Esc is a key on your keyboard. It's also one of the most difficult three-screen point-and-click games you'll ever play. Made by Japanese programmer YCC, Esc reaches deep for logic puzzles that are laughably obvious -- once you toil over their answer for half an hour. If you don't beat the game in ten minutes, say goodbye to the rest of your afternoon.
The game takes place in what appears to be a small three-room prison cell. On the left is a small cabinet with two drawers, on the right is a table and chair. In the center is a big steel door locked with a fancy looking number pad and screen. And... that's it. There's only one clue to kick things off: a notepad on the desk. Good luck.
Esc thankfully doesn't employ the "click every pixel" strategy many room escape games do. There are maybe two instances where it isn't clear what to do next, but because the game is so small it encourages you to use trial and error and re-visit previous locations. Getting certain items or doing certain things often changes the scenery, so a little backtracking is in order.
Finding the clues isn't necessarily the challenge, it's learning to use them. You have to do a little lateral thinking in order to apply the hints to the game. It's one of those moments that after you figure out what to do, you'll feel awfully silly for not thinking of it before.
If you're ready to be frustrated, or if you're one of those people who could solve it in just a few minutes, give Esc a go. Play.
Thanks to Hannah for sending this in!
Update: There is apparently a game file that is supposed to load when you click Play at the very beginning, but it's missing, so the game is not playable any longer. If the situation changes, please post a comment about it, otherwise, move along folks, there's nothing to see here.