horse sound effect.

Reply
awebberly November 3, 2014 1:19 PM replied to Shudog

How do you jump?

Reply

How do you get the chest in the Red Mines? Is it just a red herring??

Reply

^ Scroll Up | Homepage >

Leave a comment [top of page]

Please consider creating a Casual Gameplay account if you're a regular visitor here, as it will allow us to create an even better experience for you. Sign-up here!
  • PLEASE UNDERSTAND SITE POLICIES BEFORE POSTING COMMENTS
  • You may use limited HTML tags for style:
    (a href, b, br/, strong, em, ul, ol, li, code, spoiler)
    HTML tags begin with a less-than sign: < and end with a greater-than sign: >. Always. No exceptions.
  • To post spoilers, please use spoiler tags: <spoiler> example </spoiler>
    If you need help understanding spoiler tags, read the spoiler help.
  • Please Preview your comment before posting, especially when using spoilers!
  • No link dropping, no domains as names; do not spam, and do not advertise! (rel="nofollow" in use)
Monkey GO Happy Escape the Castle> Bindie The monkeys are back! In the latest instalment of PencilKids'' popular primate series, your little furry friends have gone walkabouts in the dungeon of a castle. This particular dungeon is infested with more goblins, ghouls and gargoyles than you can...  ...
Kentucky Route Zero: Act II> Rebecca Spoilers ahead! Kentucky Route Zero is an episodic point-and-click game in five acts. Before you dig deep into Act II, please do consider enjoying Act I first....  ...
2,122 Views
3 Comments
Frog Fable> Arceus You thought it would be a simple errand. Just run along and get some milk for the King of the Village's Friday pancakes, right? The trouble for protagonist Zbylut (pronunciation unknown) begins when guards block the entrance to the town....  ...
Greetings From Potato Island> Arceus Tell me--do you believe? Believe in what, I hear you asking. Santa? The Easter Bunny? The Tooth Fairy? All good guesses indeed, but the answer Carmel Games' Escape from Potato Island was looking for was actually potatoes! Eye couldn't believe...  ...
Mystery of the Ancients: The Sealed and Forgotten Collector's Edition

Recent Comments

 

Display 5 more comments
Limit to the last 5 comments

Game of the week

Spellarium

Your Favorite Games edit

add
Save links to your favorite games here. Use the Favorites editor.

Monthly Archives