If you love simple, stylish puzzle games, Elio Landa should be a name you already know, and Finite Moves should be about what you expect. The goal in each level is to make each numbered tile decrease to zero by moving it around the screen, and cover all the glowing dots. Each move, executed by clicking and dragging, drops a tile's number by one, until it becomes immovable at zero, and winning means having all tiles zeroed out and all dots covered. The trick is that a tile's number will only go down if that's the one you're actively manipulating... a three tile won't go down to two if you use a different tile to push it somewhere, for example. The simple but well-executed concept, the mellow guitar soundtrack that makes you feel like you're glamorously gaming on a beach under a sunset somewhere, the shiny-smooth presentation... all of these things are rapidly becoming Elio Landa's calling cards. Finite Moves isn't necessarily that difficult, especially since the question mark icon to the bottom right next to the "undo" and "restart" buttons automatically turns on a function that shows you specifically what to do for that level. But even if it doesn't break your brain bank, Finite Moves belongs in that category of pleasantly chill, smartly made little games that encourage you to kick back, relax, and puzzle an afternoon away.
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Fun fact: almost seven years ago, JIG featured a game called enDice that's identical in concept to Finite Moves, as is its successor enDice Complete.
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